ID10Ts Surviving
Key statistics
the figures behind the quote- Players now
- 0/ 100 0% full
- Change · 24h
- ▪+0 no reading a day ago
- 7-day average
- 0 peak –
- Rank
- #15,861 top 72%
- Rank · 7d ago
- – not ranked a week ago
- Last wipe
- 1d ago no schedule published
- Next wipe
- – no wipe seen yet
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 0 player hours, last seven days
- Map
- – Procedural Map
- First seen
- 16 Oct 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | Rustoria.co - EU East LongEU · groups of 12+ · monthly · 342 on average | 155/200 | ▲+30+24.5% | |
| 2 | Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 281 on average | 282/300 | ▼−18−5.9% | |
| 3 | Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 265 on average | 254/275 | ▲+4+1.8% | |
| 4 | Rusty Moose |US Biweekly|NA · groups of 12+ · biweekly · 258 on average | 780/800 | ▼−37−4.5% | |
| 5 | Rustoria.co - EU LongEU · groups of 14+ · monthly · 251 on average | 118/200 | ▲+28+31.0% | |
| 6 | Rustoria.co - EU MainEU · groups of 16+ · weekly · 245 on average | 116/250 | ▼−43−26.9% |
Quick answers
from the figures on this pageServer Rules
What settings and rules are in place on ID10Ts Surviving?
The name of ID10Ts Surviving carries no gather rate. Groups can contain a maximum of 8 players, the default for the game. survival is the mode, gather, build and raid in the standard game. Combat and raiding between players are allowed. Community is its listing in the server browser. VAC, Valve's anti-cheat, is enabled.
What is the current map on ID10Ts Surviving?
A procedural map runs on ID10Ts Surviving, created by the game.
Population
Where does ID10Ts Surviving sit in the rankings?
For the last seven days, ID10Ts Surviving holds rank #15,861 on player hours, in the top 72% of all ranked servers.
What is the population on ID10Ts Surviving?
0 of 100 slots on ID10Ts Surviving are filled at the moment. Average players over the last seven days: 0.
Wipe Schedule
How often does ID10Ts Surviving wipe?
There are too few wipes on record for ID10Ts Surviving to reveal its rhythm. The monthly force wipe applies to every Rust server. The next one falls on Thursday 5 November at 19:00 UTC. This world has been running for 27 hours.
Server Info
What is the server location for ID10Ts Surviving?
There is no region published for ID10Ts Surviving. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. You can reach it at 136.62.38.158:28015.
ID10Ts Surviving runs which version of Rust?
Rust network protocol 2634 and build 167781 on Linux is what ID10Ts Surviving runs. Joining requires the same protocol on your game, which Steam updates.
How reliable is ID10Ts Surviving and is it currently online?
Online at this moment: ID10Ts Surviving. For the last 1 full day, 24 of 24 hours were live. That is 100% uptime. 16 October 2026 is when Rust Analytics first saw it.
Tags and Rankings
What is the meaning of the tags on ID10Ts Surviving?
Published by ID10Ts Surviving for the game's server browser to read: gmrust (Game mode): Rust's standard survival mode; mp100 (Max players): Slot count: 100; ts8 (Group limit): Team size stays at the game default of 8; v2634 (Protocol): To join, your game needs protocol 2634; cs167781 (Build): Build 167781; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): Region code: none set. The tags also carry its current players, queue and world creation time; this page shows them at the top.
Where does ID10Ts Surviving show up in Rust Analytics lists and filters?
The following Rust Analytics lists feature ID10Ts Surviving: Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.
How to Join
What is the process to join ID10Ts Surviving?
Type client.connect 136.62.38.158:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.
Server tags
what each one meansPublished as mp100,ptrak,$r?,v2634,gmrust,cs167781,ts8
Game
gmrust
mp100
ts8
v2634
cs167781
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.