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RUST ANALYTICS
LIVE41,879PLY11,465SRV
QUOTE 139.99.22.23:29588 Online checked 11m ago

[ SEA ] IronHaven Titan | Vanila | Solo/Duo /Tri/Quad | PVP | E

weekly wipes vanillamoddedoxide
Players · last
2/ 40
+224h
5% full
Day range 0 3
7-day avg 1 peak 3
Players · 24 hourshourly average, then now · dashed: 24 hours ago
Launch Rust and join

Key statistics

the figures behind the quote
Players now
2/ 40
5% full
Change · 24h
+2
no reading a day ago
7-day average
1
peak 3
Rank
#7,664
top 34%
Rank · 7d ago
–
not ranked a week ago
Last wipe
18h ago
weekly schedule
Next wipe
–
too few wipes seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
14
player hours, last seven days
Map
3600
Procedural Map · seed 1704662984
First seen
13 Oct 2026
no hostname published

Players

AveragePeakWipe
0123414:0017:0021:0000:0004:0007:00Wiped Tue 13 Oct, 14:21 UTCWIPE

Hourly average and peak, UTC. Busiest hour of the two days: 3 players.

Server performance

Server fpsWipe
010020030040014:0017:0021:0000:0004:0007:00Wiped Tue 13 Oct, 14:21 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 13 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k13 Oct14 Oct

Top 34% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 13 Oct, 14:38 UTC18h ago – – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1『芬达』100000倍/10.14/枪战/蓝图全解/萌新/建造EA · groups of 20+ · weekly · 30 on average40/100+7+20.6%
2【蛋壳】10倍|10.9档|爆枪|礼包|新手推荐EA · groups of 8+ · weekly · 26 on average33/200−2−5.5%
3〈红牛〉 五倍6人服/10.8号18:00新开 |新手入门|爆EA · groups of 30+ · weekly · 4 on average1/200−1−37.5%
4[Uz/Ru/Kz] #1 UzRust - ModdedEA · groups of 8+ · weekly · 1 on average0/100−3−100.0%
5【独来独往】10.13新档|3倍|独狼Solo|秒造|拾取EA · groups of 8+ · weekly · 1 on average0/200−3−100.0%
6Rustoria.co - SEA MainEA · groups of 16+ · weekly · 144 on average26/200−26−49.6%

Quick answers

from the figures on this page

Rules & Settings

How is [ SEA ] IronHaven Titan | Vanila | Solo/Duo /Tri/Quad | PVP | E configured in terms of rules and settings?

The name of [ SEA ] IronHaven Titan | Vanila | Solo/Duo /Tri/Quad | PVP | E carries no gather rate. Groups can contain a maximum of 8 players, the default for the game. survival is the mode, gather, build and raid in the standard game. PvP and raiding are enabled. Modded is its category in the server browser; plugins or settings modify the game. Plugin count: Oxide. It uses the term vanilla for itself: rust as Facepunch ships it: rates, kits and rules unchanged. VAC, Valve's anti-cheat, is enabled.

Which map is played on [ SEA ] IronHaven Titan | Vanila | Solo/Duo /Tri/Quad | PVP | E?

[ SEA ] IronHaven Titan | Vanila | Solo/Duo /Tri/Quad | PVP | E uses a procedural map of size 3,600 with seed 1704662984, generated by the game. Because size and seed determine the map, RustMaps offers a view of it from this page.

Activity

Where does [ SEA ] IronHaven Titan | Vanila | Solo/Duo /Tri/Quad | PVP | E sit in the rankings?

For the last seven days, [ SEA ] IronHaven Titan | Vanila | Solo/Duo /Tri/Quad | PVP | E holds rank #7,664 on player hours, in the top 34% of all ranked servers.

How many players does [ SEA ] IronHaven Titan | Vanila | Solo/Duo /Tri/Quad | PVP | E have?

2 of 40 slots on [ SEA ] IronHaven Titan | Vanila | Solo/Duo /Tri/Quad | PVP | E are filled right now. Average players over seven days: 1; peak: 3. At 07:00 UTC in the last 48 hours, it averaged 2 players, the busiest hour.

Wipe Schedule

On what cycle does [ SEA ] IronHaven Titan | Vanila | Solo/Duo /Tri/Quad | PVP | E wipe?

No rhythm can be told for [ SEA ] IronHaven Titan | Vanila | Solo/Duo /Tri/Quad | PVP | E yet: too few of its wipes are on record. The monthly force wipe takes every Rust server. Next: Thursday 5 November at 19:00 UTC. 18 hours ago the current world was created. Weekly wipes are what its tags advertise.

Server Overview

What is the location of [ SEA ] IronHaven Titan | Vanila | Solo/Duo /Tri/Quad | PVP | E?

Its name points to Asia, but [ SEA ] IronHaven Titan | Vanila | Solo/Duo /Tri/Quad | PVP | E publishes no region tag. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. 139.99.22.23:29588 is its address.

Is [ SEA ] IronHaven Titan | Vanila | Solo/Duo /Tri/Quad | PVP | E performing well?

The last 48 hours average 212 server fps, the low being 176. The entity count reached 73,614, covering buildings, deployables and all else in the world. Up to 3,490 MB of memory was used. What players feel as lag is low fps together with a rising entity count.

[ SEA ] IronHaven Titan | Vanila | Solo/Duo /Tri/Quad | PVP | E is on which Rust version?

The version in use at [ SEA ] IronHaven Titan | Vanila | Solo/Duo /Tri/Quad | PVP | E: Rust network protocol 2634 and build 167781, on Linux. Joining requires the same protocol on your game, which Steam updates.

Is [ SEA ] IronHaven Titan | Vanila | Solo/Duo /Tri/Quad | PVP | E up, and how consistent is its uptime?

Online at this moment: [ SEA ] IronHaven Titan | Vanila | Solo/Duo /Tri/Quad | PVP | E. The reported uptime puts its last restart at about 4 hours ago. 13 October 2026 is when Rust Analytics first saw it.

Tags and Rankings

How should you interpret the tags on [ SEA ] IronHaven Titan | Vanila | Solo/Duo /Tri/Quad | PVP | E?

Published by [ SEA ] IronHaven Titan | Vanila | Solo/Duo /Tri/Quad | PVP | E for the game's server browser to read: gmrust (Game mode): Survival in the standard Rust format; mp40 (Max players): Capacity: 40 slots; ts8 (Group limit): 8 per team: the default setting, unchanged; v2634 (Protocol): To join, your game needs protocol 2634; cs167781 (Build): Game build: 167781; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): The region code is absent; ^w (Weekly): The wipe cycle runs weekly; ^v (Vanilla): Rust as Facepunch ships it: rates, kits and rules unchanged; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Modded listing: the game is changed by plugins or settings. The tags also carry its current players, queue and world creation time; this page shows them at the top.

On Rust Analytics, which lists and filters feature [ SEA ] IronHaven Titan | Vanila | Solo/Duo /Tri/Quad | PVP | E?

These Rust Analytics lists include [ SEA ] IronHaven Titan | Vanila | Solo/Duo /Tri/Quad | PVP | E: Modded Rust servers. These filters bring it up on the server list: Region: Asia; Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 24 hours.

How to Join

What is the process to join [ SEA ] IronHaven Titan | Vanila | Solo/Duo /Tri/Quad | PVP | E?

Type client.connect 139.99.22.23:29588 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp40,ptrak,$r?,v2634,^w,^v,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust format.
mp40
Max players Capacity: 40 slots.
ts8
Group limit 8 per team: the default setting, unchanged.
v2634
Protocol To join, your game needs protocol 2634.
cs167781
Build Game build: 167781.
ptrak
Networking Runs on RakNet, Rust's default network layer.
$r?
Region code The region code is absent.

Wipe schedule

^w
Weekly The wipe cycle runs weekly.

Difficulty

^v
Vanilla Rust as Facepunch ships it: rates, kits and rules unchanged.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded Modded listing: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.