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RUST ANALYTICS
LIVE58,894PLY11,638SRV
QUOTE 185.207.214.251:35300 Online checked 10m ago

|PvE| RUSTTRAVKA [Zombie|SkillsRPG|RaidBases|Events|Loot+]

monthly wipes moddedoxidepve
Players · last
17/ 200
−2−10.9%24h
8% full
Day range 6 44
7-day avg 31 peak 76
Players · 24 hourshourly average, then now · dashed: 24 hours ago
Launch Rust and join Website

Key statistics

the figures behind the quote
Players now
17/ 200
8% full
Change · 24h
−2
−10.9% from 19
7-day average
31
peak 76
Rank
#598
top 3%
Rank · 7d ago
#562
36 places down
Last wipe
13d ago
monthly schedule
Next wipe
21d 21h
Thu 5 Nov, 19:00 UTC FW
Group limit
10 max
players per team
Gather rate
–
no rate in the name
Score
5,109
player hours, last seven days
Map
4500
Custom Map · seed 1768819639
First seen
13 Sep 2026
no hostname published

Players

AveragePeak
02040608022:0007:0016:0002:0011:0020:00

Hourly average and peak, UTC. Busiest hour of the two days: 52 players.

Server performance

02040608022:0007:0016:0002:0011:0020:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
120040060080020 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 3% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only
Next wipeThursday 5 November, 19:00 UTCin 21d 21h

The force wipe · high confidence

wipe-day peak
85
players, last three wipes

Coming wipes

  1. 21d 21hThu 5 Nov, 19:00 UTCFW

The first 48 hours of its last wipes

0255075100+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 85, 45 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 19:16 UTC FW13d ago 85 – running 16

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1BroinRust [PVE CLASSIC EU/EA]EU · groups of 8+ · monthly · 8 on average7/200+5+250.0%
2CZ/EU Farming Industry PVEEU · groups of 8+ · monthly · 5 on average7/50+3+58.5%
3BRUTAL RUST | PVE | ZOMBIES-EVENTS-BUILDING | MONTHLYgroups of 10+ · monthly · 5 on average6/100+3+73.7%
4Fury Rust #1 [PVE|RB|NPC|EVENTS|BUILD|CHILL]EU · groups of 10+ · monthly · 3 on average1/100−1−58.6%
5Хомка RU PvEEU · groups of 8+ · monthly · 3 on average0/100−2−100.0%
6Good Times Custom Maps Server I (PVE-Build)NA · groups of 8+ · monthly · 2 on average2/50−1−40.0%

Quick answers

from the figures on this page

Map and Rules

How is |PvE| RUSTTRAVKA [Zombie|SkillsRPG|RaidBases|Events|Loot+] configured in terms of rules and settings?

No gather rate appears in the name of |PvE| RUSTTRAVKA [Zombie|SkillsRPG|RaidBases|Events|Loot+]. The maximum group size is 10 players. build & creative is the mode, no gathering: sandbox building only. The server browser lists it as Modded: plugins or settings change the game. Plugin count: Oxide. VAC, Valve's anti-cheat, is enabled.

What is the current map on |PvE| RUSTTRAVKA [Zombie|SkillsRPG|RaidBases|Events|Loot+]?

The map on |PvE| RUSTTRAVKA [Zombie|SkillsRPG|RaidBases|Events|Loot+] is procedural, size 4,500, with seed 1768819639, and generated by the game. You can see the map on RustMaps from this page, as the same size and seed give the same map. Its current map goes by Custom Map.

Activity

What position does |PvE| RUSTTRAVKA [Zombie|SkillsRPG|RaidBases|Events|Loot+] hold in the server rankings?

In the top 3% of all ranked servers, |PvE| RUSTTRAVKA [Zombie|SkillsRPG|RaidBases|Events|Loot+] is #598 on player hours over the last seven days.

How full is |PvE| RUSTTRAVKA [Zombie|SkillsRPG|RaidBases|Events|Loot+]?

17 of 200 slots on |PvE| RUSTTRAVKA [Zombie|SkillsRPG|RaidBases|Events|Loot+] are filled right now. The mean over the last seven days is 31 players, reaching 76 at its highest. The busiest hour in the last 48 hours was 16:00 UTC, with an average of 50 players.

Wipe Frequency

What happens on wipe day at |PvE| RUSTTRAVKA [Zombie|SkillsRPG|RaidBases|Events|Loot+]?

The average peak across its recent wipes is 85 players. On the latest wipe, 45 hours after the wipe, the crowd peaked.

When does |PvE| RUSTTRAVKA [Zombie|SkillsRPG|RaidBases|Events|Loot+] schedule its wipes?

The only wipe at |PvE| RUSTTRAVKA [Zombie|SkillsRPG|RaidBases|Events|Loot+] is the monthly force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes at that time. Its world now is 13 days 2 hours old. A monthly wipe schedule is published in its tags.

Server Info

What is the location of |PvE| RUSTTRAVKA [Zombie|SkillsRPG|RaidBases|Events|Loot+]?

For |PvE| RUSTTRAVKA [Zombie|SkillsRPG|RaidBases|Events|Loot+], no region is published. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. 185.207.214.251:35300 is its address.

How is the performance on |PvE| RUSTTRAVKA [Zombie|SkillsRPG|RaidBases|Events|Loot+]?

Server fps over the last 48 hours: 37 on average, 21 at the lowest. At its peak it held 298,774 entities: buildings, deployables and the rest of the world. Memory use peaked at 7,738 MB. A climbing entity count plus low fps is the lag players report.

|PvE| RUSTTRAVKA [Zombie|SkillsRPG|RaidBases|Events|Loot+] runs which version of Rust?

The version in use at |PvE| RUSTTRAVKA [Zombie|SkillsRPG|RaidBases|Events|Loot+]: Rust network protocol 2634 and build 167781, on Windows. Joining requires the same protocol on your game, which Steam updates.

What is the uptime and reliability of |PvE| RUSTTRAVKA [Zombie|SkillsRPG|RaidBases|Events|Loot+]?

Online at this moment: |PvE| RUSTTRAVKA [Zombie|SkillsRPG|RaidBases|Events|Loot+]. The reported uptime puts its last restart at about 17 hours ago. The last 7 full days give 100% uptime, 168 hours on out of 168. First sighting by Rust Analytics: 13 September 2026.

Tags and Rankings

How should you interpret the tags on |PvE| RUSTTRAVKA [Zombie|SkillsRPG|RaidBases|Events|Loot+]?

Published by |PvE| RUSTTRAVKA [Zombie|SkillsRPG|RaidBases|Events|Loot+] for the game's server browser to read: gmvanilla (Game mode): The vanilla survival ruleset; mp200 (Max players): Slot count: 200; ts10 (Group limit): 10 is the maximum team size; v2634 (Protocol): Your game must run protocol 2634 to connect; cs167781 (Build): Build 167781; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): No region code has been set; ^m (Monthly): Facepunch's force wipe sets the schedule: one wipe a month; ^k (Build server): Design and test bases here; ^p (PvE): No fighting between players: the world is the threat; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Modded listing: the game is changed by plugins or settings. The tags also carry its current players, queue and world creation time; this page shows them at the top.

On Rust Analytics, which lists and filters feature |PvE| RUSTTRAVKA [Zombie|SkillsRPG|RaidBases|Events|Loot+]?

The following Rust Analytics lists feature |PvE| RUSTTRAVKA [Zombie|SkillsRPG|RaidBases|Events|Loot+]: Modded Rust servers, Rust build and creative servers, Best Rust PvE servers and Rust zombie servers. It appears under these filters on the server list: Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Build server ^k, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks; Players now: At least 10; Average players: 25+ on average.

Connection

What is the process to join |PvE| RUSTTRAVKA [Zombie|SkillsRPG|RaidBases|Events|Loot+]?

The console route: start Rust, press F1, enter client.connect 185.207.214.251:35300. The page's Launch Rust button opens Rust through Steam and connects you instead. You can reach its website at https://rusttravka.ru/cookies.html?backurl=http://rusttravka.ru/?try=3.

Server tags

what each one means

Published as mp200,ptrak,$r?,v2634,^m,^k,^p,gmvanilla,cs167781,ts10,^o^z

Game

gmvanilla
Game mode The vanilla survival ruleset.
mp200
Max players Slot count: 200.
ts10
Group limit 10 is the maximum team size.
v2634
Protocol Your game must run protocol 2634 to connect.
cs167781
Build Build 167781.
ptrak
Networking The standard network layer, RakNet.
$r?
Region code No region code has been set.

Wipe schedule

^m
Monthly Facepunch's force wipe sets the schedule: one wipe a month.

Gameplay

^k
Build server Design and test bases here.
^p
PvE No fighting between players: the world is the threat.

Mods and access

^o
Oxide The plugin framework here is Oxide (uMod).
^z
Modded Modded listing: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.