Test
Key statistics
the figures behind the quote- Players now
- 0/ 10 0% full
- Change · 24h
- ▪n/a no reading a day ago
- 7-day average
- 0 peak –
- Rank
- #16,943 top 71%
- Rank · 7d ago
- #12,969 ▼3974 places down
- Last wipe
- 53d ago no schedule published
- Next wipe
- – no wipe seen yet
- Group limit
- not published players per team
- Gather rate
- – no rate in the name
- Score
- 0 player hours, last seven days
- Map
- – Procedural Map
- First seen
- 27 Sep 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | ShockRust | Blue | NoLimitno group limit · 127 on average | 164/300 | ▲+8+5.5% | |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10EU · groups of 16+ · weekly · 107 on average | 185/225 | ▼−17−8.5% | |
| 3 | МИНИ-КАРТА 2Х | STORM | FPS+ 14.10EU · groups of 8+ · weekly · 90 on average | 92/100 | ▲+1+1.3% | |
| 4 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 87 on average | 39/1000 | ▼−67−63.3% | |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 76 on average | 12/1000 | ▼−28−69.8% | |
| 6 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 72 on average | 67/700 | ▼−29−30.2% |
Quick answers
from the figures on this pageMap and Rules
How is Test configured in terms of rules and settings?
No gather rate is given in the name of Test. No group limit is published. It runs survival, gather, build and raid in the standard game. PvP and raiding are enabled. In the server browser it appears under Modded, with plugins or settings that change the game. Oxide plugins are running. VAC, Valve's anti-cheat, is enabled.
Which map is played on Test?
A procedural map runs on Test, created by the game.
Activity
Where does Test sit in the rankings?
For the last seven days, Test holds rank #16,943 on player hours, in the top 71% of all ranked servers.
What is the population on Test?
Right now, Test is offline; the last sighting was 16 days 20 hours ago.
Wipe Cycle
On what cycle does Test wipe?
The record holds too few of Test's wipes to establish its rhythm. The monthly force wipe takes every Rust server. Next: Thursday 5 November at 19:00 UTC. 53 days 10 hours ago the current world was created.
Server Info
Where can Test be found?
For Test, no region is published; the region code is eu2. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. You can reach it at 138.124.62.162:28015.
What Rust version is Test running?
The version in use at Test: Rust network protocol 2556 and build 104071, on Windows. Joining requires the same protocol on your game, which Steam updates.
Is Test up, and how consistent is its uptime?
Offline at this moment: Test. Last seen 16 days 20 hours ago. The last 7 full days give 0% uptime, 0 hours on out of 168. 27 September 2026 is when Rust Analytics first saw it.
Tags and Rankings
How should you interpret the tags on Test?
Published by Test for the game's server browser to read: gmrust (Game mode): Survival in the standard Rust format; mp10 (Max players): Capacity: 10 slots; v2556 (Protocol): Protocol 2556: matching game versions are required to join; cs104071 (Build): It runs build 104071; ptrak (Networking): Runs on RakNet, Rust's default network layer; $reu2 (Region code): eu2 is the region code; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Modded listing: the game is changed by plugins or settings. Also in the tags and at the top of this page: current players, queue and world creation time.
Test appears in which of the lists and filters on Rust Analytics?
On Rust Analytics, Test matches these lists: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o.
Connection
What is the process to join Test?
Type client.connect 138.124.62.162:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.
Server tags
what each one meansPublished as mp10,ptrak,$reu2,v2556,gmrust,cs104071,^o^z
Game
gmrust
mp10
v2556
cs104071
ptrak
$reu2
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.