Local Rust Server [No EAC]
Key statistics
the figures behind the quote- Players now
- 1/ 50 2% full
- Change · 24h
- ▪n/a no reading a day ago
- 7-day average
- 1 peak 1
- Rank
- #13,632 top 62%
- Rank · 7d ago
- – not ranked a week ago
- Last wipe
- 13d ago no schedule published
- Next wipe
- – no wipe seen yet
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 1 player hours, last seven days
- Map
- – Procedural Map
- First seen
- 11 Oct 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 62% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | ShockRust | Blue | NoLimitno group limit · 128 on average | 150/300 | ▼−16−9.9% | |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10EU · groups of 16+ · weekly · 107 on average | 199/225 | ▲+10+5.4% | |
| 3 | МИНИ-КАРТА 2Х | STORM | FPS+ 14.10EU · groups of 8+ · weekly · 90 on average | 92/100 | ▲+2+1.9% | |
| 4 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 87 on average | 25/1000 | ▼−13−34.5% | |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 71 on average | 30/700 | ▼−40−57.3% | |
| 6 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 15.10EU · groups of 16+ · monthly · 70 on average | 378/1000 | ▲+364+2682.8% |
Quick answers
from the figures on this pageServer Rules
How is Local Rust Server [No EAC] configured in terms of rules and settings?
No gather rate is given in the name of Local Rust Server [No EAC]. The default group size of 8 players applies here. survival is the mode, gather, build and raid in the standard game. Combat and raiding between players are allowed. The server browser lists it as Modded: plugins or settings change the game. Plugin count: Oxide. VAC, Valve's anti-cheat, is disabled.
Which map is played on Local Rust Server [No EAC]?
A procedural map runs on Local Rust Server [No EAC], created by the game.
Population
What is the rank of Local Rust Server [No EAC]?
For the last seven days, Local Rust Server [No EAC] holds rank #13,632 on player hours, in the top 62% of all ranked servers.
What is the population on Local Rust Server [No EAC]?
At present, Local Rust Server [No EAC] is offline; the last sighting was 4 days 1 hours ago. The mean over the last seven days is 1 players, reaching 1 at its highest.
Wipe Frequency
On what cycle does Local Rust Server [No EAC] wipe?
No rhythm can be told for Local Rust Server [No EAC] yet: too few of its wipes are on record. The monthly force wipe takes every Rust server. Next: Thursday 5 November at 19:00 UTC. 13 days 13 hours ago the current world was created.
Server Overview
What is the location of Local Rust Server [No EAC]?
For Local Rust Server [No EAC], no region is published. Rust Analytics reports the location a server claims, not the machine's actual location. You can reach it at 136.144.42.240:28015.
Local Rust Server [No EAC] runs which version of Rust?
The build is Rust network protocol 2634 and build 166494 on Windows, running on Local Rust Server [No EAC]. Joining requires the same protocol on your game, which Steam updates.
Is Local Rust Server [No EAC] up, and how consistent is its uptime?
Offline at this moment: Local Rust Server [No EAC]. Last seen 4 days 1 hours ago. 3 full days have passed with 0% uptime, 0 of 72 hours. 11 October 2026 is when Rust Analytics first saw it.
Tags & Filters
How should you interpret the tags on Local Rust Server [No EAC]?
Published by Local Rust Server [No EAC] for the game's server browser to read: gmrust (Game mode): Rust's standard survival mode; mp50 (Max players): Capacity: 50 slots; ts8 (Group limit): At the game default, teams hold up to 8; v2634 (Protocol): Protocol 2634: matching game versions are required to join; cs166494 (Build): Build 166494; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): Region code: none set; ^o (Oxide): The plugin framework Oxide (uMod) is in use; ^z (Modded): Categorised as Modded: plugins or settings alter gameplay. The tags also carry its current players, queue and world creation time; this page shows them at the top.
Where does Local Rust Server [No EAC] show up in Rust Analytics lists and filters?
These Rust Analytics lists include Local Rust Server [No EAC]: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
How to Join
What is the process to join Local Rust Server [No EAC]?
The console route: start Rust, press F1, enter client.connect 136.144.42.240:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.
Server tags
what each one meansPublished as mp50,ptrak,$r?,v2634,gmrust,cs166494,ts8,^o^z
Game
gmrust
mp50
ts8
v2634
cs166494
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.