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RUST ANALYTICS
LIVE97,742PLY11,678SRV
QUOTE 134.255.222.40:25000 Offline checked 4d ago

4Netplayers Rust Server probe 2

moddedoxide
Players · last
0/ 10
n/a24h
0% full
7-day avg 0 peak 1
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 10
0% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak 1
Rank
#15,367
top 70%
Rank · 7d ago
#7,169
8198 places down
Last wipe
10d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
4500
Procedural Map · seed 1234567890
First seen
5 Oct 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 5 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k5 Oct7 Oct9 Oct11 Oct13 Oct15 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1ShockRust | Blue | NoLimitno group limit · 128 on average146/300−8−5.4%
2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10EU · groups of 16+ · weekly · 107 on average196/225+7+3.7%
3МИНИ-КАРТА 2Х | STORM | FPS+ 14.10EU · groups of 8+ · weekly · 90 on average92/100+2+2.4%
4404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 87 on average25/1000−10−28.1%
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 71 on average25/700−37−59.5%
6404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 15.10EU · groups of 16+ · monthly · 69 on average457/1000+444+3349.1%

Quick answers

from the figures on this page

Rules & Settings

What settings and rules are in place on 4Netplayers Rust Server probe 2?

The name of 4Netplayers Rust Server probe 2 carries no gather rate. Groups can contain a maximum of 8 players, the default for the game. survival is the mode, gather, build and raid in the standard game. Combat and raiding between players are allowed. Modded is its category in the server browser; plugins or settings modify the game. Oxide plugins are in use. VAC, Valve's anti-cheat, is enabled.

What is the current map on 4Netplayers Rust Server probe 2?

The map on 4Netplayers Rust Server probe 2 is procedural, size 4,500, with seed 1234567890, and generated by the game. The map is reproducible from its size and seed; RustMaps shows it from this page.

Population

What position does 4Netplayers Rust Server probe 2 hold in the server rankings?

In the top 70% of all ranked servers, 4Netplayers Rust Server probe 2 is #15,367 on player hours over the last seven days.

How many players does 4Netplayers Rust Server probe 2 have?

At present, 4Netplayers Rust Server probe 2 is offline; the last sighting was 4 days 20 hours ago. Average players over seven days: 0; peak: 1.

Wipe Frequency

On what cycle does 4Netplayers Rust Server probe 2 wipe?

There are too few wipes on record for 4Netplayers Rust Server probe 2 to reveal its rhythm. The monthly force wipe applies to every Rust server. The next one falls on Thursday 5 November at 19:00 UTC. Its world now is 10 days 10 hours old.

Server Overview

What is the location of 4Netplayers Rust Server probe 2?

No region is published by 4Netplayers Rust Server probe 2. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. 134.255.222.40:25000 is its address.

4Netplayers Rust Server probe 2 runs which version of Rust?

The version in use at 4Netplayers Rust Server probe 2: Rust network protocol 2634 and build 167398, on Linux. Your game needs the same protocol to get in; Steam takes care of the update.

What is the uptime and reliability of 4Netplayers Rust Server probe 2?

4Netplayers Rust Server probe 2 is down. The last time we saw it was 4 days 20 hours ago. 42% is its uptime for the last 7 full days, 70 of 168 hours. The earliest Rust Analytics saw it was 5 October 2026.

Server Tags

What is the meaning of the tags on 4Netplayers Rust Server probe 2?

These tags are published by 4Netplayers Rust Server probe 2 and read by the game's server browser: gmvanilla (Game mode): The vanilla survival ruleset; mp10 (Max players): It holds 10 slots; ts8 (Group limit): 8 per team: the default setting, unchanged; v2634 (Protocol): Protocol 2634: matching game versions are required to join; cs167398 (Build): It runs build 167398; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): Region code: none set; ^o (Oxide): The plugin framework Oxide (uMod) is in use; ^z (Modded): Categorised as Modded: plugins or settings alter gameplay. The top of this page and the tags both show its players now, its queue and when its world was made.

On Rust Analytics, which lists and filters feature 4Netplayers Rust Server probe 2?

These Rust Analytics lists include 4Netplayers Rust Server probe 2: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Joining the Server

What is the process to join 4Netplayers Rust Server probe 2?

The console route: start Rust, press F1, enter client.connect 134.255.222.40:25000. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmvanilla,cs167398,ts8,^o^z

Game

gmvanilla
Game mode The vanilla survival ruleset.
mp10
Max players It holds 10 slots.
ts8
Group limit 8 per team: the default setting, unchanged.
v2634
Protocol Protocol 2634: matching game versions are required to join.
cs167398
Build It runs build 167398.
ptrak
Networking The standard network layer, RakNet.
$r?
Region code Region code: none set.

Mods and access

^o
Oxide The plugin framework Oxide (uMod) is in use.
^z
Modded Categorised as Modded: plugins or settings alter gameplay.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.