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RUST ANALYTICS
LIVE71,686PLY11,699SRV
QUOTE 135.129.172.214:28015 Offline checked 1d ago

Cross-eyed cletus's overrated serverX20

weekly wipes moddedoxidepvesoftcore
Players · last
1/ 100
n/a24h
1% full
7-day avg 0 peak 1
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
1/ 100
1% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak 1
Rank
#14,877
top 67%
Rank · 7d ago
–
not ranked a week ago
Last wipe
1d ago
weekly schedule
Next wipe
5d 5h
Tue 20 Oct, 02:21 UTC
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
3500
Procedural Map · seed 3486489
First seen
13 Sep 2026
no hostname published

Players

AveragePeakWipe
00.250.50.75102:0003:00Wiped Tue 13 Oct, 02:21 UTCWIPE

Hourly average and peak, UTC. Busiest hour of the two days: 1 players.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 13 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k12 Oct13 Oct14 Oct

Top 67% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

from its schedule tag
Next wipeTuesday 20 October, 02:21 UTCin 5d 5h

Its weekly schedule tag · low confidence

usual gap
1 days
between real wipes
wipe-day peak
1
players, last three wipes

Coming wipes

  1. 5d 5hTue 20 Oct, 02:21 UTC
  2. 12d 5hTue 27 Oct, 02:21 UTC
  3. 19d 5hTue 3 Nov, 02:21 UTC
  4. 21d 22hThu 5 Nov, 19:00 UTCFW
  5. 26d 5hTue 10 Nov, 02:21 UTC
  6. 33d 5hTue 17 Nov, 02:21 UTC
  7. 40d 5hTue 24 Nov, 02:21 UTC

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 13 Oct, 02:21 UTC1d ago – – running 1
Mon 12 Oct, 02:42 UTC2d ago 1 – 1 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1[PvE] TruePvE [x1-x5|Loot+|NPC|RB|Quests|NoRaid/NoKill]groups of 200+ · 1x · weekly · 12 on average5/100−4−44.4%
2#3 Wasilisc PvE х5EU · groups of 8+ · weekly · 6 on average2/200+0−17.2%
3TRINUM.RU PVE NoKill NoRaid Skills Artifacts Boss ZombieEU · groups of 8+ · weekly · 5 on average4/250−1−15.8%
4Moradon - PVE - [AU] [Raidable Bases] [Skill Tree]OC · groups of 8+ · weekly · 4 on average0/30+0
5RustMode PvE | 10/8 | No Tech Tree | Skills | Raids | EventsNA · groups of 150+ · weekly · 4 on average1/50−2−60.0%
6[US] Northnet 1x PVE | Events | Raids | No Tech Tree | Custom WNA · groups of 8+ · 1x · weekly · 3 on average0/75−1

Quick answers

from the figures on this page

Map and Rules

What settings and rules are in place on Cross-eyed cletus's overrated serverX20?

No gather rate is given in the name of Cross-eyed cletus's overrated serverX20. Up to 8 players per group, which is the game's default. softcore is the mode, Facepunch's easier mode: you keep part of your loot. PvP and raiding are enabled. In the server browser it appears under Modded, with plugins or settings that change the game. Oxide plugins are in use. The server has VAC, Valve's anti-cheat, switched on.

Which map is played on Cross-eyed cletus's overrated serverX20?

Cross-eyed cletus's overrated serverX20 uses a procedural map of size 3,500 with seed 3486489, generated by the game. Because size and seed determine the map, RustMaps offers a view of it from this page.

Population

Where does Cross-eyed cletus's overrated serverX20 sit in the rankings?

For the last seven days, Cross-eyed cletus's overrated serverX20 holds rank #14,877 on player hours, in the top 67% of all ranked servers.

How many players does Cross-eyed cletus's overrated serverX20 have?

Right now, Cross-eyed cletus's overrated serverX20 is offline; the last sighting was 41 hours ago. The seven-day average is 0 players, with a peak of 1. At 03:00 UTC in the last 48 hours, it averaged 0 players, the busiest hour.

Wipe Cycle

How does Cross-eyed cletus's overrated serverX20 handle wipe day?

An average of 1 players marked the busiest point of its recent wipes. On the latest wipe, 1 hours after the wipe, the crowd peaked.

How often does Cross-eyed cletus's overrated serverX20 wipe?

The prediction follows the tag because too few of Cross-eyed cletus's overrated serverX20's wipes are on record to confirm its schedule. The date of its next wipe is Tuesday 20 October at 02:21 UTC. This world has been running for 42 hours. The tags give a weekly wipe.

Server Overview

What is the server location for Cross-eyed cletus's overrated serverX20?

For Cross-eyed cletus's overrated serverX20, no region is published. Rust Analytics reports the location a server claims, not the machine's actual location. You can reach it at 135.129.172.214:28015.

Is Cross-eyed cletus's overrated serverX20 performing well?

Server fps over the last 48 hours: 223 on average, 223 at the lowest. At its peak it held 64,190 entities: buildings, deployables and the rest of the world. Up to 1,544 MB of memory was used. What players feel as lag is low fps together with a rising entity count.

Cross-eyed cletus's overrated serverX20 is on which Rust version?

Rust network protocol 2634 and build 167584 on Windows is what Cross-eyed cletus's overrated serverX20 runs. The protocol has to match for you to join, and Steam applies that update.

How reliable is Cross-eyed cletus's overrated serverX20 and is it currently online?

No response from Cross-eyed cletus's overrated serverX20. It was last seen 41 hours ago. Its own uptime figure dates the last restart to roughly 33 minutes ago. 7 full days have passed with 2% uptime, 4 of 168 hours. The earliest Rust Analytics saw it was 13 September 2026.

Tags & Filters

What is the meaning of the tags on Cross-eyed cletus's overrated serverX20?

The game's server browser reads gmrust (Game mode): Survival in the standard Rust format; mp100 (Max players): Capacity: 100 slots; ts8 (Group limit): 8 per team: the default setting, unchanged; v2634 (Protocol): To join, your game needs protocol 2634; cs167584 (Build): Game build: 167584; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): No region code has been set; ^w (Weekly): The wipe cycle runs weekly; ^s (Softcore): Facepunch's softcore mode returns part of your inventory after death; ^p (PvE): Player-versus-player fighting is off; the world supplies the danger; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): The Modded listing applies: plugins or settings change play, which Cross-eyed cletus's overrated serverX20 publishes. Also in the tags and at the top of this page: current players, queue and world creation time.

On Rust Analytics, which lists and filters feature Cross-eyed cletus's overrated serverX20?

The following Rust Analytics lists feature Cross-eyed cletus's overrated serverX20: Modded Rust servers and Best Rust PvE servers. It appears under these filters on the server list: Type: Modded; Game mode: PvE and Softcore; Server tag: Weekly ^w, Softcore ^s, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 3 days.

How to Join

What is the process to join Cross-eyed cletus's overrated serverX20?

The console route: start Rust, press F1, enter client.connect 135.129.172.214:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2634,^w,^s,^p,gmrust,cs167584,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust format.
mp100
Max players Capacity: 100 slots.
ts8
Group limit 8 per team: the default setting, unchanged.
v2634
Protocol To join, your game needs protocol 2634.
cs167584
Build Game build: 167584.
ptrak
Networking Runs on RakNet, Rust's default network layer.
$r?
Region code No region code has been set.

Wipe schedule

^w
Weekly The wipe cycle runs weekly.

Difficulty

^s
Softcore Facepunch's softcore mode returns part of your inventory after death.

Gameplay

^p
PvE Player-versus-player fighting is off; the world supplies the danger.

Mods and access

^o
Oxide The plugin framework here is Oxide (uMod).
^z
Modded The Modded listing applies: plugins or settings change play.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.