Rust Test Server #1
Key statistics
the figures behind the quote- Players now
- 0/ 10 0% full
- Change · 24h
- ▪n/a no reading a day ago
- 7-day average
- 0 peak –
- Rank
- #15,989 top 71%
- Rank · 7d ago
- #16,198 ▲209 places up
- Last wipe
- 18d ago no schedule published
- Next wipe
- – no wipe seen yet
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 0 player hours, last seven days
- Map
- 3000 Procedural Map · seed 123456
- First seen
- 26 Sep 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 26 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | Rustoria.co - EU East LongEU · groups of 12+ · monthly · 399 on average | 199/225 | ▲+32+19.1% | |
| 2 | Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 336 on average | 130/200 | ▲+16+14.3% | |
| 3 | Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 326 on average | 467/500 | ▲+47+11.1% | |
| 4 | Rustoria.co - EU LongEU · groups of 14+ · monthly · 318 on average | 118/200 | ▼−21−14.9% | |
| 5 | Rustoria.co - EU MainEU · groups of 16+ · weekly · 296 on average | 26/250 | ▼−1−4.9% | |
| 6 | Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 271 on average | 133/175 | ▲+13+10.8% |
Quick answers
from the figures on this pageMap and Rules
How is Rust Test Server #1 configured in terms of rules and settings?
No gather rate is given in the name of Rust Test Server #1. The default group size of 8 players applies here. survival is the mode, gather, build and raid in the standard game. Combat and raiding between players are allowed. The server browser lists it under Community, as a community server. VAC is active.
Which map is played on Rust Test Server #1?
The map on Rust Test Server #1 is procedural, size 3,000, with seed 123456, and generated by the game. The map is reproducible from its size and seed; RustMaps shows it from this page.
Population
What is the rank of Rust Test Server #1?
In the top 71% of all ranked servers, Rust Test Server #1 is #15,989 on player hours over the last seven days.
How full is Rust Test Server #1?
At present, Rust Test Server #1 is offline; the last sighting was 10 days 23 hours ago.
Wipe Schedule
When does Rust Test Server #1 schedule its wipes?
There are too few wipes on record for Rust Test Server #1 to reveal its rhythm. At the monthly force wipe, every Rust server wipes. That happens next on Thursday 5 November at 19:00 UTC. This world has been running for 18 days 1 hours.
Server Overview
What is the location of Rust Test Server #1?
There is no region published for Rust Test Server #1. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. You can reach it at 135.106.198.49:28015.
Rust Test Server #1 runs which version of Rust?
The build is Rust network protocol 2633 and build 165217 on Linux, running on Rust Test Server #1. The protocol has to match for you to join, and Steam applies that update.
How reliable is Rust Test Server #1 and is it currently online?
No response from Rust Test Server #1. It was last seen 10 days 23 hours ago. 0% is its uptime for the last 7 full days, 0 of 168 hours. 26 September 2026 is when Rust Analytics first saw it.
Tags & Filters
What is the meaning of the tags on Rust Test Server #1?
The game's server browser reads gmrust (Game mode): Survival in the standard Rust format; mp10 (Max players): Slot count: 10; ts8 (Group limit): Team size stays at the game default of 8; v2633 (Protocol): Protocol 2633: matching game versions are required to join; cs165217 (Build): Game build: 165217; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): Region code: none set, which Rust Test Server #1 publishes. Also in the tags and at the top of this page: current players, queue and world creation time.
On Rust Analytics, which lists and filters feature Rust Test Server #1?
These Rust Analytics lists include Rust Test Server #1: Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Connection
How can I connect to Rust Test Server #1?
The console route: start Rust, press F1, enter client.connect 135.106.198.49:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.
Server tags
what each one meansPublished as mp10,ptrak,$r?,v2633,gmrust,cs165217,ts8
Game
gmrust
mp10
ts8
v2633
cs165217
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.