4Netplayers Rust Server probe 1
Key statistics
the figures behind the quote- Players now
- 0/ 10 0% full
- Change · 24h
- ▪n/a no reading a day ago
- 7-day average
- 0 peak –
- Rank
- #15,986 top 71%
- Rank · 7d ago
- #10,961 ▼5025 places down
- Last wipe
- 9d ago no schedule published
- Next wipe
- – no wipe seen yet
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 0 player hours, last seven days
- Map
- 4500 Procedural Map · seed 1234567890
- First seen
- 4 Oct 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 4 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | ShockRust | Blue | NoLimitno group limit · 127 on average | 143/300 | ▲+16+12.2% | |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10EU · groups of 16+ · weekly · 107 on average | 188/225 | ▲+9+4.9% | |
| 3 | МИНИ-КАРТА 2Х | STORM | FPS+ 14.10EU · groups of 8+ · weekly · 90 on average | 89/100 | ▼−1−1.4% | |
| 4 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 87 on average | 33/1000 | ▼−53−61.6% | |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 76 on average | 13/1000 | ▼−16−55.9% | |
| 6 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 72 on average | 62/700 | ▼−20−24.2% |
Quick answers
from the figures on this pageServer Rules
How is 4Netplayers Rust Server probe 1 configured in terms of rules and settings?
The name of 4Netplayers Rust Server probe 1 carries no gather rate. Up to 8 players per group, which is the game's default. It runs survival, gather, build and raid in the standard game. Combat and raiding between players are allowed. The server browser lists it as Modded: plugins or settings change the game. Plugin count: Oxide. VAC, Valve's anti-cheat, is enabled.
Which map is played on 4Netplayers Rust Server probe 1?
A procedural map of size 4,500 with seed 1234567890 runs on 4Netplayers Rust Server probe 1, created by the game. The map is reproducible from its size and seed; RustMaps shows it from this page.
Activity
What position does 4Netplayers Rust Server probe 1 hold in the server rankings?
For the last seven days, 4Netplayers Rust Server probe 1 holds rank #15,986 on player hours, in the top 71% of all ranked servers.
What is the population on 4Netplayers Rust Server probe 1?
Right now, 4Netplayers Rust Server probe 1 is offline; the last sighting was 9 days 12 hours ago.
Wipe Frequency
When does 4Netplayers Rust Server probe 1 schedule its wipes?
The record holds too few of 4Netplayers Rust Server probe 1's wipes to establish its rhythm. The monthly force wipe takes every Rust server. Next: Thursday 5 November at 19:00 UTC. This world has been running for 9 days 22 hours.
Server Details
What is the server location for 4Netplayers Rust Server probe 1?
For 4Netplayers Rust Server probe 1, no region is published. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. 134.255.222.40:24500 is its address.
What Rust version is 4Netplayers Rust Server probe 1 running?
Rust network protocol 2634 and build 166652 on Linux is what 4Netplayers Rust Server probe 1 runs. Your game needs the same protocol to get in; Steam takes care of the update.
What is the uptime and reliability of 4Netplayers Rust Server probe 1?
No response from 4Netplayers Rust Server probe 1. It was last seen 9 days 12 hours ago. 7 full days have passed with 0% uptime, 0 of 168 hours. The earliest Rust Analytics saw it was 4 October 2026.
Tags & Filters
How should you interpret the tags on 4Netplayers Rust Server probe 1?
Published by 4Netplayers Rust Server probe 1 for the game's server browser to read: gmvanilla (Game mode): Vanilla survival is the mode; mp10 (Max players): Capacity: 10 slots; ts8 (Group limit): At the game default, teams hold up to 8; v2634 (Protocol): Protocol 2634: matching game versions are required to join; cs166652 (Build): Game build: 166652; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): The region code is absent; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The Modded listing applies: plugins or settings change play. The tags also carry its current players, queue and world creation time; this page shows them at the top.
On Rust Analytics, which lists and filters feature 4Netplayers Rust Server probe 1?
On Rust Analytics, 4Netplayers Rust Server probe 1 matches these lists: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
How to Join
What steps do I take to join 4Netplayers Rust Server probe 1?
The console route: start Rust, press F1, enter client.connect 134.255.222.40:24500. The page's Launch Rust button opens Rust through Steam and connects you instead.
Server tags
what each one meansPublished as mp10,ptrak,$r?,v2634,gmvanilla,cs166652,ts8,^o^z
Game
gmvanilla
mp10
ts8
v2634
cs166652
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.