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RUST ANALYTICS
LIVE66,836PLY11,673SRV
QUOTE 136.48.98.213:28015 Offline checked 16d ago

MySoloServer

Players · last
0/ 500
n/a24h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 500
0% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#16,943
top 71%
Rank · 7d ago
#14,803
2140 places down
Last wipe
16d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
–
Procedural Map
First seen
27 Sep 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k27 Sep28 Sep30 Sep1 Oct3 Oct4 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 410 on average338/400+60+21.7%
2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 361 on average336/400+100+42.3%
3Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 346 on average321/325−65−16.8%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 337 on average288/375+85+41.6%
5Rustoria.co - EU MainEU · groups of 16+ · weekly · 299 on average54/250−7−11.6%
6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 283 on average244/400+25+11.4%

Quick answers

from the figures on this page

Server Rules

How is MySoloServer configured in terms of rules and settings?

No gather rate is given in the name of MySoloServer. Groups can contain a maximum of 8 players, the default for the game. survival is the mode, gather, build and raid in the standard game. Combat and raiding between players are allowed. The server browser lists it under Community, as a community server. VAC is active.

What is the current map on MySoloServer?

A procedural map runs on MySoloServer, created by the game.

Player Count

What position does MySoloServer hold in the server rankings?

For the last seven days, MySoloServer holds rank #16,943 on player hours, in the top 71% of all ranked servers.

How many players does MySoloServer have?

Right now, MySoloServer is offline; the last sighting was 16 days 1 hours ago.

Wipe Frequency

How often does MySoloServer wipe?

No rhythm can be told for MySoloServer yet: too few of its wipes are on record. At the monthly force wipe, every Rust server wipes. That happens next on Thursday 5 November at 19:00 UTC. 16 days 4 hours ago the current world was created.

Server Info

Where can MySoloServer be found?

No region is published by MySoloServer. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. 136.48.98.213:28015 is its address.

MySoloServer is on which Rust version?

Rust network protocol 2633 and build 165217 on Windows is what MySoloServer runs. Joining requires the same protocol on your game, which Steam updates.

What is the uptime and reliability of MySoloServer?

MySoloServer is down. The last time we saw it was 16 days 1 hours ago. 7 full days have passed with 0% uptime, 0 of 168 hours. The earliest Rust Analytics saw it was 27 September 2026.

Server Tags

How should you interpret the tags on MySoloServer?

These tags are published by MySoloServer and read by the game's server browser: gmrust (Game mode): Survival in the standard Rust format; mp500 (Max players): It holds 500 slots; ts8 (Group limit): 8 per team: the default setting, unchanged; v2633 (Protocol): Your game must run protocol 2633 to connect; cs165217 (Build): Game build: 165217; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): Region code: none set. The top of this page and the tags both show its players now, its queue and when its world was made.

Where does MySoloServer show up in Rust Analytics lists and filters?

On Rust Analytics, MySoloServer matches these lists: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Connection

What is the process to join MySoloServer?

The console route: start Rust, press F1, enter client.connect 136.48.98.213:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp500,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode Survival in the standard Rust format.
mp500
Max players It holds 500 slots.
ts8
Group limit 8 per team: the default setting, unchanged.
v2633
Protocol Your game must run protocol 2633 to connect.
cs165217
Build Game build: 165217.
ptrak
Networking RakNet, the network layer the game ships with.
$r?
Region code Region code: none set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.