auto-dump
Key statistics
the figures behind the quote- Players now
- 0/ 2 0% full
- Change · 24h
- ▪n/a no reading a day ago
- 7-day average
- 0 peak –
- Rank
- #15,512 top 67%
- Rank · 7d ago
- #15,764 ▲252 places up
- Last wipe
- 31d ago no schedule published
- Next wipe
- – no wipe seen yet
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 0 player hours, last seven days
- Map
- – Procedural Map
- First seen
- 22 Sep 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 67% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | Rustoria.co - EU East LongEU · groups of 12+ · monthly · 408 on average | 170/200 | ▲+4+2.3% | |
| 2 | Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 357 on average | 92/200 | ▼−7−6.7% | |
| 3 | Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 339 on average | 350/400 | ▲+59+20.1% | |
| 4 | Rustoria.co - EU LongEU · groups of 14+ · monthly · 335 on average | 98/200 | ▲+6+7.1% | |
| 5 | Rustoria.co - EU MainEU · groups of 16+ · weekly · 299 on average | 18/250 | ▼−8−30.3% | |
| 6 | Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 282 on average | 90/125 | ▲+17+24.1% |
Quick answers
from the figures on this pageMap and Rules
What settings and rules are in place on auto-dump?
No gather rate is given in the name of auto-dump. The default group size of 8 players applies here. It runs survival, gather, build and raid in the standard game. You can fight and raid other players. The server browser lists it under Community, as a community server. VAC, Valve's anti-cheat, is disabled.
What is the current map on auto-dump?
auto-dump uses a procedural map, which the game generates.
Activity
Where does auto-dump sit in the rankings?
For the last seven days, auto-dump holds rank #15,512 on player hours, in the top 67% of all ranked servers.
How many players does auto-dump have?
Right now, auto-dump is offline; the last sighting was 21 days 17 hours ago.
Wipe Frequency
When does auto-dump schedule its wipes?
No rhythm can be told for auto-dump yet: too few of its wipes are on record. At the monthly force wipe, every Rust server wipes. That happens next on Thursday 5 November at 19:00 UTC. 31 days ago the current world was created.
Server Overview
Where can auto-dump be found?
For auto-dump, no region is published. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. You can reach it at 136.116.53.53:28015.
auto-dump runs which version of Rust?
The build is Rust network protocol 2633 and build 165217 on Windows, running on auto-dump. Your game needs the same protocol to get in; Steam takes care of the update.
How reliable is auto-dump and is it currently online?
Offline at this moment: auto-dump. Last seen 21 days 17 hours ago. 0% is its uptime for the last 7 full days, 0 of 168 hours. First sighting by Rust Analytics: 22 September 2026.
Tags & Filters
How should you interpret the tags on auto-dump?
The game's server browser reads gmrust (Game mode): Rust's standard survival mode; mp2 (Max players): Slot count: 2; ts8 (Group limit): Team size stays at the game default of 8; v2633 (Protocol): To join, your game needs protocol 2633; cs165217 (Build): Game build: 165217; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): No region code has been set, which auto-dump publishes. The top of this page and the tags both show its players now, its queue and when its world was made.
Where does auto-dump show up in Rust Analytics lists and filters?
These Rust Analytics lists include auto-dump: Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Connection
What steps do I take to join auto-dump?
Type client.connect 136.116.53.53:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.
Server tags
what each one meansPublished as mp2,ptrak,$r?,v2633,gmrust,cs165217,ts8
Game
gmrust
mp2
ts8
v2633
cs165217
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.