My Local Staging Server
Key statistics
the figures behind the quote- Players now
- 1/ 10 10% full
- Change · 24h
- ▪n/a no reading a day ago
- 7-day average
- 0 peak –
- Rank
- #14,314 top 60%
- Rank · 7d ago
- #15,080 ▲766 places up
- Last wipe
- 13d ago no schedule published
- Next wipe
- – too few wipes seen yet
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 1 player hours, last seven days
- Map
- – Procedural Map
- First seen
- 22 Sep 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 60% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yet- wipe-day peak
- 1 players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 30 Sep, 22:13 UTC13d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | Rustoria.co - EU East LongEU · groups of 12+ · monthly · 408 on average | 173/200 | ▲+7+4.1% | |
| 2 | Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 357 on average | 88/200 | ▼−11−10.7% | |
| 3 | Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 339 on average | 378/425 | ▲+87+29.7% | |
| 4 | Rustoria.co - EU LongEU · groups of 14+ · monthly · 335 on average | 92/200 | ▪+0+0.5% | |
| 5 | Rustoria.co - EU MainEU · groups of 16+ · weekly · 299 on average | 19/250 | ▼−7−26.5% | |
| 6 | Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 282 on average | 93/125 | ▲+20+28.2% |
Quick answers
from the figures on this pageRules & Settings
How is My Local Staging Server configured in terms of rules and settings?
The name of My Local Staging Server carries no gather rate. Groups can contain a maximum of 8 players, the default for the game. survival is the mode, gather, build and raid in the standard game. Combat and raiding between players are allowed. Community is its listing in the server browser. The server has VAC, Valve's anti-cheat, switched on.
What is the current map on My Local Staging Server?
The game generates the procedural map on My Local Staging Server.
Activity
Where does My Local Staging Server sit in the rankings?
For the last seven days, My Local Staging Server holds rank #14,314 on player hours, in the top 60% of all ranked servers.
How many players does My Local Staging Server have?
At present, My Local Staging Server is offline; the last sighting was 13 days 4 hours ago.
Wipe Cycle
What happens on wipe day at My Local Staging Server?
An average of 1 players marked the busiest point of its recent wipes. 0 hours after the latest wipe, the crowd reached its peak.
On what cycle does My Local Staging Server wipe?
No rhythm can be told for My Local Staging Server yet: too few of its wipes are on record. The monthly force wipe takes every Rust server. Next: Thursday 5 November at 19:00 UTC. This world has been running for 13 days 6 hours.
Server Info
What is the location of My Local Staging Server?
There is no region published for My Local Staging Server. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. You can reach it at 136.55.28.158:28015.
My Local Staging Server is on which Rust version?
Rust network protocol 2634 and build 166427 on Windows is what My Local Staging Server runs. Joining requires the same protocol on your game, which Steam updates.
Is My Local Staging Server up, and how consistent is its uptime?
No response from My Local Staging Server. It was last seen 13 days 4 hours ago. The last 7 full days give 0% uptime, 0 hours on out of 168. 22 September 2026 is when Rust Analytics first saw it.
Tags & Filters
How should you interpret the tags on My Local Staging Server?
These tags are published by My Local Staging Server and read by the game's server browser: gmrust (Game mode): Survival in the standard Rust format; mp10 (Max players): Slot count: 10; ts8 (Group limit): Team size stays at the game default of 8; v2634 (Protocol): To join, your game needs protocol 2634; cs166427 (Build): It runs build 166427; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): No region code has been set. The top of this page and the tags both show its players now, its queue and when its world was made.
On Rust Analytics, which lists and filters feature My Local Staging Server?
These Rust Analytics lists include My Local Staging Server: Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Connection
How can I connect to My Local Staging Server?
Type client.connect 136.55.28.158:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.
Server tags
what each one meansPublished as mp10,ptrak,$r?,v2634,gmrust,cs166427,ts8
Game
gmrust
mp10
ts8
v2634
cs166427
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.