LocalServer
Key statistics
the figures behind the quote- Players now
- 1/ 500 0% full
- Change · 24h
- ▪n/a no reading a day ago
- 7-day average
- 0 peak –
- Rank
- #13,849 top 61%
- Rank · 7d ago
- #6,433 ▼7416 places down
- Last wipe
- 12d ago no schedule published
- Next wipe
- – no wipe seen yet
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 1 player hours, last seven days
- Map
- – Procedural Map
- First seen
- 2 Oct 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | Rustoria.co - EU East LongEU · groups of 12+ · monthly · 398 on average | 303/375 | ▲+81+36.5% | |
| 2 | Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 337 on average | 261/300 | ▲+55+26.6% | |
| 3 | Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 329 on average | 364/375 | ▼−1−0.2% | |
| 4 | Rustoria.co - EU LongEU · groups of 14+ · monthly · 319 on average | 251/300 | ▲+63+33.3% | |
| 5 | Rustoria.co - EU MainEU · groups of 16+ · weekly · 296 on average | 31/250 | ▼−3−9.9% | |
| 6 | Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 271 on average | 255/400 | ▲+89+53.8% |
Quick answers
from the figures on this pageRules & Settings
What settings and rules are in place on LocalServer?
The name of LocalServer carries no gather rate. Up to 8 players per group, which is the game's default. survival is the mode, gather, build and raid in the standard game. You can fight and raid other players. The server browser lists it under Community, as a community server. The server has VAC, Valve's anti-cheat, switched on.
What is the current map on LocalServer?
The game generates the procedural map on LocalServer.
Activity
What is the rank of LocalServer?
In the top 61% of all ranked servers, LocalServer is #13,849 on player hours over the last seven days.
How many players does LocalServer have?
At present, LocalServer is offline; the last sighting was 10 days 9 hours ago.
Wipe Frequency
On what cycle does LocalServer wipe?
The record holds too few of LocalServer's wipes to establish its rhythm. At the monthly force wipe, every Rust server wipes. That happens next on Thursday 5 November at 19:00 UTC. Its world now is 12 days 10 hours old.
Server Info
Where can LocalServer be found?
There is no region published for LocalServer. Rust Analytics reports the location a server claims, not the machine's actual location. You can reach it at 14.12.117.192:28015.
LocalServer runs which version of Rust?
Rust network protocol 2634 and build 166652 on Windows is what LocalServer runs. Your game needs the same protocol to get in; Steam takes care of the update.
Is LocalServer up, and how consistent is its uptime?
LocalServer is down. The last time we saw it was 10 days 9 hours ago. 7 full days have passed with 0% uptime, 0 of 168 hours. The earliest Rust Analytics saw it was 2 October 2026.
Tags & Filters
How should you interpret the tags on LocalServer?
Published by LocalServer for the game's server browser to read: gmrust (Game mode): Survival in the standard Rust format; mp500 (Max players): Capacity: 500 slots; ts8 (Group limit): 8 per team: the default setting, unchanged; v2634 (Protocol): To join, your game needs protocol 2634; cs166652 (Build): It runs build 166652; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): No region code has been set. Also in the tags and at the top of this page: current players, queue and world creation time.
LocalServer appears in which of the lists and filters on Rust Analytics?
These Rust Analytics lists include LocalServer: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Joining the Server
What steps do I take to join LocalServer?
Type client.connect 14.12.117.192:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.
Server tags
what each one meansPublished as mp500,ptrak,$r?,v2634,gmrust,cs166652,ts8
Game
gmrust
mp500
ts8
v2634
cs166652
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.