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RUST ANALYTICS
LIVE33,516PLY11,452SRV
QUOTE 139.47.41.25:28015 Offline checked 16d ago

Rust Local 2500

Players · last
0/ 5
n/a24h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 5
0% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#16,965
top 72%
Rank · 7d ago
#15,887
1078 places down
Last wipe
18d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
–
Procedural Map
First seen
27 Sep 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k27 Sep28 Sep30 Sep1 Oct3 Oct4 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 408 on average184/200+48+35.0%
2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 357 on average95/200−19−17.0%
3Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 338 on average324/350+56+21.0%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 334 on average105/200+13+14.7%
5Rustoria.co - EU MainEU · groups of 16+ · weekly · 299 on average18/250−5−22.3%
6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 282 on average72/300−26−26.5%

Quick answers

from the figures on this page

Rules & Settings

What settings and rules are in place on Rust Local 2500?

No gather rate is given in the name of Rust Local 2500. Up to 8 players per group, which is the game's default. survival is the mode, gather, build and raid in the standard game. Combat and raiding between players are allowed. Community is its listing in the server browser. VAC is active.

What is the current map on Rust Local 2500?

Rust Local 2500 uses a procedural map, which the game generates.

Activity

What is the rank of Rust Local 2500?

In the top 72% of all ranked servers, Rust Local 2500 is #16,965 on player hours over the last seven days.

How many players does Rust Local 2500 have?

At present, Rust Local 2500 is offline; the last sighting was 16 days 15 hours ago.

Wipe Cycle

When does Rust Local 2500 schedule its wipes?

The record holds too few of Rust Local 2500's wipes to establish its rhythm. At the monthly force wipe, every Rust server wipes. That happens next on Thursday 5 November at 19:00 UTC. Its world now is 18 days 7 hours old.

Server Info

What is the location of Rust Local 2500?

No region is published by Rust Local 2500. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. 139.47.41.25:28015 is its address.

Rust Local 2500 runs which version of Rust?

Rust network protocol 2633 and build 164530 on Windows is what Rust Local 2500 runs. Your game needs the same protocol to get in; Steam takes care of the update.

What is the uptime and reliability of Rust Local 2500?

No response from Rust Local 2500. It was last seen 16 days 15 hours ago. 7 full days have passed with 0% uptime, 0 of 168 hours. 27 September 2026 is when Rust Analytics first saw it.

Tags & Filters

How should you interpret the tags on Rust Local 2500?

The game's server browser reads gmrust (Game mode): Survival in the standard Rust format; mp5 (Max players): It holds 5 slots; ts8 (Group limit): Team size stays at the game default of 8; v2633 (Protocol): To join, your game needs protocol 2633; cs164530 (Build): Build 164530; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): The region code is absent, which Rust Local 2500 publishes. The top of this page and the tags both show its players now, its queue and when its world was made.

Rust Local 2500 appears in which of the lists and filters on Rust Analytics?

These Rust Analytics lists include Rust Local 2500: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Joining the Server

What steps do I take to join Rust Local 2500?

Type client.connect 139.47.41.25:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp5,ptrak,$r?,v2633,gmrust,cs164530,ts8

Game

gmrust
Game mode Survival in the standard Rust format.
mp5
Max players It holds 5 slots.
ts8
Group limit Team size stays at the game default of 8.
v2633
Protocol To join, your game needs protocol 2633.
cs164530
Build Build 164530.
ptrak
Networking Runs on RakNet, Rust's default network layer.
$r?
Region code The region code is absent.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.