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RUST ANALYTICS
LIVE49,374PLY11,560SRV
QUOTE 139.177.179.60:28015 Online checked 14m ago

Sysctl Rust Server

Players · last
0/ 500
+024h
0% full
7-day avg 0 peak 1
Players · 24 hourshourly average, then now · dashed: 24 hours ago
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 500
0% full
Change · 24h
+0
no reading a day ago
7-day average
0
peak 1
Rank
#15,609
top 70%
Rank · 7d ago
#8,496
7113 places down
Last wipe
11d ago
no schedule published
Next wipe
–
too few wipes seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
–
Procedural Map
First seen
3 Oct 2026
no hostname published

Players

AveragePeak
0123400:0009:0018:0004:0013:0022:00

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k3 Oct5 Oct7 Oct10 Oct12 Oct14 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak
2
players, last three wipes

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 3 Oct, 16:38 UTC11d ago 2 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 399 on average257/300+62+31.9%
2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 337 on average191/250+44+29.7%
3Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 327 on average441/425+35+8.5%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 318 on average171/225+16+10.6%
5Rustoria.co - EU MainEU · groups of 16+ · weekly · 296 on average28/250−2−6.4%
6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 271 on average193/300+60+44.9%

Quick answers

from the figures on this page

Map and Rules

What settings and rules are in place on Sysctl Rust Server?

The name of Sysctl Rust Server carries no gather rate. The default group size of 8 players applies here. It runs survival, gather, build and raid in the standard game. PvP and raiding are enabled. Community is its listing in the server browser. The server has VAC, Valve's anti-cheat, switched off.

What is the current map on Sysctl Rust Server?

The game generates the procedural map on Sysctl Rust Server.

Activity

What is the rank of Sysctl Rust Server?

In the top 70% of all ranked servers, Sysctl Rust Server is #15,609 on player hours over the last seven days.

How many players does Sysctl Rust Server have?

0 of 500 slots on Sysctl Rust Server are filled right now. Average players over seven days: 0; peak: 1.

Wipe Frequency

What happens on wipe day at Sysctl Rust Server?

Recent wipes at this server drew an average peak of 2 players. On the latest wipe, 0 hours after the wipe, the crowd peaked.

On what cycle does Sysctl Rust Server wipe?

There are too few wipes on record for Sysctl Rust Server to reveal its rhythm. The monthly force wipe applies to every Rust server. The next one falls on Thursday 5 November at 19:00 UTC. Its world now is 11 days 6 hours old.

Server Info

What is the location of Sysctl Rust Server?

For Sysctl Rust Server, no region is published. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. 139.177.179.60:28015 is its address.

Sysctl Rust Server is on which Rust version?

Rust network protocol 2634 and build 167781 on Linux is what Sysctl Rust Server runs. Joining requires the same protocol on your game, which Steam updates.

Is Sysctl Rust Server up, and how consistent is its uptime?

Sysctl Rust Server is up. It is taking players now. 7 full days have passed with 100% uptime, 168 of 168 hours. The earliest Rust Analytics saw it was 3 October 2026.

Tags and Rankings

What is the meaning of the tags on Sysctl Rust Server?

The game's server browser reads gmrust (Game mode): Rust's standard survival mode; mp500 (Max players): Slot count: 500; ts8 (Group limit): 8 per team: the default setting, unchanged; v2634 (Protocol): Your game must run protocol 2634 to connect; cs167781 (Build): Game build: 167781; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): The region code is absent, which Sysctl Rust Server publishes. The tags also carry its current players, queue and world creation time; this page shows them at the top.

Where does Sysctl Rust Server show up in Rust Analytics lists and filters?

On Rust Analytics, Sysctl Rust Server matches these lists: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

How to Join

What is the process to join Sysctl Rust Server?

Type client.connect 139.177.179.60:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp500,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Rust's standard survival mode.
mp500
Max players Slot count: 500.
ts8
Group limit 8 per team: the default setting, unchanged.
v2634
Protocol Your game must run protocol 2634 to connect.
cs167781
Build Game build: 167781.
ptrak
Networking The standard network layer, RakNet.
$r?
Region code The region code is absent.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.