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RUST ANALYTICS
LIVE37,698PLY11,453SRV
QUOTE 136.34.197.50:28015 Online checked 9m ago

RustDockerServer

Players · last
0/ 10
+024h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 10
0% full
Change · 24h
+0
no reading a day ago
7-day average
0
peak –
Rank
#15,918
top 72%
Rank · 7d ago
#15,970
52 places up
Last wipe
11d ago
no schedule published
Next wipe
–
too few wipes seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
4500
Procedural Map · seed 1337
First seen
13 Sep 2026
no hostname published

Players

AveragePeak
0123403:0012:0021:0007:0016:0001:00

Hourly average and peak, UTC.

Server performance

010020030040003:0012:0021:0007:0016:0001:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep5 Oct10 Oct15 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap
18 days
between real wipes
wipe-day peak
0
players, last three wipes

The first 48 hours of its last wipes

Sun 4 OctWed 16 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 4 Oct, 01:07 UTC11d ago 0 – running 0
Wed 16 Sep, 00:23 UTC29d ago 0 – 18 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 399 on average127/200−40−23.8%
2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 336 on average84/200−3−3.9%
3Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 325 on average444/500+53+13.6%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 317 on average80/200−12−12.8%
5Rustoria.co - EU MainEU · groups of 16+ · weekly · 296 on average22/250+0+2.3%
6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 271 on average91/125−3−3.4%

Quick answers

from the figures on this page

Server Rules

How is RustDockerServer configured in terms of rules and settings?

The name of RustDockerServer carries no gather rate. Groups can contain a maximum of 8 players, the default for the game. survival is the mode, gather, build and raid in the standard game. You can fight and raid other players. Community is its listing in the server browser. VAC, Valve's anti-cheat, is enabled.

Which map is played on RustDockerServer?

A procedural map of size 4,500 with seed 1337 runs on RustDockerServer, created by the game. The map is reproducible from its size and seed; RustMaps shows it from this page.

Player Count

Where does RustDockerServer sit in the rankings?

In the top 72% of all ranked servers, RustDockerServer is #15,918 on player hours over the last seven days.

How full is RustDockerServer?

0 of 10 slots on RustDockerServer are filled right now. Average players over the last seven days: 0.

Wipe Schedule

What happens on wipe day at RustDockerServer?

The average peak across its recent wipes is 0 players. On the latest wipe, 0 hours after the wipe, the crowd peaked.

How often does RustDockerServer wipe?

No rhythm can be told for RustDockerServer yet: too few of its wipes are on record. At the monthly force wipe, every Rust server wipes. That happens next on Thursday 5 November at 19:00 UTC. 11 days 1 hours ago the current world was created.

Server Overview

Where can RustDockerServer be found?

For RustDockerServer, no region is published. Rust Analytics reports the location a server claims, not the machine's actual location. 136.34.197.50:28015 is its address.

What is the performance like on RustDockerServer?

Average server fps for the last 48 hours is 176; the floor was 113. The entity count reached 120,625, covering buildings, deployables and all else in the world. Up to 8,808 MB of memory was used. What players feel as lag is low fps together with a rising entity count.

What Rust version is RustDockerServer running?

The version in use at RustDockerServer: Rust network protocol 2634 and build 166652, on Linux. Joining requires the same protocol on your game, which Steam updates.

How reliable is RustDockerServer and is it currently online?

The server is live: RustDockerServer is online. Its own uptime figure dates the last restart to roughly 11 days ago. The last 7 full days give 100% uptime, 168 hours on out of 168. 13 September 2026 is when Rust Analytics first saw it.

Server Tags

How should you interpret the tags on RustDockerServer?

The game's server browser reads gmrust (Game mode): Rust's standard survival mode; mp10 (Max players): Capacity: 10 slots; ts8 (Group limit): At the game default, teams hold up to 8; v2634 (Protocol): Protocol 2634: matching game versions are required to join; cs166652 (Build): Game build: 166652; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): Region code: none set, which RustDockerServer publishes. The tags also carry its current players, queue and world creation time; this page shows them at the top.

Where does RustDockerServer show up in Rust Analytics lists and filters?

On Rust Analytics, RustDockerServer matches these lists: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Connection

What steps do I take to join RustDockerServer?

The console route: start Rust, press F1, enter client.connect 136.34.197.50:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs166652,ts8

Game

gmrust
Game mode Rust's standard survival mode.
mp10
Max players Capacity: 10 slots.
ts8
Group limit At the game default, teams hold up to 8.
v2634
Protocol Protocol 2634: matching game versions are required to join.
cs166652
Build Game build: 166652.
ptrak
Networking Runs on RakNet, Rust's default network layer.
$r?
Region code Region code: none set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.