Happy & Cole's Rust Server
Key statistics
the figures behind the quote- Players now
- 0/ 10 0% full
- Change · 24h
- ▪+0 no reading a day ago
- 7-day average
- 0 peak 1
- Rank
- #11,617 top 52%
- Rank · 7d ago
- – not ranked a week ago
- Last wipe
- 2d ago no schedule published
- Next wipe
- – no wipe seen yet
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 3 player hours, last seven days
- Map
- – Procedural Map
- First seen
- 12 Oct 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC. Busiest hour of the two days: 1 players.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 52% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | Rustoria.co - EU East LongEU · groups of 12+ · monthly · 399 on average | 297/375 | ▲+75+33.8% | |
| 2 | Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 337 on average | 246/300 | ▲+40+19.3% | |
| 3 | Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 328 on average | 379/375 | ▲+14+3.9% | |
| 4 | Rustoria.co - EU LongEU · groups of 14+ · monthly · 318 on average | 239/300 | ▲+51+27.0% | |
| 5 | Rustoria.co - EU MainEU · groups of 16+ · weekly · 296 on average | 29/250 | ▼−5−15.7% | |
| 6 | Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 271 on average | 250/400 | ▲+84+50.8% |
Quick answers
from the figures on this pageRules & Settings
What settings and rules are in place on Happy & Cole's Rust Server?
No gather rate appears in the name of Happy & Cole's Rust Server. The default group size of 8 players applies here. survival is the mode, gather, build and raid in the standard game. PvP and raiding are enabled. You will find it under Community in the server browser: it is a community server. VAC is active.
Which map is played on Happy & Cole's Rust Server?
A procedural map runs on Happy & Cole's Rust Server, created by the game.
Population
What position does Happy & Cole's Rust Server hold in the server rankings?
For the last seven days, Happy & Cole's Rust Server holds rank #11,617 on player hours, in the top 52% of all ranked servers.
What is the population on Happy & Cole's Rust Server?
On Happy & Cole's Rust Server, 0 players are in now, out of 10 slots. The seven-day average is 0 players, with a peak of 1. The busiest hour in the last 48 hours was 23:00 UTC, with an average of 1 players.
Wipe Frequency
On what cycle does Happy & Cole's Rust Server wipe?
There are too few wipes on record for Happy & Cole's Rust Server to reveal its rhythm. The monthly force wipe takes every Rust server. Next: Thursday 5 November at 19:00 UTC. Its world now is 2 days 1 hours old.
Server Overview
What is the location of Happy & Cole's Rust Server?
There is no region published for Happy & Cole's Rust Server. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. You can reach it at 140.177.102.88:28015.
Happy & Cole's Rust Server is on which Rust version?
The version in use at Happy & Cole's Rust Server: Rust network protocol 2634 and build 167584, on Linux. Your game needs the same protocol to get in; Steam takes care of the update.
How reliable is Happy & Cole's Rust Server and is it currently online?
The server is live: Happy & Cole's Rust Server is online. For the last 1 full day, 24 of 24 hours were live. That is 100% uptime. 12 October 2026 is when Rust Analytics first saw it.
Tags & Filters
How should you interpret the tags on Happy & Cole's Rust Server?
The game's server browser reads gmrust (Game mode): Survival in the standard Rust format; mp10 (Max players): Slot count: 10; ts8 (Group limit): 8 per team: the default setting, unchanged; v2634 (Protocol): To join, your game needs protocol 2634; cs167584 (Build): It runs build 167584; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): The region code is absent, which Happy & Cole's Rust Server publishes. The tags also carry its current players, queue and world creation time; this page shows them at the top.
Happy & Cole's Rust Server appears in which of the lists and filters on Rust Analytics?
These Rust Analytics lists include Happy & Cole's Rust Server: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.
Connection
What steps do I take to join Happy & Cole's Rust Server?
The console route: start Rust, press F1, enter client.connect 140.177.102.88:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.
Server tags
what each one meansPublished as mp10,ptrak,$r?,v2634,gmrust,cs167584,ts8
Game
gmrust
mp10
ts8
v2634
cs167584
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.