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RUST ANALYTICS
LIVE89,732PLY11,687SRV
QUOTE 135.106.185.134:27123 Online checked 7m ago

ZEROFKS

moddedoxide
Players · last
0/ 10
+024h
0% full
Day range 0 2
7-day avg 0 peak 2
Players · 24 hourshourly average, then now · dashed: 24 hours ago
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 10
0% full
Change · 24h
+0
no reading a day ago
7-day average
0
peak 2
Rank
#13,307
top 61%
Rank · 7d ago
–
not ranked a week ago
Last wipe
6h ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
1
player hours, last seven days
Map
5000
Procedural Map · seed 1533243668
First seen
19 Oct 2026
no hostname published

Players

AveragePeakWipe
00.511.5212:0013:0014:0015:0016:0017:00Wiped Mon 19 Oct, 12:28 UTCWIPE

Hourly average and peak, UTC. Busiest hour of the two days: 2 players.

Server performance

Server fpsWipe
02040608012:0013:0014:0015:0016:0017:00Wiped Mon 19 Oct, 12:28 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
No rank history yet.

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1ShockRust | Blue | NoLimitno group limit · 128 on average187/400+17+10.2%
2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT GLOBAL 16.10EU · groups of 16+ · weekly · 107 on average182/225+31+20.3%
3МИНИ-КАРТА 2Х | STORM | FPS+ 17.10EU · groups of 8+ · weekly · 102 on average133/100+7+5.4%
4404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 17.10EU · groups of 16+ · monthly · 85 on average153/1000−77−33.6%
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 13.10EU · groups of 16+ · monthly · 74 on average25/700+5+27.1%
6404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 15.10EU · groups of 16+ · monthly · 71 on average56/1000−20−26.2%

Quick answers

from the figures on this page

Map and Rules

What settings and rules are in place on ZEROFKS?

The name of ZEROFKS carries no gather rate. The default group size of 8 players applies here. It runs survival, gather, build and raid in the standard game. You can fight and raid other players. Modded is its category in the server browser; plugins or settings modify the game. Plugin count: Oxide. VAC is active.

What is the current map on ZEROFKS?

ZEROFKS uses a procedural map of size 5,000 with seed 1533243668, generated by the game. You can see the map on RustMaps from this page, as the same size and seed give the same map.

Population

Where does ZEROFKS sit in the rankings?

In the top 61% of all ranked servers, ZEROFKS is #13,307 on player hours over the last seven days.

How many players does ZEROFKS have?

On ZEROFKS, 0 players are in now, out of 10 slots. The mean over the last seven days is 0 players, reaching 2 at its highest. The busiest hour in the last 48 hours was 12:00 UTC, with an average of 0 players.

Wipe Schedule

On what cycle does ZEROFKS wipe?

There are too few wipes on record for ZEROFKS to reveal its rhythm. The monthly force wipe applies to every Rust server. The next one falls on Thursday 5 November at 19:00 UTC. 6 hours ago the current world was created.

Server Overview

What is the location of ZEROFKS?

There is no region published for ZEROFKS. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. 135.106.185.134:27123 is its address.

What is the performance like on ZEROFKS?

The last 48 hours average 20 server fps, the low being 10. The entity count reached 139,233, covering buildings, deployables and all else in the world. Memory use peaked at 3,835 MB. Low fps and growing entities are the source of felt lag.

ZEROFKS runs which version of Rust?

The build is Rust network protocol 2634 and build 167781 on Linux, running on ZEROFKS. Joining requires the same protocol on your game, which Steam updates.

How reliable is ZEROFKS and is it currently online?

ZEROFKS is up. It is taking players now. The reported uptime puts its last restart at about 4 hours ago. 19 October 2026 is when Rust Analytics first saw it.

Server Tags

What is the meaning of the tags on ZEROFKS?

The game's server browser reads gmrust (Game mode): Rust's standard survival mode; mp10 (Max players): Slot count: 10; ts8 (Group limit): 8 per team: the default setting, unchanged; v2634 (Protocol): Your game must run protocol 2634 to connect; cs167781 (Build): Build 167781; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): The region code is absent; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Categorised as Modded: plugins or settings alter gameplay, which ZEROFKS publishes. Also in the tags and at the top of this page: current players, queue and world creation time.

On Rust Analytics, which lists and filters feature ZEROFKS?

The following Rust Analytics lists feature ZEROFKS: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.

Connection

What is the process to join ZEROFKS?

Type client.connect 135.106.185.134:27123 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Rust's standard survival mode.
mp10
Max players Slot count: 10.
ts8
Group limit 8 per team: the default setting, unchanged.
v2634
Protocol Your game must run protocol 2634 to connect.
cs167781
Build Build 167781.
ptrak
Networking The standard network layer, RakNet.
$r?
Region code The region code is absent.

Mods and access

^o
Oxide The plugin framework here is Oxide (uMod).
^z
Modded Categorised as Modded: plugins or settings alter gameplay.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.