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RUST ANALYTICS
LIVE49,513PLY11,536SRV
QUOTE 168.100.160.43:30015 Online NA checked 14m ago

RustMode PvE | 10/8 | No Tech Tree | Skills | Raids | Events

weekly wipes moddedoxidepve
Players · last
0/ 50
−1−100.0%24h
0% full
Day range 0 4
7-day avg 4 peak 14
Players · 24 hourshourly average, then now · dashed: 24 hours ago
Launch Rust and join Website

Key statistics

the figures behind the quote
Players now
0/ 50
0% full
Change · 24h
−1
−100.0% from 1
7-day average
4
peak 14
Rank
#1,660
top 8% · #264 in NA
Rank · 7d ago
#1,741
81 places up
Last wipe
6d ago
weekly schedule
Next wipe
6h
Thu 15 Oct, 17:25 UTC
Group limit
150 max
players per team
Gather rate
–
no rate in the name
Score
642
player hours, last seven days
Map
4250
Procedural Map · seed 1583848389
First seen
13 Sep 2026
no hostname published

Players

AveragePeak
0246811:0022:0006:0017:0001:0009:00

Hourly average and peak, UTC. Busiest hour of the two days: 5 players.

Server performance

02040608011:0022:0006:0017:0001:0009:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15001k1.5k2k20 Sep25 Sep30 Sep5 Oct10 Oct15 Oct

Top 8% of all ranked servers, top 14% in NA. Ranked on player hours over the last seven days.

Wipe schedule

fixed weekdays
Next wipeThursday 15 October, 17:25 UTCin 6h

Every Thursday at 17:25 UTC · medium confidence

usual gap
7 days
between real wipes
on rhythm
100%
of its recent wipes
wipe-day peak
17
players, last three wipes
crowd held
0%
else halves by day 4

Coming wipes

  1. 6hThu 15 Oct, 17:25 UTC
  2. 7d 6hThu 22 Oct, 17:25 UTC
  3. 14d 6hThu 29 Oct, 17:25 UTC
  4. 21d 8hThu 5 Nov, 19:00 UTCFW
  5. 28d 6hThu 12 Nov, 17:25 UTC
  6. 35d 6hThu 19 Nov, 17:25 UTC
  7. 42d 6hThu 26 Nov, 17:25 UTC

The first 48 hours of its last wipes

Thu 8 OctThu 1 OctThu 24 Sep
05101520+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 14, 27 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 8 Oct, 17:25 UTC6d ago 14 – running 1
Thu 1 Oct, 18:04 UTC FW13d ago 20 halved by day 5 7 days 1
Thu 24 Sep, 18:31 UTC20d ago 18 halved by day 4 7 days 0
Thu 17 Sep, 18:04 UTC27d ago 19 halved by day 4 7 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1[US] Northnet 1x PVE | Events | Raids | No Tech Tree | Custom WNA · groups of 8+ · 1x · weekly · 3 on average0/75+0
2[US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoNA · no group limit · biweekly · 194 on average71/2000+9+14.7%
3[US] RustEZ Scourge PvE | Zombies | No Raiding | No KillingNA · groups of 8+ · monthly · 64 on average17/200−16−48.4%
4Zombie Land PVE Monthly | Raids | Skills | Custom MapsNA · groups of 14+ · monthly · 59 on average17/100−9−35.0%
5[US] RustEZ Survival PvE | No Decay | No Raiding | No KillingNA · groups of 8+ · monthly · 59 on average8/200−30−78.8%
6Hex US PVE Monthly 1X BiWeekly 5X | RPG | Custom Weapons | JetNA · no group limit · 1x · monthly · 47 on average49/100+32+181.3%

Quick answers

from the figures on this page

Server Rules

What settings and rules are in place on RustMode PvE | 10/8 | No Tech Tree | Skills | Raids | Events?

No gather rate appears in the name of RustMode PvE | 10/8 | No Tech Tree | Skills | Raids | Events. 150 players is the upper limit for a group. pve is the mode, no combat against other players. In the server browser it appears under Modded, with plugins or settings that change the game. Plugin count: Oxide. VAC is active.

What is the current map on RustMode PvE | 10/8 | No Tech Tree | Skills | Raids | Events?

RustMode PvE | 10/8 | No Tech Tree | Skills | Raids | Events uses a procedural map of size 4,250 with seed 1583848389, generated by the game. Because size and seed determine the map, RustMaps offers a view of it from this page.

Activity

Where does RustMode PvE | 10/8 | No Tech Tree | Skills | Raids | Events sit in the rankings?

On seven-day player hours, RustMode PvE | 10/8 | No Tech Tree | Skills | Raids | Events sits at #1,660, in the top 8% across ranked servers and #264 in North America.

How many players does RustMode PvE | 10/8 | No Tech Tree | Skills | Raids | Events have?

On RustMode PvE | 10/8 | No Tech Tree | Skills | Raids | Events, 0 players are in now, out of 50 slots. The seven-day average is 4 players, with a peak of 14. Over the last 48 hours, the peak hour was 04:00 UTC, averaging 4 players.

Wipe Schedule

What can you expect on wipe day for RustMode PvE | 10/8 | No Tech Tree | Skills | Raids | Events?

An average of 17 players marked the busiest point of its recent wipes. 27 hours after the latest wipe, the crowd reached its peak. Recent wipes kept the crowd above half the peak until the next wipe 0% of the time. The crowd fell below half by day 4 when it did not hold.

When does RustMode PvE | 10/8 | No Tech Tree | Skills | Raids | Events schedule its wipes?

The wipe rhythm at RustMode PvE | 10/8 | No Tech Tree | Skills | Raids | Events is every Thursday at 17:25 UTC. On Thursday 15 October at 17:25 UTC the next wipe is due. Its world now is 6 days 17 hours old. Weekly wipes are what its tags advertise.

Server Overview

What is the location of RustMode PvE | 10/8 | No Tech Tree | Skills | Raids | Events?

With the NA tag, RustMode PvE | 10/8 | No Tech Tree | Skills | Raids | Events lists itself in North America. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. 168.100.160.43:30015 is its address.

How is the performance on RustMode PvE | 10/8 | No Tech Tree | Skills | Raids | Events?

Average server fps for the last 48 hours is 53; the floor was 22. The entity count reached 140,101, covering buildings, deployables and all else in the world. Memory use peaked at 6,133 MB. Low fps and growing entities are the source of felt lag.

RustMode PvE | 10/8 | No Tech Tree | Skills | Raids | Events runs which version of Rust?

The build is Rust network protocol 2634 and build 167781 on Linux, running on RustMode PvE | 10/8 | No Tech Tree | Skills | Raids | Events. Joining requires the same protocol on your game, which Steam updates.

Is RustMode PvE | 10/8 | No Tech Tree | Skills | Raids | Events up, and how consistent is its uptime?

Online at this moment: RustMode PvE | 10/8 | No Tech Tree | Skills | Raids | Events. 17 minutes ago is when it last restarted, judging by the uptime it reports. The last 7 full days give 94% uptime, 158 hours on out of 168. The earliest Rust Analytics saw it was 13 September 2026.

Server Tags

What is the meaning of the tags on RustMode PvE | 10/8 | No Tech Tree | Skills | Raids | Events?

These tags are published by RustMode PvE | 10/8 | No Tech Tree | Skills | Raids | Events and read by the game's server browser: gmrust (Game mode): Survival in the standard Rust format; mp50 (Max players): Slot count: 50; ts150 (Group limit): 150 is the maximum team size; v2634 (Protocol): To join, your game needs protocol 2634; cs167781 (Build): It runs build 167781; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): The region code is absent; ^w (Weekly): The wipe cycle runs weekly; ^p (PvE): No fighting between players: the world is the threat; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Modded listing: the game is changed by plugins or settings; NA (North America): The server browser files it under North America. The top of this page and the tags both show its players now, its queue and when its world was made.

RustMode PvE | 10/8 | No Tech Tree | Skills | Raids | Events appears in which of the lists and filters on Rust Analytics?

These Rust Analytics lists include RustMode PvE | 10/8 | No Tech Tree | Skills | Raids | Events: Modded Rust servers, Best Rust PvE servers and North America Rust servers. It appears under these filters on the server list: Region: North America; Type: Modded; Game mode: PvE; Server tag: Weekly ^w, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week.

Joining the Server

How can I connect to RustMode PvE | 10/8 | No Tech Tree | Skills | Raids | Events?

Type client.connect 168.100.160.43:30015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you. You can reach its website at https://rustmode.tebex.io.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,^w,NA,^p,gmrust,cs167781,ts150,^o^z

Game

gmrust
Game mode Survival in the standard Rust format.
mp50
Max players Slot count: 50.
ts150
Group limit 150 is the maximum team size.
v2634
Protocol To join, your game needs protocol 2634.
cs167781
Build It runs build 167781.
ptrak
Networking Runs on RakNet, Rust's default network layer.
$r?
Region code The region code is absent.

Wipe schedule

^w
Weekly The wipe cycle runs weekly.

Gameplay

^p
PvE No fighting between players: the world is the threat.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded Modded listing: the game is changed by plugins or settings.

Region

NA
North America The server browser files it under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.