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RUST ANALYTICS
LIVE35,515PLY11,488SRV
QUOTE 136.243.70.252:28035 Online checked 8m ago

[GER/EN] TRUST Vanilla|PvE|Raidable Bases|Events|

vanillamoddedoxidepve
Players · last
0/ 30
+024h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 30
0% full
Change · 24h
+0
no reading a day ago
7-day average
0
peak –
Rank
#15,961
top 71%
Rank · 7d ago
#16,709
748 places up
Last wipe
29d ago
no schedule published
Next wipe
–
too few wipes seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
3500
Procedural Map · seed 648252
First seen
13 Sep 2026
no hostname published

Players

AveragePeak
0123405:0014:0023:0009:0018:0003:00

Hourly average and peak, UTC.

Server performance

05010015020005:0014:0023:0009:0018:0003:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak
0
players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 14 Sep, 07:56 UTC29d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1[EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoEU · no group limit · biweekly · 206 on average63/2000−15−18.9%
21[PvE]Тульский|Русский|Classic+ИвентыEU · groups of 8+ · monthly · 77 on average16/200−16−50.0%
3TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 02.10EU · groups of 30+ · biweekly · 54 on average11/100−5−30.9%
4[EU] Salty Zombies PvE #1 | Skills | Raid | Quests | Jetpack | EU · groups of 8+ · monthly · 52 on average12/150−8−40.7%
5YahRly PvE | Raidable Bases | Chill Community | GraveEU · groups of 12+ · monthly · 34 on average6/100−1−8.9%
6[EU] RustEZ Survival PvE | No Decay | No Raiding | No KillingEU · groups of 8+ · monthly · 32 on average11/200−3−21.9%

Quick answers

from the figures on this page

Rules & Settings

What settings and rules are in place on [GER/EN] TRUST Vanilla|PvE|Raidable Bases|Events|?

No gather rate is given in the name of [GER/EN] TRUST Vanilla|PvE|Raidable Bases|Events|. Groups can contain a maximum of 8 players, the default for the game. pve is the mode, no combat against other players. In the server browser it appears under Modded, with plugins or settings that change the game. Oxide plugins are running. Its self-description is vanilla: rust as Facepunch ships it: rates, kits and rules unchanged. VAC is active.

Which map is played on [GER/EN] TRUST Vanilla|PvE|Raidable Bases|Events|?

[GER/EN] TRUST Vanilla|PvE|Raidable Bases|Events| uses a procedural map of size 3,500 with seed 648252, generated by the game. You can see the map on RustMaps from this page, as the same size and seed give the same map.

Population

Where does [GER/EN] TRUST Vanilla|PvE|Raidable Bases|Events| sit in the rankings?

In the top 71% of all ranked servers, [GER/EN] TRUST Vanilla|PvE|Raidable Bases|Events| is #15,961 on player hours over the last seven days.

What is the population on [GER/EN] TRUST Vanilla|PvE|Raidable Bases|Events|?

On [GER/EN] TRUST Vanilla|PvE|Raidable Bases|Events|, 0 players are in now, out of 30 slots. Average players over the last seven days: 0.

Wipe Frequency

What can you expect on wipe day for [GER/EN] TRUST Vanilla|PvE|Raidable Bases|Events|?

An average of 0 players marked the busiest point of its recent wipes. On the latest wipe, 0 hours after the wipe, the crowd peaked.

When does [GER/EN] TRUST Vanilla|PvE|Raidable Bases|Events| schedule its wipes?

No rhythm can be told for [GER/EN] TRUST Vanilla|PvE|Raidable Bases|Events| yet: too few of its wipes are on record. The monthly force wipe takes every Rust server. Next: Thursday 5 November at 19:00 UTC. Its world now is 29 days 20 hours old.

Server Info

What is the server location for [GER/EN] TRUST Vanilla|PvE|Raidable Bases|Events|?

Its name points to Europe, but [GER/EN] TRUST Vanilla|PvE|Raidable Bases|Events| publishes no region tag. Rust Analytics reports the location a server claims, not the machine's actual location. You can reach it at 136.243.70.252:28035.

Is [GER/EN] TRUST Vanilla|PvE|Raidable Bases|Events| performing well?

Server fps over the last 48 hours: 114 on average, 105 at the lowest. 70,684 entities is the maximum carried: buildings, deployables and everything else. The memory ceiling reached 3,967 MB. What players feel as lag is low fps together with a rising entity count.

What Rust version is [GER/EN] TRUST Vanilla|PvE|Raidable Bases|Events| running?

The version in use at [GER/EN] TRUST Vanilla|PvE|Raidable Bases|Events|: Rust network protocol 2633 and build 162929, on Windows. Joining requires the same protocol on your game, which Steam updates.

How reliable is [GER/EN] TRUST Vanilla|PvE|Raidable Bases|Events| and is it currently online?

Online at this moment: [GER/EN] TRUST Vanilla|PvE|Raidable Bases|Events|. The reported uptime puts its last restart at about 8 days 10 hours ago. 100% is its uptime for the last 7 full days, 168 of 168 hours. The earliest Rust Analytics saw it was 13 September 2026.

Tags and Rankings

What is the meaning of the tags on [GER/EN] TRUST Vanilla|PvE|Raidable Bases|Events|?

These tags are published by [GER/EN] TRUST Vanilla|PvE|Raidable Bases|Events| and read by the game's server browser: gmrust (Game mode): Survival in the standard Rust format; mp30 (Max players): Capacity: 30 slots; ts8 (Group limit): At the game default, teams hold up to 8; v2633 (Protocol): Your game must run protocol 2633 to connect; cs162929 (Build): Build 162929; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): Region code: none set; ^v (Vanilla): Rust as Facepunch ships it: rates, kits and rules unchanged; ^p (PvE): Player-versus-player fighting is off; the world supplies the danger; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The Modded listing applies: plugins or settings change play. The top of this page and the tags both show its players now, its queue and when its world was made.

Where does [GER/EN] TRUST Vanilla|PvE|Raidable Bases|Events| show up in Rust Analytics lists and filters?

These Rust Analytics lists include [GER/EN] TRUST Vanilla|PvE|Raidable Bases|Events|: Rust servers: Europe, Modded Rust servers and Best Rust PvE servers. It appears under these filters on the server list: Region: Europe; Type: Vanilla and Modded; Game mode: PvE; Server tag: Vanilla ^v, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more.

Connection

How can I connect to [GER/EN] TRUST Vanilla|PvE|Raidable Bases|Events|?

Type client.connect 136.243.70.252:28035 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp30,ptrak,$r?,v2633,^p,^v,gmrust,cs162929,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust format.
mp30
Max players Capacity: 30 slots.
ts8
Group limit At the game default, teams hold up to 8.
v2633
Protocol Your game must run protocol 2633 to connect.
cs162929
Build Build 162929.
ptrak
Networking RakNet, the network layer the game ships with.
$r?
Region code Region code: none set.

Difficulty

^v
Vanilla Rust as Facepunch ships it: rates, kits and rules unchanged.

Gameplay

^p
PvE Player-versus-player fighting is off; the world supplies the danger.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded The Modded listing applies: plugins or settings change play.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.