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RUST ANALYTICS
LIVE32,322PLY11,444SRV
QUOTE 137.184.229.132:28015 Online NA checked 8m ago

PACK's US Main | Spleef | Facechecks | Arenas | Minigames

monthly wipes moddedcarbon
Players · last
0/ 50
+024h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
Launch Rust and join Website

Key statistics

the figures behind the quote
Players now
0/ 50
0% full
Change · 24h
+0
no reading a day ago
7-day average
0
peak –
Rank
#15,900
top 72% · #1541 in NA
Rank · 7d ago
#15,970
70 places up
Last wipe
13d ago
monthly schedule
Next wipe
21d 13h
Thu 5 Nov, 19:00 UTC FW
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
4000
Custom Map · seed 1337
First seen
13 Sep 2026
no hostname published

Players

AveragePeak
0123406:0015:0000:0010:0019:0004:00

Hourly average and peak, UTC.

Server performance

010020030040006:0015:0000:0010:0019:0004:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep5 Oct10 Oct15 Oct

Top 72% of all ranked servers, top 84% in NA. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only
Next wipeThursday 5 November, 19:00 UTCin 21d 13h

The force wipe · high confidence

wipe-day peak
0
players, last three wipes

Coming wipes

  1. 21d 13hThu 5 Nov, 19:00 UTCFW

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 04:05 UTC13d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1[NA-1] Hazzy.gg | Raid Simulator | Bed Wars | Aim | Wiped 10/14NA · groups of 100+ · 19 on average0/200−3−100.0%
2RustGames.gg | Lucky Pillars - US EAST 1NA · groups of 100+ · 13 on average22/400+2+8.6%
3RustReborn.gg US - Bedwars | AimTrain | Creative | Arena | FFANA · no group limit · 12 on average9/50+0−4.4%
4US FunServer x10000000000|PVP|BATTLEFIELD|SKINS|KITS|TP|MAZE|MINA · groups of 100+ · 1e+10x · weekly · 8 on average22/100+13+151.4%
5RustReborn.gg EU - Bedwars | AimTrain | Creative | Arena | FFAEU · no group limit · 648 on average232/250+4+1.8%
6R2 - Aim training / Matchmaking / Facechecks - RU MainEU · groups of 12+ · 181 on average49/400+11+27.5%

Quick answers

from the figures on this page

Server Rules

How is PACK's US Main | Spleef | Facechecks | Arenas | Minigames configured in terms of rules and settings?

No gather rate appears in the name of PACK's US Main | Spleef | Facechecks | Arenas | Minigames. The default group size of 8 players applies here. It runs minigames & battle royale, parkour, arenas, battle royale and Bedwars. In the server browser it appears under Modded, with plugins or settings that change the game. Carbon plugins are running. The server has VAC, Valve's anti-cheat, switched on.

What is the current map on PACK's US Main | Spleef | Facechecks | Arenas | Minigames?

The map on PACK's US Main | Spleef | Facechecks | Arenas | Minigames is procedural, size 4,000, with seed 1337, and generated by the game. You can see the map on RustMaps from this page, as the same size and seed give the same map. Its current map goes by Custom Map.

Activity

What position does PACK's US Main | Spleef | Facechecks | Arenas | Minigames hold in the server rankings?

On seven-day player hours, PACK's US Main | Spleef | Facechecks | Arenas | Minigames sits at #15,900, in the top 72% across ranked servers and #1,541 in North America.

How full is PACK's US Main | Spleef | Facechecks | Arenas | Minigames?

On PACK's US Main | Spleef | Facechecks | Arenas | Minigames, 0 players are in now, out of 50 slots. Average players over the last seven days: 0.

Wipe Cycle

What happens on wipe day at PACK's US Main | Spleef | Facechecks | Arenas | Minigames?

Recent wipes at this server drew an average peak of 0 players. 0 hours after the latest wipe, the crowd reached its peak.

On what cycle does PACK's US Main | Spleef | Facechecks | Arenas | Minigames wipe?

A single monthly wipe is what PACK's US Main | Spleef | Facechecks | Arenas | Minigames runs: the force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes at that time. Its world now is 13 days 1 hours old. A monthly wipe schedule is published in its tags.

Server Details

What is the server location for PACK's US Main | Spleef | Facechecks | Arenas | Minigames?

In North America, PACK's US Main | Spleef | Facechecks | Arenas | Minigames lists itself with the NA tag. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. 137.184.229.132:28015 is its address.

What is the performance like on PACK's US Main | Spleef | Facechecks | Arenas | Minigames?

Average server fps for the last 48 hours is 256; the floor was 255. The entity count reached 693, covering buildings, deployables and all else in the world. The memory ceiling reached 1,630 MB. What players feel as lag is low fps together with a rising entity count.

PACK's US Main | Spleef | Facechecks | Arenas | Minigames runs which version of Rust?

The build is Rust network protocol 2634 and build 167781 on Linux, running on PACK's US Main | Spleef | Facechecks | Arenas | Minigames. Your game needs the same protocol to get in; Steam takes care of the update.

Is PACK's US Main | Spleef | Facechecks | Arenas | Minigames up, and how consistent is its uptime?

Online at this moment: PACK's US Main | Spleef | Facechecks | Arenas | Minigames. 23 hours ago is when it last restarted, judging by the uptime it reports. 100% is its uptime for the last 7 full days, 168 of 168 hours. 13 September 2026 is when Rust Analytics first saw it.

Tags & Filters

What is the meaning of the tags on PACK's US Main | Spleef | Facechecks | Arenas | Minigames?

Published by PACK's US Main | Spleef | Facechecks | Arenas | Minigames for the game's server browser to read: gmrust (Game mode): Survival in the standard Rust format; mp50 (Max players): It holds 50 slots; ts8 (Group limit): Team size stays at the game default of 8; v2634 (Protocol): Your game must run protocol 2634 to connect; cs167781 (Build): Build 167781; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): The region code is absent; ^m (Monthly): Facepunch's force wipe sets the schedule: one wipe a month; ^e (Minigames): Minigames run here: arenas, Bedwars, parkour and more; ^d (Combat training): Practice your aim and PvP: the loot arrives supplied; ^z (Modded): Modded listing: the game is changed by plugins or settings; ^y (Carbon): Carbon provides the plugin framework; NA (North America): The server browser files it under North America. The top of this page and the tags both show its players now, its queue and when its world was made.

On Rust Analytics, which lists and filters feature PACK's US Main | Spleef | Facechecks | Arenas | Minigames?

The following Rust Analytics lists feature PACK's US Main | Spleef | Facechecks | Arenas | Minigames: Modded Rust servers, Rust aim training servers and North America Rust servers. It appears under these filters on the server list: Region: North America; Type: Modded; Server tag: Monthly ^m, Minigames ^e, Combat training ^d, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.

Connection

What is the process to join PACK's US Main | Spleef | Facechecks | Arenas | Minigames?

Type client.connect 137.184.229.132:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you. You can reach its website at https://packrat.cc.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,^z,^y,^m,^e,^d,NA,gmrust,cs167781,ts8

Game

gmrust
Game mode Survival in the standard Rust format.
mp50
Max players It holds 50 slots.
ts8
Group limit Team size stays at the game default of 8.
v2634
Protocol Your game must run protocol 2634 to connect.
cs167781
Build Build 167781.
ptrak
Networking The standard network layer, RakNet.
$r?
Region code The region code is absent.

Wipe schedule

^m
Monthly Facepunch's force wipe sets the schedule: one wipe a month.

Gameplay

^e
Minigames Minigames run here: arenas, Bedwars, parkour and more.
^d
Combat training Practice your aim and PvP: the loot arrives supplied.

Mods and access

^z
Modded Modded listing: the game is changed by plugins or settings.
^y
Carbon Carbon provides the plugin framework.

Region

NA
North America The server browser files it under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.