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RUST ANALYTICS
LIVE34,224PLY11,451SRV
QUOTE 139.99.142.184:23684 Offline checked 11d ago

Aussie Chill Rust

Players · last
0/ 40
n/a24h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 40
0% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#15,973
top 70%
Rank · 7d ago
#16,897
924 places up
Last wipe
32d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
2250
Procedural Map · seed 1
First seen
13 Sep 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep24 Sep28 Sep2 Oct6 Oct10 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 399 on average130/200−51−28.3%
2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 335 on average72/200−24−25.2%
3Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 324 on average399/475+92+29.9%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 317 on average92/200−13−12.5%
5Rustoria.co - EU MainEU · groups of 16+ · weekly · 296 on average17/250+0−2.4%
6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 271 on average86/125+13+17.4%

Quick answers

from the figures on this page

Map and Rules

What settings and rules are in place on Aussie Chill Rust?

No gather rate appears in the name of Aussie Chill Rust. Groups can contain a maximum of 8 players, the default for the game. It runs survival, gather, build and raid in the standard game. Combat and raiding between players are allowed. Community is its listing in the server browser. VAC, Valve's anti-cheat, is enabled.

What is the current map on Aussie Chill Rust?

The map on Aussie Chill Rust is procedural, size 2,250, with seed 1, and generated by the game. The map is reproducible from its size and seed; RustMaps shows it from this page.

Population

Where does Aussie Chill Rust sit in the rankings?

For the last seven days, Aussie Chill Rust holds rank #15,973 on player hours, in the top 70% of all ranked servers.

How full is Aussie Chill Rust?

Right now, Aussie Chill Rust is offline; the last sighting was 11 days 22 hours ago.

Wipe Frequency

When does Aussie Chill Rust schedule its wipes?

There are too few wipes on record for Aussie Chill Rust to reveal its rhythm. The monthly force wipe applies to every Rust server. The next one falls on Thursday 5 November at 19:00 UTC. Its world now is 32 days 3 hours old.

Server Overview

What is the server location for Aussie Chill Rust?

For Aussie Chill Rust, no region is published. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. 139.99.142.184:23684 is its address.

What Rust version is Aussie Chill Rust running?

Rust network protocol 2633 and build 165217 on Linux is what Aussie Chill Rust runs. The protocol has to match for you to join, and Steam applies that update.

How reliable is Aussie Chill Rust and is it currently online?

Offline at this moment: Aussie Chill Rust. Last seen 11 days 22 hours ago. 0% is its uptime for the last 7 full days, 0 of 168 hours. The earliest Rust Analytics saw it was 13 September 2026.

Tags and Rankings

How should you interpret the tags on Aussie Chill Rust?

Published by Aussie Chill Rust for the game's server browser to read: gmrust (Game mode): Rust's standard survival mode; mp40 (Max players): Slot count: 40; ts8 (Group limit): Team size stays at the game default of 8; v2633 (Protocol): To join, your game needs protocol 2633; cs165217 (Build): It runs build 165217; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): No region code has been set. The top of this page and the tags both show its players now, its queue and when its world was made.

Aussie Chill Rust appears in which of the lists and filters on Rust Analytics?

On Rust Analytics, Aussie Chill Rust matches these lists: Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How to Join

What steps do I take to join Aussie Chill Rust?

Type client.connect 139.99.142.184:23684 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp40,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode Rust's standard survival mode.
mp40
Max players Slot count: 40.
ts8
Group limit Team size stays at the game default of 8.
v2633
Protocol To join, your game needs protocol 2633.
cs165217
Build It runs build 165217.
ptrak
Networking The standard network layer, RakNet.
$r?
Region code No region code has been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.