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RUST ANALYTICS
LIVE34,823PLY11,464SRV
QUOTE 14.8.106.192:28015 Offline checked 25d ago

Steve's Server

Players · last
0/ 1
n/a24h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 1
0% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#15,391
no region published
Rank · 7d ago
–
not ranked a week ago
Last wipe
91d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
–
Procedural Map
First seen
18 Sep 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep23 Sep24 Sep25 Sep

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 408 on average171/200+5+2.9%
2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 357 on average99/200+0+0.4%
3Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 339 on average352/400+61+20.8%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 335 on average97/200+6+6.0%
5Rustoria.co - EU MainEU · groups of 16+ · weekly · 299 on average17/250−9−34.2%
6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 282 on average93/125+20+28.2%

Quick answers

from the figures on this page

Rules & Settings

How is Steve's Server configured in terms of rules and settings?

The name of Steve's Server carries no gather rate. The default group size of 8 players applies here. survival is the mode, gather, build and raid in the standard game. PvP and raiding are enabled. Community is its listing in the server browser. VAC, Valve's anti-cheat, is enabled.

What is the current map on Steve's Server?

The game generates the procedural map on Steve's Server.

Player Count

What position does Steve's Server hold in the server rankings?

For the last seven days, Steve's Server holds rank #15,391 on player hours, in the top – of all ranked servers.

How full is Steve's Server?

Right now, Steve's Server is offline; the last sighting was 25 days 12 hours ago.

Wipe Cycle

When does Steve's Server schedule its wipes?

No rhythm can be told for Steve's Server yet: too few of its wipes are on record. The monthly force wipe applies to every Rust server. The next one falls on Thursday 5 November at 19:00 UTC. This world has been running for 91 days 14 hours.

Server Details

What is the location of Steve's Server?

There is no region published for Steve's Server. Rust Analytics reports the location a server claims, not the machine's actual location. 14.8.106.192:28015 is its address.

Steve's Server is on which Rust version?

The build is Rust network protocol 2631 and build 157753 on Windows, running on Steve's Server. Your game needs the same protocol to get in; Steam takes care of the update.

How reliable is Steve's Server and is it currently online?

Offline at this moment: Steve's Server. Last seen 25 days 12 hours ago. 0% is its uptime for the last 7 full days, 0 of 168 hours. 18 September 2026 is when Rust Analytics first saw it.

Tags and Rankings

How should you interpret the tags on Steve's Server?

The game's server browser reads gmrust (Game mode): Rust's standard survival mode; mp1 (Max players): It holds 1 slots; ts8 (Group limit): Team size stays at the game default of 8; v2631 (Protocol): Your game must run protocol 2631 to connect; cs157753 (Build): Game build: 157753; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): The region code is absent, which Steve's Server publishes. The top of this page and the tags both show its players now, its queue and when its world was made.

On Rust Analytics, which lists and filters feature Steve's Server?

The following Rust Analytics lists feature Steve's Server: Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How to Join

What is the process to join Steve's Server?

Type client.connect 14.8.106.192:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp1,ptrak,$r?,v2631,gmrust,cs157753,ts8

Game

gmrust
Game mode Rust's standard survival mode.
mp1
Max players It holds 1 slots.
ts8
Group limit Team size stays at the game default of 8.
v2631
Protocol Your game must run protocol 2631 to connect.
cs157753
Build Game build: 157753.
ptrak
Networking The standard network layer, RakNet.
$r?
Region code The region code is absent.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.