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RUST ANALYTICS
LIVE96,604PLY11,672SRV
QUOTE 139.99.22.15:28716 Offline checked 12d ago

[TW][PvE] PreuBen - Build Survive

moddedoxidepve
Players · last
0/ 64
n/a24h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join Website

Key statistics

the figures behind the quote
Players now
0/ 64
0% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#16,000
top 70%
Rank · 7d ago
#16,835
835 places up
Last wipe
13d ago
no schedule published
Next wipe
–
too few wipes seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
1000
Procedural Map · seed 2
First seen
2 Oct 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 2 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k2 Oct4 Oct5 Oct7 Oct8 Oct10 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak
0
players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 14:24 UTC13d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1抗日那几年2.0重制中,敬请期待!EA · groups of 8+ · 3 on average5/100+0+11.1%
2[B2]PVE|先行服-成长装备-爬塔-死亡不掉-新手养老EA · groups of 8+ · 3 on average1/100−1−53.8%
3|PvE| RUSTTRAVKA [Zombie|SkillsRPG|RaidBases|Events|Loot+]groups of 10+ · monthly · 30 on average44/200+9+27.2%
4BroinRust [PVE CLASSIC EU/EA]EU · groups of 8+ · monthly · 8 on average8/200−4−31.4%
5CZ/SK PVE!! No raid_No kill :-) RUSTUJgroups of 8+ · 6 on average9/30+1+13.7%
6CZ/EU Farming Industry PVEEU · groups of 8+ · monthly · 5 on average5/50−2−32.6%

Quick answers

from the figures on this page

Server Rules

How is [TW][PvE] PreuBen - Build Survive configured in terms of rules and settings?

No gather rate appears in the name of [TW][PvE] PreuBen - Build Survive. Groups can contain a maximum of 8 players, the default for the game. It runs pve, player-versus-player combat is absent. The server browser lists it as Modded: plugins or settings change the game. Plugin count: Oxide. VAC, Valve's anti-cheat, is disabled.

Which map is played on [TW][PvE] PreuBen - Build Survive?

A procedural map of size 1,000 with seed 2 runs on [TW][PvE] PreuBen - Build Survive, created by the game. Because size and seed determine the map, RustMaps offers a view of it from this page.

Population

What is the rank of [TW][PvE] PreuBen - Build Survive?

In the top 70% of all ranked servers, [TW][PvE] PreuBen - Build Survive is #16,000 on player hours over the last seven days.

What is the population on [TW][PvE] PreuBen - Build Survive?

At present, [TW][PvE] PreuBen - Build Survive is offline; the last sighting was 12 days 3 hours ago.

Wipe Schedule

What happens on wipe day at [TW][PvE] PreuBen - Build Survive?

An average of 0 players marked the busiest point of its recent wipes. 0 hours after the latest wipe, the crowd reached its peak.

How often does [TW][PvE] PreuBen - Build Survive wipe?

The record holds too few of [TW][PvE] PreuBen - Build Survive's wipes to establish its rhythm. At the monthly force wipe, every Rust server wipes. That happens next on Thursday 5 November at 19:00 UTC. Its world now is 13 days 2 hours old.

Server Info

Where can [TW][PvE] PreuBen - Build Survive be found?

No region tag is published by [TW][PvE] PreuBen - Build Survive, though its name points to Asia. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. 139.99.22.15:28716 is its address.

[TW][PvE] PreuBen - Build Survive is on which Rust version?

The version in use at [TW][PvE] PreuBen - Build Survive: Rust network protocol 2634 and build 166586, on Linux. Joining requires the same protocol on your game, which Steam updates.

What is the uptime and reliability of [TW][PvE] PreuBen - Build Survive?

No response from [TW][PvE] PreuBen - Build Survive. It was last seen 12 days 3 hours ago. The last 7 full days give 0% uptime, 0 hours on out of 168. 2 October 2026 is when Rust Analytics first saw it.

Server Tags

How should you interpret the tags on [TW][PvE] PreuBen - Build Survive?

These tags are published by [TW][PvE] PreuBen - Build Survive and read by the game's server browser: gmrust (Game mode): Rust's standard survival mode; mp64 (Max players): Capacity: 64 slots; ts8 (Group limit): At the game default, teams hold up to 8; v2634 (Protocol): Your game must run protocol 2634 to connect; cs166586 (Build): It runs build 166586; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): Region code: none set; ^p (PvE): The world is the danger here, not other players; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The Modded listing applies: plugins or settings change play. Also in the tags and at the top of this page: current players, queue and world creation time.

On Rust Analytics, which lists and filters feature [TW][PvE] PreuBen - Build Survive?

These Rust Analytics lists include [TW][PvE] PreuBen - Build Survive: Modded Rust servers, Rust build and creative servers and Best Rust PvE servers. It appears under these filters on the server list: Region: Asia; Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

How to Join

How can I connect to [TW][PvE] PreuBen - Build Survive?

Type client.connect 139.99.22.15:28716 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you. For more information, go to https://discord.com/invite/Preuben.

Server tags

what each one means

Published as mp64,ptrak,$r?,v2634,^p,gmrust,cs166586,ts8,^o^z

Game

gmrust
Game mode Rust's standard survival mode.
mp64
Max players Capacity: 64 slots.
ts8
Group limit At the game default, teams hold up to 8.
v2634
Protocol Your game must run protocol 2634 to connect.
cs166586
Build It runs build 166586.
ptrak
Networking Runs on RakNet, Rust's default network layer.
$r?
Region code Region code: none set.

Gameplay

^p
PvE The world is the danger here, not other players.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded The Modded listing applies: plugins or settings change play.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.