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RUST ANALYTICS
LIVE34,823PLY11,464SRV
QUOTE 135.148.15.62:28015 Online checked 10m ago

Siunattu

Players · last
0/ 40
+024h
0% full
Day range 0 1
7-day avg 0 peak 1
Players · 24 hourshourly average, then now · dashed: 24 hours ago
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 40
0% full
Change · 24h
+0
no reading a day ago
7-day average
0
peak 1
Rank
#6,735
top 30%
Rank · 7d ago
#7,094
359 places up
Last wipe
8h ago
no schedule published
Next wipe
–
no rhythm it keeps
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
21
player hours, last seven days
Map
3100
Procedural Map · seed 12346
First seen
13 Sep 2026
no hostname published

Players

AveragePeakWipe
00.250.50.75105:0014:0023:0009:0018:0003:00Wiped Tue 13 Oct, 19:45 UTCWIPE

Hourly average and peak, UTC. Busiest hour of the two days: 1 players.

Server performance

Server fpsWipe
010020030040005:0014:0023:0009:0018:0003:00Wiped Tue 13 Oct, 19:45 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 30% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap
2.1 days
between real wipes
on rhythm
50%
of its recent wipes
wipe-day peak
1
players, last three wipes
crowd held
50%
else halves by day 2

The first 48 hours of its last wipes

Sun 11 OctTue 6 OctSun 4 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 13 Oct, 19:45 UTC8h ago – – running 1
Sun 11 Oct, 22:23 UTC2d ago 1 – 1.9 days 1
Tue 6 Oct, 01:08 UTC8d ago 1 halved by day 2 5.9 days 1
Sun 4 Oct, 02:09 UTC10d ago 1 – 2 days 1
Thu 1 Oct, 18:54 UTC FW12d ago 1 held half 2.3 days 1
Tue 29 Sep, 21:48 UTC14d ago 1 – 1.9 days 0
Mon 28 Sep, 17:43 UTC15d ago 1 – 1.2 days 1
Fri 25 Sep, 04:57 UTC18d ago 1 halved by day 2 3.5 days 0
Sun 20 Sep, 22:50 UTC23d ago 1 held half 4.3 days 0
Thu 17 Sep, 01:42 UTC27d ago 1 halved by day 1 3.9 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 408 on average171/200+5+2.9%
2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 357 on average99/200+0+0.4%
3Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 339 on average352/400+61+20.8%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 335 on average97/200+6+6.0%
5Rustoria.co - EU MainEU · groups of 16+ · weekly · 299 on average17/250−9−34.2%
6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 282 on average93/125+20+28.2%

Quick answers

from the figures on this page

Rules & Settings

How is Siunattu configured in terms of rules and settings?

The name of Siunattu carries no gather rate. The default group size of 8 players applies here. It runs survival, gather, build and raid in the standard game. Combat and raiding between players are allowed. You will find it under Community in the server browser: it is a community server. VAC, Valve's anti-cheat, is enabled.

What is the current map on Siunattu?

A procedural map of size 3,100 with seed 12346 runs on Siunattu, created by the game. Because size and seed determine the map, RustMaps offers a view of it from this page.

Population

What position does Siunattu hold in the server rankings?

For the last seven days, Siunattu holds rank #6,735 on player hours, in the top 30% of all ranked servers.

How full is Siunattu?

0 of 40 slots on Siunattu are filled at the moment. The mean over the last seven days is 0 players, reaching 1 at its highest. Over the last 48 hours, the peak hour was 17:00 UTC, averaging 1 players.

Wipe Frequency

How does Siunattu handle wipe day?

Recent wipes at this server drew an average peak of 1 players. 0 hours after the latest wipe, the crowd reached its peak. Half the peak was held until the next wipe in 50% of its recent wipes. Below half by day 2 is where the crowd fell when it did not hold.

On what cycle does Siunattu wipe?

No next wipe can be predicted for Siunattu: it wipes at irregular times. The monthly force wipe applies to every Rust server. The next one falls on Thursday 5 November at 19:00 UTC. This world has been running for 8 hours.

Server Details

What is the location of Siunattu?

There is no region published for Siunattu. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. You can reach it at 135.148.15.62:28015.

What is the performance like on Siunattu?

The last 48 hours average 190 server fps, the low being 3. 56,878 entities is the maximum carried: buildings, deployables and everything else. The memory ceiling reached 2,636 MB. A climbing entity count plus low fps is the lag players report.

Siunattu is on which Rust version?

The build is Rust network protocol 2634 and build 167781 on Linux, running on Siunattu. Your game needs the same protocol to get in; Steam takes care of the update.

What is the uptime and reliability of Siunattu?

Online at this moment: Siunattu. 2 hours ago is when it last restarted, judging by the uptime it reports. 100% is its uptime for the last 7 full days, 168 of 168 hours. First sighting by Rust Analytics: 13 September 2026.

Tags and Rankings

What is the meaning of the tags on Siunattu?

The game's server browser reads gmrust (Game mode): Rust's standard survival mode; mp40 (Max players): Capacity: 40 slots; ts8 (Group limit): Team size stays at the game default of 8; v2634 (Protocol): To join, your game needs protocol 2634; cs167781 (Build): It runs build 167781; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): No region code has been set, which Siunattu publishes. Also in the tags and at the top of this page: current players, queue and world creation time.

On Rust Analytics, which lists and filters feature Siunattu?

The following Rust Analytics lists feature Siunattu: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 24 hours.

Joining the Server

What steps do I take to join Siunattu?

Type client.connect 135.148.15.62:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp40,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Rust's standard survival mode.
mp40
Max players Capacity: 40 slots.
ts8
Group limit Team size stays at the game default of 8.
v2634
Protocol To join, your game needs protocol 2634.
cs167781
Build It runs build 167781.
ptrak
Networking RakNet, the network layer the game ships with.
$r?
Region code No region code has been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.