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RUST ANALYTICS
LIVE54,318PLY11,540SRV
QUOTE 135.148.136.6:60405 Online NA checked 9m ago

[US] Golden Hour PvE/PvP︱Chill︱Zombies︱Events︱Biweekly

biweekly wipes vanillamoddedoxidepve
Players · last
5/ 100
+2+93.5%24h
5% full
Day range 2 16
7-day avg 10 peak 28
Players · 24 hourshourly average, then now · dashed: 24 hours ago
Launch Rust and join Website

Key statistics

the figures behind the quote
Players now
5/ 100
5% full
Change · 24h
+2
+93.5% from 3
7-day average
10
peak 28
Rank
#1,070
top 5% · #176 in NA
Rank · 7d ago
#861
209 places down
Last wipe
12d ago
biweekly schedule
Next wipe
1d 6h
Thu 15 Oct, 18:02 UTC
Group limit
6 max
players per team
Gather rate
–
no rate in the name
Score
1,716
player hours, last seven days
Map
4500
Procedural Map · seed 2019678213
First seen
13 Sep 2026
no hostname published

Players

AveragePeak
0510152012:0021:0006:0016:0001:0010:00

Hourly average and peak, UTC. Busiest hour of the two days: 18 players.

Server performance

05010015020012:0021:0006:0016:0001:0010:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15001k1.5k2k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 5% of all ranked servers, top 10% in NA. Ranked on player hours over the last seven days.

Wipe schedule

from its schedule tag
Next wipeThursday 15 October, 18:02 UTCin 1d 6h

Its biweekly schedule tag · low confidence

usual gap
14 days
between real wipes
wipe-day peak
40
players, last three wipes
crowd held
0%
else halves by day 11

Coming wipes

  1. 1d 6hThu 15 Oct, 18:02 UTC
  2. 15d 6hThu 29 Oct, 18:02 UTC
  3. 22d 7hThu 5 Nov, 19:00 UTCFW
  4. 29d 6hThu 12 Nov, 18:02 UTC
  5. 43d 6hThu 26 Nov, 18:02 UTC

The first 48 hours of its last wipes

Thu 1 OctThu 17 Sep
020406080+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 43, 28 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:02 UTC FW12d ago 43 – running 2
Thu 17 Sep, 17:58 UTC26d ago 38 halved by day 11 14 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Kommon GroundNA · groups of 6 · biweekly · 1 on average0/50+0
2|US| Paradise Island |PvE/PvP|Zones|Zombies|zLevels|Raid ProtecNA · groups of 6 · 1 on average0/150−2−100.0%
3[US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoNA · no group limit · biweekly · 201 on average62/2000−39−38.8%
4Chrayntopia ♡ ︎PvE | RP | PvPNA · groups of 8+ · biweekly · 46 on average3/200−6−66.0%
5LuffyRust Texas USA - 10xPvE|NoBP|Kits|Skins|Backpacks|Purge NoNA · groups of 8+ · biweekly · 14 on average2/30−1−38.5%
6ZOMBZ PVE | Skill Tree | Kits | Zombies | Backpacks | Loot RestNA · groups of 12+ · biweekly · 10 on average2/100−4−68.4%

Quick answers

from the figures on this page

Map and Rules

What settings and rules are in place on [US] Golden Hour PvE/PvP︱Chill︱Zombies︱Events︱Biweekly?

No gather rate appears in the name of [US] Golden Hour PvE/PvP︱Chill︱Zombies︱Events︱Biweekly. Group size is capped at 6 players. It runs pve, player-versus-player combat is absent. The server browser lists it as Modded: plugins or settings change the game. Oxide plugins are running. Its self-description is vanilla: facepunch's build, untouched: no rate changes, no kits, no rule changes. The server has VAC, Valve's anti-cheat, switched on.

Which map is played on [US] Golden Hour PvE/PvP︱Chill︱Zombies︱Events︱Biweekly?

A procedural map of size 4,500 with seed 2019678213 runs on [US] Golden Hour PvE/PvP︱Chill︱Zombies︱Events︱Biweekly, created by the game. The map is reproducible from its size and seed; RustMaps shows it from this page.

Population

Where does [US] Golden Hour PvE/PvP︱Chill︱Zombies︱Events︱Biweekly sit in the rankings?

On seven-day player hours, [US] Golden Hour PvE/PvP︱Chill︱Zombies︱Events︱Biweekly sits at #1,070, in the top 5% across ranked servers and #176 in North America.

What is the population on [US] Golden Hour PvE/PvP︱Chill︱Zombies︱Events︱Biweekly?

5 of 100 slots on [US] Golden Hour PvE/PvP︱Chill︱Zombies︱Events︱Biweekly are filled right now. The seven-day average is 10 players, with a peak of 28. The busiest hour in the last 48 hours was 01:00 UTC, with an average of 15 players.

Wipe Schedule

What happens on wipe day at [US] Golden Hour PvE/PvP︱Chill︱Zombies︱Events︱Biweekly?

Recent wipes at this server drew an average peak of 40 players. 28 hours after the latest wipe, the crowd reached its peak. Half the peak was held until the next wipe in 0% of its recent wipes. Below half by day 11 is where the crowd fell when it did not hold.

How often does [US] Golden Hour PvE/PvP︱Chill︱Zombies︱Events︱Biweekly wipe?

The prediction follows the tag because too few of [US] Golden Hour PvE/PvP︱Chill︱Zombies︱Events︱Biweekly's wipes are on record to confirm its schedule. On Thursday 15 October at 18:02 UTC the next wipe is due. 12 days 17 hours ago the current world was created. The tags show wipes every two weeks.

Server Overview

What is the location of [US] Golden Hour PvE/PvP︱Chill︱Zombies︱Events︱Biweekly?

With the NA tag, [US] Golden Hour PvE/PvP︱Chill︱Zombies︱Events︱Biweekly lists itself in North America. Rust Analytics reports the location a server claims, not the machine's actual location. You can reach it at 135.148.136.6:60405.

How is the performance on [US] Golden Hour PvE/PvP︱Chill︱Zombies︱Events︱Biweekly?

Average server fps for the last 48 hours is 72; the floor was 23. At its peak it held 216,159 entities: buildings, deployables and the rest of the world. The memory ceiling reached 6,127 MB. A climbing entity count plus low fps is the lag players report.

[US] Golden Hour PvE/PvP︱Chill︱Zombies︱Events︱Biweekly is on which Rust version?

The version in use at [US] Golden Hour PvE/PvP︱Chill︱Zombies︱Events︱Biweekly: Rust network protocol 2634 and build 167781, on Linux. Your game needs the same protocol to get in; Steam takes care of the update.

What is the uptime and reliability of [US] Golden Hour PvE/PvP︱Chill︱Zombies︱Events︱Biweekly?

[US] Golden Hour PvE/PvP︱Chill︱Zombies︱Events︱Biweekly is up. It is taking players now. 3 hours ago is when it last restarted, judging by the uptime it reports. 100% is its uptime for the last 7 full days, 168 of 168 hours. The earliest Rust Analytics saw it was 13 September 2026.

Server Tags

What is the meaning of the tags on [US] Golden Hour PvE/PvP︱Chill︱Zombies︱Events︱Biweekly?

Published by [US] Golden Hour PvE/PvP︱Chill︱Zombies︱Events︱Biweekly for the game's server browser to read: gmrust (Game mode): Rust's standard survival mode; mp100 (Max players): Capacity: 100 slots; ts6 (Group limit): Team size caps at 6; v2634 (Protocol): To join, your game needs protocol 2634; cs167781 (Build): It runs build 167781; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): Region code: none set; ^b (Biweekly): One wipe every fortnight; ^v (Vanilla): Facepunch's build, untouched: no rate changes, no kits, no rule changes; ^p (PvE): The world is the danger here, not other players; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Modded listing: the game is changed by plugins or settings; NA (North America): The server browser files it under North America. The top of this page and the tags both show its players now, its queue and when its world was made.

On Rust Analytics, which lists and filters feature [US] Golden Hour PvE/PvP︱Chill︱Zombies︱Events︱Biweekly?

On Rust Analytics, [US] Golden Hour PvE/PvP︱Chill︱Zombies︱Events︱Biweekly matches these lists: Modded Rust servers, Best Rust PvE servers, Rust zombie servers and North America Rust servers. These filters bring it up on the server list: Region: North America; Type: Vanilla and Modded; Game mode: PvE; Server tag: Biweekly ^b, Vanilla ^v, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks; Average players: 10+ on average.

Connection

What is the process to join [US] Golden Hour PvE/PvP︱Chill︱Zombies︱Events︱Biweekly?

The console route: start Rust, press F1, enter client.connect 135.148.136.6:60405. The page's Launch Rust button opens Rust through Steam and connects you instead. You can visit its website at https://www.goldenhourrust.com/.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2634,^b,^v,NA,^p,gmrust,cs167781,ts6,^o^z

Game

gmrust
Game mode Rust's standard survival mode.
mp100
Max players Capacity: 100 slots.
ts6
Group limit Team size caps at 6.
v2634
Protocol To join, your game needs protocol 2634.
cs167781
Build It runs build 167781.
ptrak
Networking The standard network layer, RakNet.
$r?
Region code Region code: none set.

Wipe schedule

^b
Biweekly One wipe every fortnight.

Difficulty

^v
Vanilla Facepunch's build, untouched: no rate changes, no kits, no rule changes.

Gameplay

^p
PvE The world is the danger here, not other players.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded Modded listing: the game is changed by plugins or settings.

Region

NA
North America The server browser files it under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.