Aussie Chill Rust
Key statistics
the figures behind the quote- Players now
- 0/ 40 0% full
- Change · 24h
- ▪n/a no reading a day ago
- 7-day average
- 0 peak –
- Rank
- #15,973 top 70%
- Rank · 7d ago
- #16,897 ▲924 places up
- Last wipe
- 32d ago no schedule published
- Next wipe
- – no wipe seen yet
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 0 player hours, last seven days
- Map
- 2250 Procedural Map · seed 1
- First seen
- 13 Sep 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | Rustoria.co - EU East LongEU · groups of 12+ · monthly · 399 on average | 130/200 | ▼−51−28.3% | |
| 2 | Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 335 on average | 72/200 | ▼−24−25.2% | |
| 3 | Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 324 on average | 399/475 | ▲+92+29.9% | |
| 4 | Rustoria.co - EU LongEU · groups of 14+ · monthly · 317 on average | 92/200 | ▼−13−12.5% | |
| 5 | Rustoria.co - EU MainEU · groups of 16+ · weekly · 296 on average | 17/250 | ▪+0−2.4% | |
| 6 | Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 271 on average | 86/125 | ▲+13+17.4% |
Quick answers
from the figures on this pageMap and Rules
What settings and rules are in place on Aussie Chill Rust?
No gather rate appears in the name of Aussie Chill Rust. Groups can contain a maximum of 8 players, the default for the game. It runs survival, gather, build and raid in the standard game. Combat and raiding between players are allowed. Community is its listing in the server browser. VAC, Valve's anti-cheat, is enabled.
What is the current map on Aussie Chill Rust?
The map on Aussie Chill Rust is procedural, size 2,250, with seed 1, and generated by the game. The map is reproducible from its size and seed; RustMaps shows it from this page.
Population
Where does Aussie Chill Rust sit in the rankings?
For the last seven days, Aussie Chill Rust holds rank #15,973 on player hours, in the top 70% of all ranked servers.
How full is Aussie Chill Rust?
Right now, Aussie Chill Rust is offline; the last sighting was 11 days 22 hours ago.
Wipe Frequency
When does Aussie Chill Rust schedule its wipes?
There are too few wipes on record for Aussie Chill Rust to reveal its rhythm. The monthly force wipe applies to every Rust server. The next one falls on Thursday 5 November at 19:00 UTC. Its world now is 32 days 3 hours old.
Server Overview
What is the server location for Aussie Chill Rust?
For Aussie Chill Rust, no region is published. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. 139.99.142.184:23684 is its address.
What Rust version is Aussie Chill Rust running?
Rust network protocol 2633 and build 165217 on Linux is what Aussie Chill Rust runs. The protocol has to match for you to join, and Steam applies that update.
How reliable is Aussie Chill Rust and is it currently online?
Offline at this moment: Aussie Chill Rust. Last seen 11 days 22 hours ago. 0% is its uptime for the last 7 full days, 0 of 168 hours. The earliest Rust Analytics saw it was 13 September 2026.
Tags and Rankings
How should you interpret the tags on Aussie Chill Rust?
Published by Aussie Chill Rust for the game's server browser to read: gmrust (Game mode): Rust's standard survival mode; mp40 (Max players): Slot count: 40; ts8 (Group limit): Team size stays at the game default of 8; v2633 (Protocol): To join, your game needs protocol 2633; cs165217 (Build): It runs build 165217; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): No region code has been set. The top of this page and the tags both show its players now, its queue and when its world was made.
Aussie Chill Rust appears in which of the lists and filters on Rust Analytics?
On Rust Analytics, Aussie Chill Rust matches these lists: Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How to Join
What steps do I take to join Aussie Chill Rust?
Type client.connect 139.99.142.184:23684 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.
Server tags
what each one meansPublished as mp40,ptrak,$r?,v2633,gmrust,cs165217,ts8
Game
gmrust
mp40
ts8
v2633
cs165217
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.