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RUST ANALYTICS
LIVE55,665PLY11,609SRV
QUOTE 140.177.102.88:28015 Online checked 11m ago

Happy & Cole's Rust Server

Players · last
0/ 10
+024h
0% full
7-day avg 0 peak 1
Players · 24 hourshourly average, then now · dashed: 24 hours ago
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 10
0% full
Change · 24h
+0
no reading a day ago
7-day average
0
peak 1
Rank
#11,617
top 52%
Rank · 7d ago
–
not ranked a week ago
Last wipe
2d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
3
player hours, last seven days
Map
–
Procedural Map
First seen
12 Oct 2026
no hostname published

Players

AveragePeak
00.250.50.75123:0006:0013:0019:0002:0020:00

Hourly average and peak, UTC. Busiest hour of the two days: 1 players.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k12 Oct13 Oct14 Oct

Top 52% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 399 on average297/375+75+33.8%
2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 337 on average246/300+40+19.3%
3Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 328 on average379/375+14+3.9%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 318 on average239/300+51+27.0%
5Rustoria.co - EU MainEU · groups of 16+ · weekly · 296 on average29/250−5−15.7%
6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 271 on average250/400+84+50.8%

Quick answers

from the figures on this page

Rules & Settings

What settings and rules are in place on Happy & Cole's Rust Server?

No gather rate appears in the name of Happy & Cole's Rust Server. The default group size of 8 players applies here. survival is the mode, gather, build and raid in the standard game. PvP and raiding are enabled. You will find it under Community in the server browser: it is a community server. VAC is active.

Which map is played on Happy & Cole's Rust Server?

A procedural map runs on Happy & Cole's Rust Server, created by the game.

Population

What position does Happy & Cole's Rust Server hold in the server rankings?

For the last seven days, Happy & Cole's Rust Server holds rank #11,617 on player hours, in the top 52% of all ranked servers.

What is the population on Happy & Cole's Rust Server?

On Happy & Cole's Rust Server, 0 players are in now, out of 10 slots. The seven-day average is 0 players, with a peak of 1. The busiest hour in the last 48 hours was 23:00 UTC, with an average of 1 players.

Wipe Frequency

On what cycle does Happy & Cole's Rust Server wipe?

There are too few wipes on record for Happy & Cole's Rust Server to reveal its rhythm. The monthly force wipe takes every Rust server. Next: Thursday 5 November at 19:00 UTC. Its world now is 2 days 1 hours old.

Server Overview

What is the location of Happy & Cole's Rust Server?

There is no region published for Happy & Cole's Rust Server. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. You can reach it at 140.177.102.88:28015.

Happy & Cole's Rust Server is on which Rust version?

The version in use at Happy & Cole's Rust Server: Rust network protocol 2634 and build 167584, on Linux. Your game needs the same protocol to get in; Steam takes care of the update.

How reliable is Happy & Cole's Rust Server and is it currently online?

The server is live: Happy & Cole's Rust Server is online. For the last 1 full day, 24 of 24 hours were live. That is 100% uptime. 12 October 2026 is when Rust Analytics first saw it.

Tags & Filters

How should you interpret the tags on Happy & Cole's Rust Server?

The game's server browser reads gmrust (Game mode): Survival in the standard Rust format; mp10 (Max players): Slot count: 10; ts8 (Group limit): 8 per team: the default setting, unchanged; v2634 (Protocol): To join, your game needs protocol 2634; cs167584 (Build): It runs build 167584; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): The region code is absent, which Happy & Cole's Rust Server publishes. The tags also carry its current players, queue and world creation time; this page shows them at the top.

Happy & Cole's Rust Server appears in which of the lists and filters on Rust Analytics?

These Rust Analytics lists include Happy & Cole's Rust Server: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.

Connection

What steps do I take to join Happy & Cole's Rust Server?

The console route: start Rust, press F1, enter client.connect 140.177.102.88:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs167584,ts8

Game

gmrust
Game mode Survival in the standard Rust format.
mp10
Max players Slot count: 10.
ts8
Group limit 8 per team: the default setting, unchanged.
v2634
Protocol To join, your game needs protocol 2634.
cs167584
Build It runs build 167584.
ptrak
Networking Runs on RakNet, Rust's default network layer.
$r?
Region code The region code is absent.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.