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RUST ANALYTICS
LIVE49,513PLY11,536SRV
QUOTE 134.255.222.206:28500 Online checked 13m ago

Timos 4Netplayers Rust Server

moddedoxide
Players · last
0/ 16
+024h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 16
0% full
Change · 24h
+0
no reading a day ago
7-day average
0
peak –
Rank
#15,886
top 72%
Rank · 7d ago
#15,012
874 places down
Last wipe
12d ago
no schedule published
Next wipe
–
too few wipes seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
4000
Procedural Map · seed 1234567890
First seen
13 Sep 2026
no hostname published

Players

AveragePeak
0123411:0020:0005:0015:0000:0009:00

Hourly average and peak, UTC.

Server performance

01020304011:0020:0005:0015:0000:0009:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep5 Oct10 Oct15 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak
0
players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 3 Oct, 09:28 UTC12d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1ShockRust | Blue | NoLimitno group limit · 128 on average98/300−56−36.4%
2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10EU · groups of 16+ · weekly · 108 on average35/225−120−77.4%
3МИНИ-КАРТА 2Х | STORM | FPS+ 14.10EU · groups of 8+ · weekly · 90 on average90/100+0+0.5%
4404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 86 on average18/1000−23−55.8%
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 74 on average4/1000−7−63.6%
6404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 71 on average29/700−11−27.8%

Quick answers

from the figures on this page

Rules & Settings

How is Timos 4Netplayers Rust Server configured in terms of rules and settings?

The name of Timos 4Netplayers Rust Server carries no gather rate. Up to 8 players per group, which is the game's default. survival is the mode, gather, build and raid in the standard game. Combat and raiding between players are allowed. Modded is its category in the server browser; plugins or settings modify the game. Oxide plugins are running. VAC, Valve's anti-cheat, is enabled.

What is the current map on Timos 4Netplayers Rust Server?

Timos 4Netplayers Rust Server uses a procedural map of size 4,000 with seed 1234567890, generated by the game. Because size and seed determine the map, RustMaps offers a view of it from this page.

Population

What position does Timos 4Netplayers Rust Server hold in the server rankings?

In the top 72% of all ranked servers, Timos 4Netplayers Rust Server is #15,886 on player hours over the last seven days.

How many players does Timos 4Netplayers Rust Server have?

0 of 16 slots on Timos 4Netplayers Rust Server are filled at the moment. Average players over the last seven days: 0.

Wipe Frequency

What can you expect on wipe day for Timos 4Netplayers Rust Server?

An average of 0 players marked the busiest point of its recent wipes. On the latest wipe, 0 hours after the wipe, the crowd peaked.

How often does Timos 4Netplayers Rust Server wipe?

No rhythm can be told for Timos 4Netplayers Rust Server yet: too few of its wipes are on record. The monthly force wipe applies to every Rust server. The next one falls on Thursday 5 November at 19:00 UTC. 12 days 1 hours ago the current world was created.

Server Details

What is the location of Timos 4Netplayers Rust Server?

No region is published by Timos 4Netplayers Rust Server. Rust Analytics reports the location a server claims, not the machine's actual location. You can reach it at 134.255.222.206:28500.

What is the performance like on Timos 4Netplayers Rust Server?

The last 48 hours average 30 server fps, the low being 27. 89,312 entities is the maximum carried: buildings, deployables and everything else. Memory use peaked at 3,178 MB. A climbing entity count plus low fps is the lag players report.

Timos 4Netplayers Rust Server runs which version of Rust?

The build is Rust network protocol 2634 and build 167398 on Linux, running on Timos 4Netplayers Rust Server. Your game needs the same protocol to get in; Steam takes care of the update.

How reliable is Timos 4Netplayers Rust Server and is it currently online?

Online at this moment: Timos 4Netplayers Rust Server. 4 days 6 hours ago is when it last restarted, judging by the uptime it reports. The last 7 full days give 100% uptime, 168 hours on out of 168. First sighting by Rust Analytics: 13 September 2026.

Tags & Filters

How should you interpret the tags on Timos 4Netplayers Rust Server?

The game's server browser reads gmvanilla (Game mode): Survival in its vanilla form; mp16 (Max players): It holds 16 slots; ts8 (Group limit): Team size stays at the game default of 8; v2634 (Protocol): Your game must run protocol 2634 to connect; cs167398 (Build): Build 167398; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): No region code has been set; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Modded listing: the game is changed by plugins or settings, which Timos 4Netplayers Rust Server publishes. The top of this page and the tags both show its players now, its queue and when its world was made.

Timos 4Netplayers Rust Server appears in which of the lists and filters on Rust Analytics?

These Rust Analytics lists include Timos 4Netplayers Rust Server: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Joining the Server

What is the process to join Timos 4Netplayers Rust Server?

Type client.connect 134.255.222.206:28500 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp16,ptrak,$r?,v2634,gmvanilla,cs167398,ts8,^o^z

Game

gmvanilla
Game mode Survival in its vanilla form.
mp16
Max players It holds 16 slots.
ts8
Group limit Team size stays at the game default of 8.
v2634
Protocol Your game must run protocol 2634 to connect.
cs167398
Build Build 167398.
ptrak
Networking Runs on RakNet, Rust's default network layer.
$r?
Region code No region code has been set.

Mods and access

^o
Oxide The plugin framework here is Oxide (uMod).
^z
Modded Modded listing: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.