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RUST ANALYTICS
LIVE63,332PLY11,609SRV
QUOTE 135.148.134.77:22904 Online checked 10m ago

1

Players · last
0/ 125
+024h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 125
0% full
Change · 24h
+0
no reading a day ago
7-day average
0
peak –
Rank
#15,874
top 72%
Rank · 7d ago
–
not ranked a week ago
Last wipe
2d ago
no schedule published
Next wipe
–
too few wipes seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
4500
Procedural Map · seed 50000
First seen
13 Oct 2026
no hostname published

Players

AveragePeak
0123413:0022:0007:0017:0002:0011:00

Hourly average and peak, UTC.

Server performance

010020030040013:0022:0007:0017:0002:0011:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 13 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k13 Oct14 Oct15 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 13 Oct, 11:48 UTC2d ago – – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 389 on average494/525−63−11.3%
2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 326 on average287/325−74−20.5%
3Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 323 on average115/200−41−26.2%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 309 on average336/375+11+3.4%
5Rustoria.co - EU MainEU · groups of 16+ · weekly · 294 on average68/250+21+44.2%
6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 265 on average248/300−60−19.4%

Quick answers

from the figures on this page

Map and Rules

What settings and rules are in place on 1?

The name of 1 carries no gather rate. The default group size of 8 players applies here. It runs survival, gather, build and raid in the standard game. PvP and raiding are enabled. You will find it under Community in the server browser: it is a community server. VAC is active.

What is the current map on 1?

A procedural map of size 4,500 with seed 50000 runs on 1, created by the game. The map is reproducible from its size and seed; RustMaps shows it from this page.

Activity

Where does 1 sit in the rankings?

In the top 72% of all ranked servers, 1 is #15,874 on player hours over the last seven days.

What is the population on 1?

0 of 125 slots on 1 are filled right now. Average players over the last seven days: 0.

Wipe Schedule

On what cycle does 1 wipe?

There are too few wipes on record for 1 to reveal its rhythm. The monthly force wipe applies to every Rust server. The next one falls on Thursday 5 November at 19:00 UTC. This world has been running for 2 days 1 hours.

Server Overview

Where can 1 be found?

No region is published by 1. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. You can reach it at 135.148.134.77:22904.

Is 1 performing well?

Server fps over the last 48 hours: 112 on average, 34 at the lowest. The entity count reached 116,946, covering buildings, deployables and all else in the world. Up to 4,844 MB of memory was used. A climbing entity count plus low fps is the lag players report.

1 runs which version of Rust?

The version in use at 1: Rust network protocol 2634 and build 167781, on Linux. Joining requires the same protocol on your game, which Steam updates.

Is 1 up, and how consistent is its uptime?

The server is live: 1 is online. 22 hours ago is when it last restarted, judging by the uptime it reports. Availability of 100% over the last 1 full day: it was online for 24 of 24 hours. The earliest Rust Analytics saw it was 13 October 2026.

Tags and Rankings

How should you interpret the tags on 1?

These tags are published by 1 and read by the game's server browser: gmrust (Game mode): Survival in the standard Rust format; mp125 (Max players): Slot count: 125; ts8 (Group limit): 8 per team: the default setting, unchanged; v2634 (Protocol): To join, your game needs protocol 2634; cs167781 (Build): Build 167781; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): Region code: none set. The tags also carry its current players, queue and world creation time; this page shows them at the top.

Where does 1 show up in Rust Analytics lists and filters?

On Rust Analytics, 1 matches these lists: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.

Joining the Server

What is the process to join 1?

Type client.connect 135.148.134.77:22904 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp125,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Survival in the standard Rust format.
mp125
Max players Slot count: 125.
ts8
Group limit 8 per team: the default setting, unchanged.
v2634
Protocol To join, your game needs protocol 2634.
cs167781
Build Build 167781.
ptrak
Networking RakNet, the network layer the game ships with.
$r?
Region code Region code: none set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.