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RUST ANALYTICS
LIVE32,815PLY11,466SRV
QUOTE 135.148.34.204:28015 Online checked 9m ago

LinuxGSM

Players · last
0/ 50
+024h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 50
0% full
Change · 24h
+0
no reading a day ago
7-day average
0
peak –
Rank
#15,907
top 72%
Rank · 7d ago
#15,970
63 places up
Last wipe
13d ago
no schedule published
Next wipe
21d 14h
Thu 5 Nov, 19:00 UTC FW
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
3000
Procedural Map · seed 1897125331
First seen
13 Sep 2026
no hostname published

Players

AveragePeak
0123405:0014:0023:0009:0018:0003:00

Hourly average and peak, UTC.

Server performance

05010015020005:0014:0023:0009:0018:0003:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep5 Oct10 Oct15 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only
Next wipeThursday 5 November, 19:00 UTCin 21d 14h

The force wipe · high confidence

wipe-day peak
0
players, last three wipes

Coming wipes

  1. 21d 14hThu 5 Nov, 19:00 UTCFW

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:06 UTC FW13d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 399 on average132/200−49−27.2%
2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 335 on average69/200−27−28.3%
3Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 324 on average390/425+83+27.0%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 316 on average82/200−23−22.0%
5Rustoria.co - EU MainEU · groups of 16+ · weekly · 296 on average13/250−4−25.4%
6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 271 on average80/100+7+9.2%

Quick answers

from the figures on this page

Rules & Settings

How is LinuxGSM configured in terms of rules and settings?

No gather rate is given in the name of LinuxGSM. Groups can contain a maximum of 8 players, the default for the game. It runs survival, gather, build and raid in the standard game. You can fight and raid other players. The server browser lists it under Community, as a community server. The server has VAC, Valve's anti-cheat, switched on.

Which map is played on LinuxGSM?

LinuxGSM uses a procedural map of size 3,000 with seed 1897125331, generated by the game. You can see the map on RustMaps from this page, as the same size and seed give the same map.

Activity

What position does LinuxGSM hold in the server rankings?

In the top 72% of all ranked servers, LinuxGSM is #15,907 on player hours over the last seven days.

What is the population on LinuxGSM?

0 of 50 slots on LinuxGSM are filled at the moment. Average players over the last seven days: 0.

Wipe Cycle

What can you expect on wipe day for LinuxGSM?

An average of 0 players marked the busiest point of its recent wipes. On the latest wipe, 0 hours after the wipe, the crowd peaked.

How often does LinuxGSM wipe?

Once a month, at the force wipe, LinuxGSM wipes. On Thursday 5 November at 19:00 UTC comes the force wipe, its next wipe, and every Rust server wipes then. 13 days 10 hours ago the current world was created.

Server Overview

What is the location of LinuxGSM?

For LinuxGSM, no region is published. Rust Analytics reports the location a server claims, not the machine's actual location. You can reach it at 135.148.34.204:28015.

How is the performance on LinuxGSM?

Server fps over the last 48 hours: 125 on average, 69 at the lowest. At its peak it held 50,085 entities: buildings, deployables and the rest of the world. Memory use peaked at 1,921 MB. What players feel as lag is low fps together with a rising entity count.

LinuxGSM is on which Rust version?

The version in use at LinuxGSM: Rust network protocol 2634 and build 167781, on Linux. The protocol has to match for you to join, and Steam applies that update.

What is the uptime and reliability of LinuxGSM?

Online at this moment: LinuxGSM. The reported uptime puts its last restart at about 41 hours ago. The last 7 full days give 100% uptime, 168 hours on out of 168. 13 September 2026 is when Rust Analytics first saw it.

Server Tags

What is the meaning of the tags on LinuxGSM?

The game's server browser reads gmvanilla (Game mode): The vanilla survival ruleset; mp50 (Max players): Capacity: 50 slots; ts8 (Group limit): 8 per team: the default setting, unchanged; v2634 (Protocol): To join, your game needs protocol 2634; cs167781 (Build): It runs build 167781; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): Region code: none set, which LinuxGSM publishes. The tags also carry its current players, queue and world creation time; this page shows them at the top.

On Rust Analytics, which lists and filters feature LinuxGSM?

On Rust Analytics, LinuxGSM matches these lists: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Joining the Server

What is the process to join LinuxGSM?

The console route: start Rust, press F1, enter client.connect 135.148.34.204:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,gmvanilla,cs167781,ts8

Game

gmvanilla
Game mode The vanilla survival ruleset.
mp50
Max players Capacity: 50 slots.
ts8
Group limit 8 per team: the default setting, unchanged.
v2634
Protocol To join, your game needs protocol 2634.
cs167781
Build It runs build 167781.
ptrak
Networking Runs on RakNet, Rust's default network layer.
$r?
Region code Region code: none set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.