RustLevels (Mods Creations/Testing)
Key statistics
the figures behind the quote- Players now
- 0/ 50 0% full
- Change · 24h
- ▪n/a no reading a day ago
- 7-day average
- 0 peak –
- Rank
- #15,509 no region published
- Rank · 7d ago
- – not ranked a week ago
- Last wipe
- 28d ago no schedule published
- Next wipe
- – no wipe seen yet
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 0 player hours, last seven days
- Map
- – Procedural Map
- First seen
- 16 Sep 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | ShockRust | Blue | NoLimitno group limit · 126 on average | 199/300 | ▲+3+1.4% | |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10EU · groups of 16+ · weekly · 107 on average | 183/225 | ▼−6−3.3% | |
| 3 | МИНИ-КАРТА 2Х | STORM | FPS+ 10.10EU · groups of 8+ · weekly · 90 on average | 91/100 | ▪+0+0.4% | |
| 4 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 86 on average | 50/1000 | ▼−56−52.7% | |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 76 on average | 15/1000 | ▼−16−51.9% | |
| 6 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 72 on average | 54/700 | ▼−74−57.9% |
Quick answers
from the figures on this pageRules & Settings
How is RustLevels (Mods Creations/Testing) configured in terms of rules and settings?
No gather rate appears in the name of RustLevels (Mods Creations/Testing). The default group size of 8 players applies here. It runs survival, gather, build and raid in the standard game. You can fight and raid other players. Modded is its category in the server browser; plugins or settings modify the game. Plugin count: Oxide. The server has VAC, Valve's anti-cheat, switched on.
Which map is played on RustLevels (Mods Creations/Testing)?
A procedural map runs on RustLevels (Mods Creations/Testing), created by the game.
Population
What position does RustLevels (Mods Creations/Testing) hold in the server rankings?
For the last seven days, RustLevels (Mods Creations/Testing) holds rank #15,509 on player hours, in the top – of all ranked servers.
What is the population on RustLevels (Mods Creations/Testing)?
Right now, RustLevels (Mods Creations/Testing) is offline; the last sighting was 28 days 2 hours ago.
Wipe Cycle
When does RustLevels (Mods Creations/Testing) schedule its wipes?
No rhythm can be told for RustLevels (Mods Creations/Testing) yet: too few of its wipes are on record. At the monthly force wipe, every Rust server wipes. That happens next on Thursday 5 November at 19:00 UTC. This world has been running for 28 days 5 hours.
Server Details
What is the location of RustLevels (Mods Creations/Testing)?
For RustLevels (Mods Creations/Testing), no region is published. Rust Analytics reports the location a server claims, not the machine's actual location. 135.84.9.54:28025 is its address.
What Rust version is RustLevels (Mods Creations/Testing) running?
The build is Rust network protocol 2633 and build 163794 on Windows, running on RustLevels (Mods Creations/Testing). The protocol has to match for you to join, and Steam applies that update.
How reliable is RustLevels (Mods Creations/Testing) and is it currently online?
No response from RustLevels (Mods Creations/Testing). It was last seen 28 days 2 hours ago. 7 full days have passed with 0% uptime, 0 of 168 hours. The earliest Rust Analytics saw it was 16 September 2026.
Tags and Rankings
How should you interpret the tags on RustLevels (Mods Creations/Testing)?
The game's server browser reads gmrust (Game mode): Rust's standard survival mode; mp50 (Max players): It holds 50 slots; ts8 (Group limit): At the game default, teams hold up to 8; v2633 (Protocol): Your game must run protocol 2633 to connect; cs163794 (Build): Build 163794; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): No region code has been set; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): The Modded listing applies: plugins or settings change play, which RustLevels (Mods Creations/Testing) publishes. The top of this page and the tags both show its players now, its queue and when its world was made.
RustLevels (Mods Creations/Testing) appears in which of the lists and filters on Rust Analytics?
On Rust Analytics, RustLevels (Mods Creations/Testing) matches these lists: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Joining the Server
What steps do I take to join RustLevels (Mods Creations/Testing)?
Type client.connect 135.84.9.54:28025 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.
Server tags
what each one meansPublished as mp50,ptrak,$r?,v2633,gmrust,cs163794,ts8,^o^z
Game
gmrust
mp50
ts8
v2633
cs163794
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.