Prototype 17 Server
Key statistics
the figures behind the quote- Players now
- 0/ 10 0% full
- Change · 24h
- ▪n/a no reading a day ago
- 7-day average
- 0 peak –
- Rank
- #15,457 top 67%
- Rank · 7d ago
- #15,764 ▲307 places up
- Last wipe
- 21d ago no schedule published
- Next wipe
- – no wipe seen yet
- Group limit
- not published players per team
- Gather rate
- – no rate in the name
- Score
- 0 player hours, last seven days
- Map
- – Procedural Map
- First seen
- 22 Sep 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 67% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | ShockRust | Blue | NoLimitno group limit · 126 on average | 207/300 | ▲+28+15.6% | |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10EU · groups of 16+ · weekly · 107 on average | 193/225 | ▼−17−7.9% | |
| 3 | МИНИ-КАРТА 2Х | STORM | FPS+ 14.10EU · groups of 8+ · weekly · 90 on average | 92/100 | ▲+1+1.1% | |
| 4 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 87 on average | 41/1000 | ▼−82−66.5% | |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 76 on average | 9/1000 | ▼−28−75.6% | |
| 6 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 72 on average | 70/700 | ▼−45−39.0% |
Quick answers
from the figures on this pageMap and Rules
How is Prototype 17 Server configured in terms of rules and settings?
The name of Prototype 17 Server carries no gather rate. No group limit is published. survival is the mode, gather, build and raid in the standard game. PvP and raiding are enabled. The server browser lists it as Modded: plugins or settings change the game. Plugin count: Carbon. The server has VAC, Valve's anti-cheat, switched on.
Which map is played on Prototype 17 Server?
The game generates the procedural map on Prototype 17 Server.
Activity
What position does Prototype 17 Server hold in the server rankings?
In the top 67% of all ranked servers, Prototype 17 Server is #15,457 on player hours over the last seven days.
What is the population on Prototype 17 Server?
Right now, Prototype 17 Server is offline; the last sighting was 21 days 19 hours ago.
Wipe Schedule
How often does Prototype 17 Server wipe?
The record holds too few of Prototype 17 Server's wipes to establish its rhythm. At the monthly force wipe, every Rust server wipes. That happens next on Thursday 5 November at 19:00 UTC. This world has been running for 21 days 21 hours.
Server Details
What is the server location for Prototype 17 Server?
There is no region published for Prototype 17 Server. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. 139.100.245.240:28015 is its address.
Prototype 17 Server runs which version of Rust?
The version in use at Prototype 17 Server: Rust network protocol 2362, on Windows. The protocol has to match for you to join, and Steam applies that update.
How reliable is Prototype 17 Server and is it currently online?
No response from Prototype 17 Server. It was last seen 21 days 19 hours ago. 0% is its uptime for the last 7 full days, 0 of 168 hours. 22 September 2026 is when Rust Analytics first saw it.
Tags & Filters
How should you interpret the tags on Prototype 17 Server?
Published by Prototype 17 Server for the game's server browser to read: gmrust (Game mode): Survival in the standard Rust format; mp10 (Max players): Slot count: 10; v2362 (Protocol): Your game must run protocol 2362 to connect; ptrak (Networking): RakNet, the network layer the game ships with; ^z (Modded): The Modded listing applies: plugins or settings change play; ^y (Carbon): The plugin framework here is Carbon; hil2cpp (Custom tag): A non-standard tag, added by the owner or through a plugin; stok (Custom tag): A non-standard tag, added by the owner or through a plugin. The tags also carry its current players, queue and world creation time; this page shows them at the top.
Prototype 17 Server appears in which of the lists and filters on Rust Analytics?
On Rust Analytics, Prototype 17 Server matches these lists: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y.
Connection
What is the process to join Prototype 17 Server?
The console route: start Rust, press F1, enter client.connect 139.100.245.240:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.
Server tags
what each one meansPublished as mp10,ptrak,v2362,hil2cpp,stok,gmrust,^z,^y
Game
gmrust
mp10
v2362
ptrak
Mods and access
^z
^y
Other
hil2cpp
stok
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.