Skip to the page
RUST ANALYTICS
LIVE82,754PLY11,700SRV
QUOTE 138.16.153.139:28015 Offline checked 18d ago

Storly private server

moddedoxide
Players · last
0/ 20
n/a24h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 20
0% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#16,418
top 71%
Rank · 7d ago
#15,784
634 places down
Last wipe
65d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
4000
Procedural Map · seed 1026732918
First seen
13 Sep 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep22 Sep25 Sep27 Sep30 Sep2 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1ShockRust | Blue | NoLimitno group limit · 126 on average207/300+28+15.6%
2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10EU · groups of 16+ · weekly · 107 on average193/225−17−7.9%
3МИНИ-КАРТА 2Х | STORM | FPS+ 14.10EU · groups of 8+ · weekly · 90 on average92/100+1+1.1%
4404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 87 on average41/1000−82−66.5%
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 76 on average9/1000−28−75.6%
6404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 72 on average70/700−45−39.0%

Quick answers

from the figures on this page

Rules & Settings

How is Storly private server configured in terms of rules and settings?

No gather rate is given in the name of Storly private server. Up to 8 players per group, which is the game's default. survival is the mode, gather, build and raid in the standard game. Combat and raiding between players are allowed. Modded is its category in the server browser; plugins or settings modify the game. Oxide plugins are running. VAC, Valve's anti-cheat, is enabled.

What is the current map on Storly private server?

The map on Storly private server is procedural, size 4,000, with seed 1026732918, and generated by the game. The map is reproducible from its size and seed; RustMaps shows it from this page.

Population

What is the rank of Storly private server?

In the top 71% of all ranked servers, Storly private server is #16,418 on player hours over the last seven days.

How many players does Storly private server have?

At present, Storly private server is offline; the last sighting was 18 days 23 hours ago.

Wipe Cycle

On what cycle does Storly private server wipe?

The record holds too few of Storly private server's wipes to establish its rhythm. The monthly force wipe takes every Rust server. Next: Thursday 5 November at 19:00 UTC. 65 days 20 hours ago the current world was created.

Server Overview

What is the location of Storly private server?

There is no region published for Storly private server. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. You can reach it at 138.16.153.139:28015.

Storly private server is on which Rust version?

Rust network protocol 2632 and build 160556 on Linux is what Storly private server runs. Joining requires the same protocol on your game, which Steam updates.

Is Storly private server up, and how consistent is its uptime?

No response from Storly private server. It was last seen 18 days 23 hours ago. 0% is its uptime for the last 7 full days, 0 of 168 hours. 13 September 2026 is when Rust Analytics first saw it.

Tags and Rankings

How should you interpret the tags on Storly private server?

These tags are published by Storly private server and read by the game's server browser: gmrust (Game mode): Survival in the standard Rust format; mp20 (Max players): Slot count: 20; ts8 (Group limit): 8 per team: the default setting, unchanged; v2632 (Protocol): Protocol 2632: matching game versions are required to join; cs160556 (Build): Build 160556; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): No region code has been set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Modded listing: the game is changed by plugins or settings. Also in the tags and at the top of this page: current players, queue and world creation time.

Storly private server appears in which of the lists and filters on Rust Analytics?

On Rust Analytics, Storly private server matches these lists: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Connection

What steps do I take to join Storly private server?

Type client.connect 138.16.153.139:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp20,ptrak,$r?,v2632,gmrust,cs160556,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust format.
mp20
Max players Slot count: 20.
ts8
Group limit 8 per team: the default setting, unchanged.
v2632
Protocol Protocol 2632: matching game versions are required to join.
cs160556
Build Build 160556.
ptrak
Networking RakNet, the network layer the game ships with.
$r?
Region code No region code has been set.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded Modded listing: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.