Skip to the page
RUST ANALYTICS
LIVE83,046PLY11,749SRV
QUOTE 134.255.217.65:27072 Online checked 13m ago

Rusty Tinu - PvE [NO kill/cheat/steal/raid]

moddedoxidepve
Players · last
0/ 24
+024h
0% full
7-day avg 0 peak 1
Players · 24 hourshourly average, then now · dashed: 24 hours ago
Launch Rust and join Website

Key statistics

the figures behind the quote
Players now
0/ 24
0% full
Change · 24h
+0
no reading a day ago
7-day average
0
peak 1
Rank
#15,239
top 69%
Rank · 7d ago
#13,940
1299 places down
Last wipe
1d ago
no schedule published
Next wipe
–
too few wipes seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
4000
Procedural Map · seed 2147483647
First seen
13 Sep 2026
no hostname published

Players

AveragePeak
0123420:0019:0022:0000:0003:0006:00

Hourly average and peak, UTC.

Server performance

02040608020:0019:0022:0000:0003:0006:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap
11.8 days
between real wipes
wipe-day peak
1
players, last three wipes
crowd held
0%
else halves by day 1

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 21 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 13 Oct, 17:57 UTC1d ago – – running 0
Thu 1 Oct, 22:20 UTC FW12d ago 1 halved by day 1 11.8 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1[EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoEU · no group limit · biweekly · 201 on average266/2000−4−1.4%
2[US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoNA · no group limit · biweekly · 198 on average166/2000−25−13.1%
31[PvE]Тульский|Русский|Classic+ИвентыEU · groups of 8+ · monthly · 74 on average103/200+21+25.4%
4桃乐丝 PVE - 经济 | 养殖 | 技能 | 钓鱼 | 传奇装EA · groups of 8+ · monthly · 72 on average26/100−54−67.5%
5[US] RustEZ Scourge PvE | Zombies | No Raiding | No KillingNA · groups of 8+ · monthly · 64 on average55/200−17−23.5%
6Japan Tokyo - Vanilla PvE|JP|BeginnerEA · groups of 16+ · 63 on average18/100−4−16.3%

Quick answers

from the figures on this page

Rules & Settings

What settings and rules are in place on Rusty Tinu - PvE [NO kill/cheat/steal/raid]?

No gather rate appears in the name of Rusty Tinu - PvE [NO kill/cheat/steal/raid]. The default group size of 8 players applies here. It runs pve, player-versus-player combat is absent. Modded is its category in the server browser; plugins or settings modify the game. Plugin count: Oxide. VAC is active.

Which map is played on Rusty Tinu - PvE [NO kill/cheat/steal/raid]?

The map on Rusty Tinu - PvE [NO kill/cheat/steal/raid] is procedural, size 4,000, with seed 2147483647, and generated by the game. The map is reproducible from its size and seed; RustMaps shows it from this page.

Population

What is the rank of Rusty Tinu - PvE [NO kill/cheat/steal/raid]?

In the top 69% of all ranked servers, Rusty Tinu - PvE [NO kill/cheat/steal/raid] is #15,239 on player hours over the last seven days.

How many players does Rusty Tinu - PvE [NO kill/cheat/steal/raid] have?

On Rusty Tinu - PvE [NO kill/cheat/steal/raid], 0 players are in now, out of 24 slots. The seven-day average is 0 players, with a peak of 1.

Wipe Cycle

How does Rusty Tinu - PvE [NO kill/cheat/steal/raid] handle wipe day?

The average peak across its recent wipes is 1 players. 21 hours after the latest wipe, the crowd reached its peak. Half the peak was held until the next wipe in 0% of its recent wipes. Below half by day 1 is where the crowd fell when it did not hold.

When does Rusty Tinu - PvE [NO kill/cheat/steal/raid] schedule its wipes?

The record holds too few of Rusty Tinu - PvE [NO kill/cheat/steal/raid]'s wipes to establish its rhythm. The monthly force wipe applies to every Rust server. The next one falls on Thursday 5 November at 19:00 UTC. 25 hours ago the current world was created.

Server Info

What is the server location for Rusty Tinu - PvE [NO kill/cheat/steal/raid]?

There is no region published for Rusty Tinu - PvE [NO kill/cheat/steal/raid]. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. You can reach it at 134.255.217.65:27072.

Is Rusty Tinu - PvE [NO kill/cheat/steal/raid] performing well?

Average server fps for the last 48 hours is 59; the floor was 58. 115,191 entities is the maximum carried: buildings, deployables and everything else. The memory ceiling reached 2,916 MB. Low fps and growing entities are the source of felt lag.

What Rust version is Rusty Tinu - PvE [NO kill/cheat/steal/raid] running?

The build is Rust network protocol 2634 and build 167781 on Linux, running on Rusty Tinu - PvE [NO kill/cheat/steal/raid]. Your game needs the same protocol to get in; Steam takes care of the update.

What is the uptime and reliability of Rusty Tinu - PvE [NO kill/cheat/steal/raid]?

Online at this moment: Rusty Tinu - PvE [NO kill/cheat/steal/raid]. Its own uptime figure dates the last restart to roughly 15 minutes ago. 7 full days have passed with 52% uptime, 87 of 168 hours. 13 September 2026 is when Rust Analytics first saw it.

Tags & Filters

How should you interpret the tags on Rusty Tinu - PvE [NO kill/cheat/steal/raid]?

Published by Rusty Tinu - PvE [NO kill/cheat/steal/raid] for the game's server browser to read: gmrust (Game mode): Rust's standard survival mode; mp24 (Max players): It holds 24 slots; ts8 (Group limit): At the game default, teams hold up to 8; v2634 (Protocol): Your game must run protocol 2634 to connect; cs167781 (Build): Game build: 167781; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): Region code: none set; ^p (PvE): The world is the danger here, not other players; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Modded listing: the game is changed by plugins or settings; modded (Modded): Modded listing: the game is changed by plugins or settings. Also in the tags and at the top of this page: current players, queue and world creation time.

Rusty Tinu - PvE [NO kill/cheat/steal/raid] appears in which of the lists and filters on Rust Analytics?

The following Rust Analytics lists feature Rusty Tinu - PvE [NO kill/cheat/steal/raid]: Modded Rust servers and Best Rust PvE servers. These filters bring it up on the server list: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.

How to Join

How can I connect to Rusty Tinu - PvE [NO kill/cheat/steal/raid]?

The console route: start Rust, press F1, enter client.connect 134.255.217.65:27072. The page's Launch Rust button opens Rust through Steam and connects you instead. For more information, go to https://tinu1976.ch.

Server tags

what each one means

Published as mp24,ptrak,$r?,v2634,^p,gmrust,cs167781,ts8,^o^z,modded

Game

gmrust
Game mode Rust's standard survival mode.
mp24
Max players It holds 24 slots.
ts8
Group limit At the game default, teams hold up to 8.
v2634
Protocol Your game must run protocol 2634 to connect.
cs167781
Build Game build: 167781.
ptrak
Networking RakNet, the network layer the game ships with.
$r?
Region code Region code: none set.

Gameplay

^p
PvE The world is the danger here, not other players.

Mods and access

^o
Oxide The plugin framework here is Oxide (uMod).
^z
Modded Modded listing: the game is changed by plugins or settings.
modded
Modded Modded listing: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.