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RUST ANALYTICS
LIVE44,856PLY11,497SRV
QUOTE 135.106.198.49:28015 Offline checked 10d ago

Rust Test Server #1

Players · last
0/ 10
n/a24h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 10
0% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#15,989
top 71%
Rank · 7d ago
#16,198
209 places up
Last wipe
18d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
3000
Procedural Map · seed 123456
First seen
26 Sep 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 26 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k27 Sep30 Sep3 Oct5 Oct8 Oct11 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 399 on average199/225+32+19.1%
2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 336 on average130/200+16+14.3%
3Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 326 on average467/500+47+11.1%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 318 on average118/200−21−14.9%
5Rustoria.co - EU MainEU · groups of 16+ · weekly · 296 on average26/250−1−4.9%
6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 271 on average133/175+13+10.8%

Quick answers

from the figures on this page

Map and Rules

How is Rust Test Server #1 configured in terms of rules and settings?

No gather rate is given in the name of Rust Test Server #1. The default group size of 8 players applies here. survival is the mode, gather, build and raid in the standard game. Combat and raiding between players are allowed. The server browser lists it under Community, as a community server. VAC is active.

Which map is played on Rust Test Server #1?

The map on Rust Test Server #1 is procedural, size 3,000, with seed 123456, and generated by the game. The map is reproducible from its size and seed; RustMaps shows it from this page.

Population

What is the rank of Rust Test Server #1?

In the top 71% of all ranked servers, Rust Test Server #1 is #15,989 on player hours over the last seven days.

How full is Rust Test Server #1?

At present, Rust Test Server #1 is offline; the last sighting was 10 days 23 hours ago.

Wipe Schedule

When does Rust Test Server #1 schedule its wipes?

There are too few wipes on record for Rust Test Server #1 to reveal its rhythm. At the monthly force wipe, every Rust server wipes. That happens next on Thursday 5 November at 19:00 UTC. This world has been running for 18 days 1 hours.

Server Overview

What is the location of Rust Test Server #1?

There is no region published for Rust Test Server #1. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. You can reach it at 135.106.198.49:28015.

Rust Test Server #1 runs which version of Rust?

The build is Rust network protocol 2633 and build 165217 on Linux, running on Rust Test Server #1. The protocol has to match for you to join, and Steam applies that update.

How reliable is Rust Test Server #1 and is it currently online?

No response from Rust Test Server #1. It was last seen 10 days 23 hours ago. 0% is its uptime for the last 7 full days, 0 of 168 hours. 26 September 2026 is when Rust Analytics first saw it.

Tags & Filters

What is the meaning of the tags on Rust Test Server #1?

The game's server browser reads gmrust (Game mode): Survival in the standard Rust format; mp10 (Max players): Slot count: 10; ts8 (Group limit): Team size stays at the game default of 8; v2633 (Protocol): Protocol 2633: matching game versions are required to join; cs165217 (Build): Game build: 165217; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): Region code: none set, which Rust Test Server #1 publishes. Also in the tags and at the top of this page: current players, queue and world creation time.

On Rust Analytics, which lists and filters feature Rust Test Server #1?

These Rust Analytics lists include Rust Test Server #1: Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Connection

How can I connect to Rust Test Server #1?

The console route: start Rust, press F1, enter client.connect 135.106.198.49:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode Survival in the standard Rust format.
mp10
Max players Slot count: 10.
ts8
Group limit Team size stays at the game default of 8.
v2633
Protocol Protocol 2633: matching game versions are required to join.
cs165217
Build Game build: 165217.
ptrak
Networking RakNet, the network layer the game ships with.
$r?
Region code Region code: none set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.