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RUST ANALYTICS
LIVE55,133PLY11,549SRV
QUOTE 134.228.179.43:28015 Online checked 9m ago

LPL-RustDockerServer

moddedoxide
Players · last
0/ 10
+024h
0% full
Day range 0 1
7-day avg 0 peak 1
Players · 24 hourshourly average, then now · dashed: 24 hours ago
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 10
0% full
Change · 24h
+0
no reading a day ago
7-day average
0
peak 1
Rank
#6,493
top 29%
Rank · 7d ago
#6,736
243 places up
Last wipe
12d ago
no schedule published
Next wipe
–
too few wipes seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
23
player hours, last seven days
Map
4500
Procedural Map · seed 317670913
First seen
13 Sep 2026
no hostname published

Players

AveragePeak
00.250.50.75112:0021:0006:0016:0001:0010:00

Hourly average and peak, UTC. Busiest hour of the two days: 1 players.

Server performance

02040608012:0021:0006:0016:0001:0010:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 29% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak
1
players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 11 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 11:14 UTC12d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1ShockRust | Blue | NoLimitno group limit · 127 on average161/300−39−19.4%
2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10EU · groups of 16+ · weekly · 107 on average154/225+19+13.7%
3МИНИ-КАРТА 2Х | STORM | FPS+ 10.10EU · groups of 8+ · weekly · 90 on average88/100−2−2.1%
4404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 86 on average45/1000−45−49.9%
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 76 on average12/1000−16−57.0%
6404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 73 on average42/700−62−59.5%

Quick answers

from the figures on this page

Rules & Settings

What settings and rules are in place on LPL-RustDockerServer?

No gather rate is given in the name of LPL-RustDockerServer. The default group size of 8 players applies here. It runs survival, gather, build and raid in the standard game. PvP and raiding are enabled. The server browser lists it as Modded: plugins or settings change the game. Plugin count: Oxide. VAC is active.

What is the current map on LPL-RustDockerServer?

A procedural map of size 4,500 with seed 317670913 runs on LPL-RustDockerServer, created by the game. Because size and seed determine the map, RustMaps offers a view of it from this page.

Population

Where does LPL-RustDockerServer sit in the rankings?

In the top 29% of all ranked servers, LPL-RustDockerServer is #6,493 on player hours over the last seven days.

How many players does LPL-RustDockerServer have?

On LPL-RustDockerServer, 0 players are in now, out of 10 slots. The mean over the last seven days is 0 players, reaching 1 at its highest. The busiest hour in the last 48 hours was 23:00 UTC, with an average of 0 players.

Wipe Schedule

What can you expect on wipe day for LPL-RustDockerServer?

An average of 1 players marked the busiest point of its recent wipes. 11 hours after the latest wipe, the crowd reached its peak.

How often does LPL-RustDockerServer wipe?

The record holds too few of LPL-RustDockerServer's wipes to establish its rhythm. At the monthly force wipe, every Rust server wipes. That happens next on Thursday 5 November at 19:00 UTC. This world has been running for 12 days.

Server Overview

What is the location of LPL-RustDockerServer?

There is no region published for LPL-RustDockerServer. Rust Analytics reports the location a server claims, not the machine's actual location. You can reach it at 134.228.179.43:28015.

How is the performance on LPL-RustDockerServer?

The last 48 hours average 58 server fps, the low being 53. 122,103 entities is the maximum carried: buildings, deployables and everything else. The memory ceiling reached 4,337 MB. What players feel as lag is low fps together with a rising entity count.

LPL-RustDockerServer is on which Rust version?

The version in use at LPL-RustDockerServer: Rust network protocol 2634 and build 167398, on Linux. Joining requires the same protocol on your game, which Steam updates.

How reliable is LPL-RustDockerServer and is it currently online?

LPL-RustDockerServer is up. It is taking players now. Its own uptime figure dates the last restart to roughly 2 days 4 hours ago. 7 full days have passed with 100% uptime, 168 of 168 hours. 13 September 2026 is when Rust Analytics first saw it.

Server Tags

How should you interpret the tags on LPL-RustDockerServer?

The game's server browser reads gmrust (Game mode): Survival in the standard Rust format; mp10 (Max players): It holds 10 slots; ts8 (Group limit): 8 per team: the default setting, unchanged; v2634 (Protocol): Protocol 2634: matching game versions are required to join; cs167398 (Build): Build 167398; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): No region code has been set; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): The Modded listing applies: plugins or settings change play, which LPL-RustDockerServer publishes. The tags also carry its current players, queue and world creation time; this page shows them at the top.

Where does LPL-RustDockerServer show up in Rust Analytics lists and filters?

These Rust Analytics lists include LPL-RustDockerServer: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Joining the Server

What is the process to join LPL-RustDockerServer?

The console route: start Rust, press F1, enter client.connect 134.228.179.43:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs167398,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust format.
mp10
Max players It holds 10 slots.
ts8
Group limit 8 per team: the default setting, unchanged.
v2634
Protocol Protocol 2634: matching game versions are required to join.
cs167398
Build Build 167398.
ptrak
Networking The standard network layer, RakNet.
$r?
Region code No region code has been set.

Mods and access

^o
Oxide The plugin framework here is Oxide (uMod).
^z
Modded The Modded listing applies: plugins or settings change play.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.