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RUST ANALYTICS
LIVE67,627PLY11,613SRV
QUOTE 138.84.35.182:28115 Offline checked 15d ago

September 2026 Plugin Compile Staging

moddedoxide
Players · last
0/ 200
n/a24h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 200
0% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#16,909
top 71%
Rank · 7d ago
#15,493
1416 places down
Last wipe
16d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
–
Your Map Name
First seen
28 Sep 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k28 Sep29 Sep1 Oct2 Oct4 Oct5 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1ShockRust | Blue | NoLimitno group limit · 126 on average189/300−7−3.7%
2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10EU · groups of 16+ · weekly · 107 on average189/225+0−0.2%
3МИНИ-КАРТА 2Х | STORM | FPS+ 10.10EU · groups of 8+ · weekly · 90 on average93/100+2+2.6%
4404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 86 on average46/1000−60−56.5%
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 76 on average15/1000−16−51.9%
6404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 72 on average48/700−80−62.6%

Quick answers

from the figures on this page

Map and Rules

How is September 2026 Plugin Compile Staging configured in terms of rules and settings?

No gather rate appears in the name of September 2026 Plugin Compile Staging. Up to 8 players per group, which is the game's default. survival is the mode, gather, build and raid in the standard game. PvP and raiding are enabled. In the server browser it appears under Modded, with plugins or settings that change the game. Oxide plugins are running. The server has VAC, Valve's anti-cheat, switched on.

Player Count

What position does September 2026 Plugin Compile Staging hold in the server rankings?

For the last seven days, September 2026 Plugin Compile Staging holds rank #16,909 on player hours, in the top 71% of all ranked servers.

What is the population on September 2026 Plugin Compile Staging?

At present, September 2026 Plugin Compile Staging is offline; the last sighting was 15 days 13 hours ago.

Wipe Frequency

On what cycle does September 2026 Plugin Compile Staging wipe?

There are too few wipes on record for September 2026 Plugin Compile Staging to reveal its rhythm. The monthly force wipe takes every Rust server. Next: Thursday 5 November at 19:00 UTC. Its world now is 16 days 3 hours old.

Server Overview

What is the server location for September 2026 Plugin Compile Staging?

No region is published by September 2026 Plugin Compile Staging. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. You can reach it at 138.84.35.182:28115.

What Rust version is September 2026 Plugin Compile Staging running?

Rust network protocol 2634 and build 166012 on Linux is what September 2026 Plugin Compile Staging runs. The protocol has to match for you to join, and Steam applies that update.

What is the uptime and reliability of September 2026 Plugin Compile Staging?

No response from September 2026 Plugin Compile Staging. It was last seen 15 days 13 hours ago. 0% is its uptime for the last 7 full days, 0 of 168 hours. 28 September 2026 is when Rust Analytics first saw it.

Tags & Filters

How should you interpret the tags on September 2026 Plugin Compile Staging?

The game's server browser reads gmrust (Game mode): Survival in the standard Rust format; mp200 (Max players): Capacity: 200 slots; ts8 (Group limit): At the game default, teams hold up to 8; v2634 (Protocol): To join, your game needs protocol 2634; cs166012 (Build): Game build: 166012; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): No region code has been set; ^o (Oxide): The plugin framework Oxide (uMod) is in use; ^z (Modded): Modded listing: the game is changed by plugins or settings; rustmaps (Custom tag): A non-standard tag, added by the owner or through a plugin, which September 2026 Plugin Compile Staging publishes. The top of this page and the tags both show its players now, its queue and when its world was made.

On Rust Analytics, which lists and filters feature September 2026 Plugin Compile Staging?

On Rust Analytics, September 2026 Plugin Compile Staging matches these lists: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Connection

What is the process to join September 2026 Plugin Compile Staging?

Type client.connect 138.84.35.182:28115 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp200,ptrak,$r?,v2634,gmrust,cs166012,ts8,^o^z,rustmaps

Game

gmrust
Game mode Survival in the standard Rust format.
mp200
Max players Capacity: 200 slots.
ts8
Group limit At the game default, teams hold up to 8.
v2634
Protocol To join, your game needs protocol 2634.
cs166012
Build Game build: 166012.
ptrak
Networking RakNet, the network layer the game ships with.
$r?
Region code No region code has been set.

Mods and access

^o
Oxide The plugin framework Oxide (uMod) is in use.
^z
Modded Modded listing: the game is changed by plugins or settings.

Other

rustmaps
Custom tag A non-standard tag, added by the owner or through a plugin.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.