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RUST ANALYTICS
LIVE33,117PLY11,479SRV
QUOTE 139.144.187.250:8175 Online NA checked 7m ago

NWD Rust | Low Pop | BiWeekly

biweekly wipes vanillaoxide
Players · last
0/ 40
+024h
0% full
7-day avg 0 peak 2
Players · 24 hourshourly average, then now · dashed: 24 hours ago
Launch Rust and join Website

Key statistics

the figures behind the quote
Players now
0/ 40
0% full
Change · 24h
+0
no reading a day ago
7-day average
0
peak 2
Rank
#10,066
top 45% · #1293 in NA
Rank · 7d ago
#5,260
4806 places down
Last wipe
11d ago
biweekly schedule
Next wipe
2d 15h
Sat 17 Oct, 20:04 UTC
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
5
player hours, last seven days
Map
2500
Procedural Map · seed 1477036028
First seen
13 Sep 2026
no hostname published

Players

AveragePeak
0123405:0014:0023:0009:0018:0003:00

Hourly average and peak, UTC.

Server performance

010020030040005:0014:0023:0009:0018:0003:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep5 Oct10 Oct15 Oct

Top 45% of all ranked servers, top 70% in NA. Ranked on player hours over the last seven days.

Wipe schedule

from its schedule tag
Next wipeSaturday 17 October, 20:04 UTCin 2d 15h

Its biweekly schedule tag · low confidence

usual gap
1.6 days
between real wipes
on rhythm
0%
of its recent wipes
wipe-day peak
1
players, last three wipes
crowd held
0%
else halves by day 7

Coming wipes

  1. 2d 15hSat 17 Oct, 20:04 UTC
  2. 16d 15hSat 31 Oct, 20:04 UTC
  3. 21d 14hThu 5 Nov, 19:00 UTCFW
  4. 30d 15hSat 14 Nov, 20:04 UTC
  5. 44d 15hSat 28 Nov, 20:04 UTC

The first 48 hours of its last wipes

Sat 3 OctThu 1 OctMon 21 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 21 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 3 Oct, 20:04 UTC11d ago 2 – running 0
Thu 1 Oct, 18:27 UTC FW13d ago 0 – 2.1 days 0
Mon 21 Sep, 12:13 UTC23d ago 1 halved by day 7 10.3 days 0
Mon 21 Sep, 02:59 UTC24d ago 1 – 0.4 days 1
Sun 20 Sep, 00:05 UTC25d ago 1 – 1.1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rusty Moose |US Biweekly|NA · groups of 12+ · biweekly · 62 on average94/200+17+22.5%
2Rustoria.co - US Medium PremiumNA · groups of 12+ · biweekly · 31 on average45/200+13+39.5%
3Rustopia.gg - US MediumNA · groups of 12+ · biweekly · 30 on average30/200−2−5.3%
4Rustafied.com - US Medium - LargeNA · groups of 16+ · biweekly · 27 on average16/100+8+106.5%
5Reddit.com/r/PlayRust - US BiweeklyNA · groups of 12+ · biweekly · 17 on average12/200+0+0.7%
6Gringers Solo Only | Noob Friendly Oct 1NA · groups of 8+ · biweekly · 11 on average7/100+2+27.3%

Quick answers

from the figures on this page

Map and Rules

How is NWD Rust | Low Pop | BiWeekly configured in terms of rules and settings?

The name of NWD Rust | Low Pop | BiWeekly carries no gather rate. Up to 8 players per group, which is the game's default. It runs survival, gather, build and raid in the standard game. You can fight and raid other players. You will find it under Community in the server browser: it is a community server. Oxide plugins are in use. Vanilla is its own label: no altered rates, kits or rules: the game as Facepunch ships it. VAC, Valve's anti-cheat, is enabled.

Which map is played on NWD Rust | Low Pop | BiWeekly?

The map on NWD Rust | Low Pop | BiWeekly is procedural, size 2,500, with seed 1477036028, and generated by the game. The map is reproducible from its size and seed; RustMaps shows it from this page.

Activity

Where does NWD Rust | Low Pop | BiWeekly sit in the rankings?

On seven-day player hours, NWD Rust | Low Pop | BiWeekly sits at #10,066, in the top 45% across ranked servers and #1,293 in North America.

What is the population on NWD Rust | Low Pop | BiWeekly?

On NWD Rust | Low Pop | BiWeekly, 0 players are in now, out of 40 slots. The seven-day average is 0 players, with a peak of 2.

Wipe Cycle

How does NWD Rust | Low Pop | BiWeekly handle wipe day?

An average of 1 players marked the busiest point of its recent wipes. 21 hours after the latest wipe, the crowd reached its peak. Recent wipes kept the crowd above half the peak until the next wipe 0% of the time. If it did not hold, by day 7 the crowd dropped below half.

How often does NWD Rust | Low Pop | BiWeekly wipe?

The schedule at NWD Rust | Low Pop | BiWeekly cannot be confirmed from the few wipes on record, so the prediction follows its tag. The date of its next wipe is Saturday 17 October at 20:04 UTC. Its world now is 11 days 8 hours old. A fortnightly wipe is published in its tags.

Server Details

What is the server location for NWD Rust | Low Pop | BiWeekly?

With the NA tag, NWD Rust | Low Pop | BiWeekly lists itself in North America. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. 139.144.187.250:8175 is its address.

How is the performance on NWD Rust | Low Pop | BiWeekly?

Average server fps for the last 48 hours is 171; the floor was 67. 32,384 entities is the maximum carried: buildings, deployables and everything else. Memory use peaked at 1,794 MB. A climbing entity count plus low fps is the lag players report.

NWD Rust | Low Pop | BiWeekly runs which version of Rust?

The build is Rust network protocol 2634 and build 167584 on Linux, running on NWD Rust | Low Pop | BiWeekly. Your game needs the same protocol to get in; Steam takes care of the update.

What is the uptime and reliability of NWD Rust | Low Pop | BiWeekly?

Online at this moment: NWD Rust | Low Pop | BiWeekly. The reported uptime puts its last restart at about 18 hours ago. The last 7 full days give 86% uptime, 145 hours on out of 168. The earliest Rust Analytics saw it was 13 September 2026.

Server Tags

How should you interpret the tags on NWD Rust | Low Pop | BiWeekly?

The game's server browser reads gmrust (Game mode): Rust's standard survival mode; mp40 (Max players): Capacity: 40 slots; ts8 (Group limit): At the game default, teams hold up to 8; v2634 (Protocol): Protocol 2634: matching game versions are required to join; cs167584 (Build): Game build: 167584; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): No region code has been set; ^b (Biweekly): Two-week wipe cycle; ^v (Vanilla): No altered rates, kits or rules: the game as Facepunch ships it; ^o (Oxide): Oxide (uMod) provides the plugin framework here; NA (North America): The browser places this server in North America, which NWD Rust | Low Pop | BiWeekly publishes. The tags also carry its current players, queue and world creation time; this page shows them at the top.

On Rust Analytics, which lists and filters feature NWD Rust | Low Pop | BiWeekly?

On Rust Analytics, NWD Rust | Low Pop | BiWeekly matches these lists: Rust community servers, North America Rust servers and Vanilla Rust servers. These filters bring it up on the server list: Region: North America; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Server tag: Biweekly ^b, Vanilla ^v and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.

How to Join

What is the process to join NWD Rust | Low Pop | BiWeekly?

The console route: start Rust, press F1, enter client.connect 139.144.187.250:8175. The page's Launch Rust button opens Rust through Steam and connects you instead. You can reach its website at https://discord.com/invite/T85buStYbt.

Server tags

what each one means

Published as mp40,ptrak,$r?,v2634,^b,^v,NA,gmrust,cs167584,ts8,^o

Game

gmrust
Game mode Rust's standard survival mode.
mp40
Max players Capacity: 40 slots.
ts8
Group limit At the game default, teams hold up to 8.
v2634
Protocol Protocol 2634: matching game versions are required to join.
cs167584
Build Game build: 167584.
ptrak
Networking The standard network layer, RakNet.
$r?
Region code No region code has been set.

Wipe schedule

^b
Biweekly Two-week wipe cycle.

Difficulty

^v
Vanilla No altered rates, kits or rules: the game as Facepunch ships it.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.

Region

NA
North America The browser places this server in North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.