PerchoirLand
Key statistics
the figures behind the quote- Players now
- 1/ 10 10% full
- Change · 24h
- ▪+0 +0.0% from 1
- 7-day average
- 1 peak 2
- Rank
- #4,308 top 19%
- Rank · 7d ago
- #6,459 ▲2151 places up
- Last wipe
- 11d ago no schedule published
- Next wipe
- – no wipe seen yet
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 82 player hours, last seven days
- Map
- 3000 Procedural Map · seed 1
- First seen
- 2 Oct 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC. Busiest hour of the two days: 2 players.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 6 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 19% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | Rustoria.co - EU East LongEU · groups of 12+ · monthly · 408 on average | 173/200 | ▲+37+27.0% | |
| 2 | Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 357 on average | 92/200 | ▼−22−19.6% | |
| 3 | Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 338 on average | 331/400 | ▲+63+23.6% | |
| 4 | Rustoria.co - EU LongEU · groups of 14+ · monthly · 334 on average | 106/200 | ▲+14+15.8% | |
| 5 | Rustoria.co - EU MainEU · groups of 16+ · weekly · 299 on average | 19/250 | ▼−4−18.0% | |
| 6 | Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 282 on average | 23/125 | ▼−75−76.5% |
Quick answers
from the figures on this pageServer Rules
What settings and rules are in place on PerchoirLand?
No gather rate appears in the name of PerchoirLand. The default group size of 8 players applies here. survival is the mode, gather, build and raid in the standard game. Combat and raiding between players are allowed. Community is its listing in the server browser. VAC is active.
Which map is played on PerchoirLand?
PerchoirLand uses a procedural map of size 3,000 with seed 1, generated by the game. The map is reproducible from its size and seed; RustMaps shows it from this page.
Population
What is the rank of PerchoirLand?
For the last seven days, PerchoirLand holds rank #4,308 on player hours, in the top 19% of all ranked servers.
What is the population on PerchoirLand?
At present, PerchoirLand is offline; the last sighting was 5 hours ago. The mean over the last seven days is 1 players, reaching 2 at its highest. The busiest hour in the last 48 hours was 16:00 UTC, with an average of 2 players.
Wipe Frequency
When does PerchoirLand schedule its wipes?
The record holds too few of PerchoirLand's wipes to establish its rhythm. At the monthly force wipe, every Rust server wipes. That happens next on Thursday 5 November at 19:00 UTC. 11 days 12 hours ago the current world was created.
Server Details
What is the location of PerchoirLand?
No region is published by PerchoirLand. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. 137.74.43.228:28015 is its address.
Is PerchoirLand performing well?
The last 48 hours average 166 server fps, the low being 79. 49,332 entities is the maximum carried: buildings, deployables and everything else. The memory ceiling reached 1,529 MB. A climbing entity count plus low fps is the lag players report.
PerchoirLand runs which version of Rust?
Rust network protocol 2634 and build 167781 on Linux is what PerchoirLand runs. Joining requires the same protocol on your game, which Steam updates.
Is PerchoirLand up, and how consistent is its uptime?
No response from PerchoirLand. It was last seen 5 hours ago. Its own uptime figure dates the last restart to roughly 3 hours ago. 49% is its uptime for the last 7 full days, 83 of 168 hours. 2 October 2026 is when Rust Analytics first saw it.
Tags and Rankings
What is the meaning of the tags on PerchoirLand?
These tags are published by PerchoirLand and read by the game's server browser: gmrust (Game mode): Survival in the standard Rust format; mp10 (Max players): It holds 10 slots; ts8 (Group limit): 8 per team: the default setting, unchanged; v2634 (Protocol): To join, your game needs protocol 2634; cs167781 (Build): Game build: 167781; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): No region code has been set. Also in the tags and at the top of this page: current players, queue and world creation time.
On Rust Analytics, which lists and filters feature PerchoirLand?
These Rust Analytics lists include PerchoirLand: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Joining the Server
How can I connect to PerchoirLand?
Type client.connect 137.74.43.228:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you. For more information, go to https://republique.titomfun.fr.
Server tags
what each one meansPublished as mp10,ptrak,$r?,v2634,gmrust,cs167781,ts8
Game
gmrust
mp10
ts8
v2634
cs167781
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
