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RUST ANALYTICS
LIVE35,623PLY11,455SRV
QUOTE 134.255.214.90:11000 Offline checked 26d ago

rickandmike

Players · last
2/ 50
n/a24h
4% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
2/ 50
4% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#15,506
top 67%
Rank · 7d ago
#8,737
6769 places down
Last wipe
40d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
4000
Procedural Map · seed 17777
First seen
13 Sep 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 19 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep22 Sep24 Sep26 Sep28 Sep30 Sep

Top 67% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 399 on average118/200−50−29.8%
2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 335 on average69/200−23−25.1%
3Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 324 on average431/475+70+19.3%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 317 on average83/200−13−13.6%
5Rustoria.co - EU MainEU · groups of 16+ · weekly · 296 on average18/250+0−1.8%
6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 271 on average83/125−10−10.4%

Quick answers

from the figures on this page

Server Rules

How is rickandmike configured in terms of rules and settings?

The name of rickandmike carries no gather rate. Up to 8 players per group, which is the game's default. survival is the mode, gather, build and raid in the standard game. Combat and raiding between players are allowed. You will find it under Community in the server browser: it is a community server. VAC is active.

What is the current map on rickandmike?

A procedural map of size 4,000 with seed 17777 runs on rickandmike, created by the game. You can see the map on RustMaps from this page, as the same size and seed give the same map.

Player Count

Where does rickandmike sit in the rankings?

In the top 67% of all ranked servers, rickandmike is #15,506 on player hours over the last seven days.

How full is rickandmike?

Right now, rickandmike is offline; the last sighting was 26 days ago.

Wipe Frequency

How often does rickandmike wipe?

There are too few wipes on record for rickandmike to reveal its rhythm. The monthly force wipe applies to every Rust server. The next one falls on Thursday 5 November at 19:00 UTC. This world has been running for 40 days 1 hours.

Server Info

Where can rickandmike be found?

For rickandmike, no region is published. Rust Analytics reports the location a server claims, not the machine's actual location. You can reach it at 134.255.214.90:11000.

What Rust version is rickandmike running?

The version in use at rickandmike: Rust network protocol 2633 and build 164530, on Windows. Your game needs the same protocol to get in; Steam takes care of the update.

What is the uptime and reliability of rickandmike?

No response from rickandmike. It was last seen 26 days ago. The last 7 full days give 0% uptime, 0 hours on out of 168. 13 September 2026 is when Rust Analytics first saw it.

Tags & Filters

How should you interpret the tags on rickandmike?

Published by rickandmike for the game's server browser to read: gmvanilla (Game mode): Vanilla survival is the mode; mp50 (Max players): Capacity: 50 slots; ts8 (Group limit): At the game default, teams hold up to 8; v2633 (Protocol): To join, your game needs protocol 2633; cs164530 (Build): It runs build 164530; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): No region code has been set. The tags also carry its current players, queue and world creation time; this page shows them at the top.

On Rust Analytics, which lists and filters feature rickandmike?

On Rust Analytics, rickandmike matches these lists: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Joining the Server

What is the process to join rickandmike?

The console route: start Rust, press F1, enter client.connect 134.255.214.90:11000. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2633,gmvanilla,cs164530,ts8

Game

gmvanilla
Game mode Vanilla survival is the mode.
mp50
Max players Capacity: 50 slots.
ts8
Group limit At the game default, teams hold up to 8.
v2633
Protocol To join, your game needs protocol 2633.
cs164530
Build It runs build 164530.
ptrak
Networking The standard network layer, RakNet.
$r?
Region code No region code has been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.