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RUST ANALYTICS
LIVE63,105PLY11,668SRV
QUOTE 138.201.250.71:28015 Online checked 12m ago

[GLDM] PVE/Karuza Vehicles/Custom/RaidableBases/Battlepass/Shop

monthly wipes moddedoxidepve
Players · last
0/ 100
+024h
0% full
7-day avg 0 peak 2
Players · 24 hourshourly average, then now · dashed: 24 hours ago
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 100
0% full
Change · 24h
+0
no reading a day ago
7-day average
0
peak 2
Rank
#7,307
top 33%
Rank · 7d ago
#5,215
2092 places down
Last wipe
12d ago
monthly schedule
Next wipe
22d 21h
Thu 5 Nov, 19:00 UTC FW
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
16
player hours, last seven days
Map
5000
Procedural Map · seed 496957
First seen
13 Sep 2026
^

Players

AveragePeak
00.250.50.75122:0007:0016:0002:0011:0020:00

Hourly average and peak, UTC. Busiest hour of the two days: 1 players.

Server performance

025507510022:0007:0016:0002:0011:0020:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep29 Sep4 Oct8 Oct13 Oct

Top 33% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only
Next wipeThursday 5 November, 19:00 UTCin 22d 21h

The force wipe · high confidence

usual gap
3.3 days
between real wipes
on rhythm
33%
of its recent wipes
wipe-day peak
2
players, last three wipes
crowd held
50%
else halves by day 2

Coming wipes

  1. 22d 21hThu 5 Nov, 19:00 UTCFW

The first 48 hours of its last wipes

Thu 1 OctMon 28 SepSat 26 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 46 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 20:26 UTC FW12d ago 3 – running 0
Mon 28 Sep, 13:57 UTC15d ago 1 held half 3.3 days 0
Sat 26 Sep, 22:33 UTC16d ago 1 – 1.6 days 0
Fri 18 Sep, 15:41 UTC25d ago 1 halved by day 2 8.3 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
11[PvE]Тульский|Русский|Classic+ИвентыEU · groups of 8+ · monthly · 77 on average50/200−14−21.8%
2桃乐丝 PVE - 经济 | 养殖 | 技能 | 钓鱼 | 传奇装EA · groups of 8+ · monthly · 77 on average80/100−2−1.8%
3[US] RustEZ Scourge PvE | Zombies | No Raiding | No KillingNA · groups of 8+ · monthly · 66 on average81/200+1+1.4%
4[US] RustEZ Survival PvE | No Decay | No Raiding | No KillingNA · groups of 8+ · monthly · 64 on average54/200−15−21.9%
5Zombie Land PVE Monthly | Raids | Skills | Custom MapsNA · groups of 14+ · monthly · 62 on average59/100−20−25.5%
6[EU] Salty Zombies PvE #1 | Skills | Raid | Quests | Jetpack | EU · groups of 8+ · monthly · 51 on average61/150−13−17.8%

Quick answers

from the figures on this page

Map and Rules

What settings and rules are in place on [GLDM] PVE/Karuza Vehicles/Custom/RaidableBases/Battlepass/Shop?

The name of [GLDM] PVE/Karuza Vehicles/Custom/RaidableBases/Battlepass/Shop carries no gather rate. Groups can contain a maximum of 8 players, the default for the game. pve is the mode, no combat against other players. Modded is its category in the server browser; plugins or settings modify the game. Plugin count: Oxide. VAC, Valve's anti-cheat, is enabled.

What is the current map on [GLDM] PVE/Karuza Vehicles/Custom/RaidableBases/Battlepass/Shop?

[GLDM] PVE/Karuza Vehicles/Custom/RaidableBases/Battlepass/Shop uses a procedural map of size 5,000 with seed 496957, generated by the game. The map is reproducible from its size and seed; RustMaps shows it from this page.

Activity

What is the rank of [GLDM] PVE/Karuza Vehicles/Custom/RaidableBases/Battlepass/Shop?

For the last seven days, [GLDM] PVE/Karuza Vehicles/Custom/RaidableBases/Battlepass/Shop holds rank #7,307 on player hours, in the top 33% of all ranked servers.

How many players does [GLDM] PVE/Karuza Vehicles/Custom/RaidableBases/Battlepass/Shop have?

0 of 100 slots on [GLDM] PVE/Karuza Vehicles/Custom/RaidableBases/Battlepass/Shop are filled right now. Average players over seven days: 0; peak: 2. Over the last 48 hours, the peak hour was 19:00 UTC, averaging 0 players.

Wipe Cycle

How does [GLDM] PVE/Karuza Vehicles/Custom/RaidableBases/Battlepass/Shop handle wipe day?

Recent wipes at this server drew an average peak of 2 players. On the latest wipe, 46 hours after the wipe, the crowd peaked. Half the peak was held until the next wipe in 50% of its recent wipes. The crowd fell below half by day 2 when it did not hold.

On what cycle does [GLDM] PVE/Karuza Vehicles/Custom/RaidableBases/Battlepass/Shop wipe?

The only wipe at [GLDM] PVE/Karuza Vehicles/Custom/RaidableBases/Battlepass/Shop is the monthly force wipe. On Thursday 5 November at 19:00 UTC comes the force wipe, its next wipe, and every Rust server wipes then. 12 days 1 hours ago the current world was created. A monthly wipe schedule is published in its tags.

Server Details

What is the location of [GLDM] PVE/Karuza Vehicles/Custom/RaidableBases/Battlepass/Shop?

No region is published by [GLDM] PVE/Karuza Vehicles/Custom/RaidableBases/Battlepass/Shop. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. You can reach it at 138.201.250.71:28015.

How is the performance on [GLDM] PVE/Karuza Vehicles/Custom/RaidableBases/Battlepass/Shop?

Average server fps for the last 48 hours is 72; the floor was 50. The entity count reached 158,766, covering buildings, deployables and all else in the world. Up to 6,684 MB of memory was used. What players feel as lag is low fps together with a rising entity count.

[GLDM] PVE/Karuza Vehicles/Custom/RaidableBases/Battlepass/Shop runs which version of Rust?

The build is Rust network protocol 2634 and build 167398 on Windows, running on [GLDM] PVE/Karuza Vehicles/Custom/RaidableBases/Battlepass/Shop. Your game needs the same protocol to get in; Steam takes care of the update.

How reliable is [GLDM] PVE/Karuza Vehicles/Custom/RaidableBases/Battlepass/Shop and is it currently online?

Online at this moment: [GLDM] PVE/Karuza Vehicles/Custom/RaidableBases/Battlepass/Shop. 3 days 22 hours ago is when it last restarted, judging by the uptime it reports. The last 7 full days give 84% uptime, 141 hours on out of 168. First sighting by Rust Analytics: 13 September 2026.

Tags and Rankings

What is the meaning of the tags on [GLDM] PVE/Karuza Vehicles/Custom/RaidableBases/Battlepass/Shop?

These tags are published by [GLDM] PVE/Karuza Vehicles/Custom/RaidableBases/Battlepass/Shop and read by the game's server browser: gmvanilla (Game mode): The vanilla survival ruleset; mp100 (Max players): Slot count: 100; ts8 (Group limit): At the game default, teams hold up to 8; v2634 (Protocol): Your game must run protocol 2634 to connect; cs167398 (Build): Game build: 167398; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): Region code: none set; ^m (Monthly): A single wipe each month, alongside Facepunch's force wipe; ^p (PvE): The world is the danger here, not other players; ^o (Oxide): The plugin framework Oxide (uMod) is in use; ^z (Modded): Modded listing: the game is changed by plugins or settings. Also in the tags and at the top of this page: current players, queue and world creation time.

On Rust Analytics, which lists and filters feature [GLDM] PVE/Karuza Vehicles/Custom/RaidableBases/Battlepass/Shop?

The following Rust Analytics lists feature [GLDM] PVE/Karuza Vehicles/Custom/RaidableBases/Battlepass/Shop: Modded Rust servers and Best Rust PvE servers. These filters bring it up on the server list: Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.

Connection

What steps do I take to join [GLDM] PVE/Karuza Vehicles/Custom/RaidableBases/Battlepass/Shop?

The console route: start Rust, press F1, enter client.connect 138.201.250.71:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2634,^m,^p,gmvanilla,cs167398,ts8,^o^z

Game

gmvanilla
Game mode The vanilla survival ruleset.
mp100
Max players Slot count: 100.
ts8
Group limit At the game default, teams hold up to 8.
v2634
Protocol Your game must run protocol 2634 to connect.
cs167398
Build Game build: 167398.
ptrak
Networking RakNet, the network layer the game ships with.
$r?
Region code Region code: none set.

Wipe schedule

^m
Monthly A single wipe each month, alongside Facepunch's force wipe.

Gameplay

^p
PvE The world is the danger here, not other players.

Mods and access

^o
Oxide The plugin framework Oxide (uMod) is in use.
^z
Modded Modded listing: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.