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RUST ANALYTICS
LIVE82,493PLY11,748SRV
QUOTE 134.195.101.172:28015 Online checked 8m ago

RustShop Test

moddedoxide
Players · last
0/ 500
+024h
0% full
Day range 0 1
7-day avg 0 peak 1
Players · 24 hourshourly average, then now · dashed: 24 hours ago
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 500
0% full
Change · 24h
+0
no reading a day ago
7-day average
0
peak 1
Rank
#11,016
top 51%
Rank · 7d ago
–
not ranked a week ago
Last wipe
6h ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
3
player hours, last seven days
Map
–
Procedural Map
First seen
20 Oct 2026
no hostname published

Players

AveragePeakWipe
00.250.50.75109:0010:0011:0012:0013:0014:00Wiped Tue 20 Oct, 09:30 UTCWIPE

Hourly average and peak, UTC. Busiest hour of the two days: 1 players.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
No rank history yet.

Top 51% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1ShockRust | Blue | NoLimitno group limit · 128 on average205/400−3−1.4%
2МИНИ-КАРТА 2Х | STORM | FPS+ 17.10EU · groups of 8+ · weekly · 107 on average129/100+5+4.4%
3RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 20.10EU · groups of 16+ · weekly · 107 on average173/225+2+1.1%
4404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 17.10EU · groups of 16+ · monthly · 84 on average84/1000−70−45.4%
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 20.10EU · groups of 16+ · monthly · 73 on average402/700+378+1569.2%
6404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 18.10EU · groups of 16+ · monthly · 71 on average161/700−188−53.8%

Quick answers

from the figures on this page

Map and Rules

What settings and rules are in place on RustShop Test?

The name of RustShop Test carries no gather rate. Up to 8 players per group, which is the game's default. survival is the mode, gather, build and raid in the standard game. PvP and raiding are enabled. In the server browser it appears under Modded, with plugins or settings that change the game. Plugin count: Oxide. The server has VAC, Valve's anti-cheat, switched on.

Which map is played on RustShop Test?

A procedural map runs on RustShop Test, created by the game.

Activity

What is the rank of RustShop Test?

In the top 51% of all ranked servers, RustShop Test is #11,016 on player hours over the last seven days.

How many players does RustShop Test have?

0 of 500 slots on RustShop Test are filled at the moment. The seven-day average is 0 players, with a peak of 1. Over the last 48 hours, the peak hour was 11:00 UTC, averaging 1 players.

Wipe Schedule

When does RustShop Test schedule its wipes?

No rhythm can be told for RustShop Test yet: too few of its wipes are on record. At the monthly force wipe, every Rust server wipes. That happens next on Thursday 5 November at 19:00 UTC. Its world now is 6 hours old.

Server Overview

Where can RustShop Test be found?

No region is published by RustShop Test. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. 134.195.101.172:28015 is its address.

RustShop Test runs which version of Rust?

Rust network protocol 2634 and build 167781 on Windows is what RustShop Test runs. The protocol has to match for you to join, and Steam applies that update.

Is RustShop Test up, and how consistent is its uptime?

The server is live: RustShop Test is online. The earliest Rust Analytics saw it was 20 October 2026.

Tags and Rankings

How should you interpret the tags on RustShop Test?

These tags are published by RustShop Test and read by the game's server browser: gmrust (Game mode): Survival in the standard Rust format; mp500 (Max players): Slot count: 500; ts8 (Group limit): Team size stays at the game default of 8; v2634 (Protocol): Protocol 2634: matching game versions are required to join; cs167781 (Build): Game build: 167781; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): No region code has been set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Modded listing: the game is changed by plugins or settings. Also in the tags and at the top of this page: current players, queue and world creation time.

On Rust Analytics, which lists and filters feature RustShop Test?

The following Rust Analytics lists feature RustShop Test: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.

How to Join

What is the process to join RustShop Test?

Type client.connect 134.195.101.172:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp500,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust format.
mp500
Max players Slot count: 500.
ts8
Group limit Team size stays at the game default of 8.
v2634
Protocol Protocol 2634: matching game versions are required to join.
cs167781
Build Game build: 167781.
ptrak
Networking Runs on RakNet, Rust's default network layer.
$r?
Region code No region code has been set.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded Modded listing: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.