Hyper AimTrain Ranked PvP | 1v1 | Bot Practice | Minigames
Key statistics
the figures behind the quote- Players now
- 4/ 250 2% full
- Change · 24h
- ▲+3 +300.0% from 1
- 7-day average
- 1 peak 5
- Rank
- #3,477 top 16% · #9 in AF
- Rank · 7d ago
- #5,798 ▲2321 places up
- Last wipe
- 12d ago no schedule published
- Next wipe
- – no rhythm it keeps
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 147 player hours, last seven days
- Map
- 5000 Hyper Aimtrain · seed 1337
- First seen
- 13 Sep 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC. Busiest hour of the two days: 6 players.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 22 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 16% of all ranked servers, top 26% in AF. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keeps- usual gap
- 7 days between real wipes
- on rhythm
- 0% of its recent wipes
- wipe-day peak
- 3 players, last three wipes
- crowd held
- 100% of its cycles kept half the crowd
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 18:14 UTC FW12d ago | 1 | – | running | 1 |
| Fri 18 Sep, 11:00 UTC25d ago | 4 | held half | 13.3 days | 0 |
| Thu 17 Sep, 18:02 UTC26d ago | 4 | – | 0.7 days | 3 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | RustReborn.gg EU - Bedwars | AimTrain | Creative | Arena | FFAEU · no group limit · 628 on average | 1077/1500 | ▲+109+11.3% | |
| 2 | R2 - Aim training / Matchmaking / Facechecks - RU MainEU · groups of 12+ · 179 on average | 267/400 | ▲+88+49.1% | |
| 3 | RustGames.gg | Lucky Pillars - EU 1EU · groups of 100+ · 72 on average | 109/400 | ▲+4+3.4% | |
| 4 | R2 - Aim training / Matchmaking / Facechecks - EU MainEU · groups of 12+ · 33 on average | 87/400 | ▲+45+106.3% | |
| 5 | [EU] BekerMelk's Bow Aim Training Server | AimTrain | ukNLDEU · no group limit · 24 on average | 31/75 | ▼−2−6.8% | |
| 6 | [NA-1] Hazzy.gg | Raid Simulator | Bed Wars | Aim | Wiped 10/12NA · groups of 100+ · 19 on average | 23/200 | ▼−5−17.1% |
Quick answers
from the figures on this pageRules & Settings
How is Hyper AimTrain Ranked PvP | 1v1 | Bot Practice | Minigames configured in terms of rules and settings?
No gather rate appears in the name of Hyper AimTrain Ranked PvP | 1v1 | Bot Practice | Minigames. The default group size of 8 players applies here. It runs minigames & battle royale, battle royale, Bedwars, parkour and arenas. The server browser lists it as Modded: plugins or settings change the game. Oxide plugins are in use. VAC is active.
What is the current map on Hyper AimTrain Ranked PvP | 1v1 | Bot Practice | Minigames?
The map on Hyper AimTrain Ranked PvP | 1v1 | Bot Practice | Minigames is procedural, size 5,000, with seed 1337, and generated by the game. The map is reproducible from its size and seed; RustMaps shows it from this page. The name of the map reads: Hyper Aimtrain.
Player Count
What is the rank of Hyper AimTrain Ranked PvP | 1v1 | Bot Practice | Minigames?
In the top 16% of all ranked servers, Hyper AimTrain Ranked PvP | 1v1 | Bot Practice | Minigames is #3,477 on player hours over the last seven days and #9 in Africa.
How full is Hyper AimTrain Ranked PvP | 1v1 | Bot Practice | Minigames?
On Hyper AimTrain Ranked PvP | 1v1 | Bot Practice | Minigames, 4 players are in now, out of 250 slots. Average players over seven days: 1; peak: 5. Over the last 48 hours, the peak hour was 18:00 UTC, averaging 4 players.
Wipe Cycle
What happens on wipe day at Hyper AimTrain Ranked PvP | 1v1 | Bot Practice | Minigames?
An average of 3 players marked the busiest point of its recent wipes. 0 hours after the latest wipe, the crowd reached its peak. Half the peak was held until the next wipe in 100% of its recent wipes.
When does Hyper AimTrain Ranked PvP | 1v1 | Bot Practice | Minigames schedule its wipes?
No next wipe can be predicted for Hyper AimTrain Ranked PvP | 1v1 | Bot Practice | Minigames: it wipes at irregular times. The monthly force wipe applies to every Rust server. The next one falls on Thursday 5 November at 19:00 UTC. 12 days 1 hours ago the current world was created.
Server Info
Where can Hyper AimTrain Ranked PvP | 1v1 | Bot Practice | Minigames be found?
With the AF tag, Hyper AimTrain Ranked PvP | 1v1 | Bot Practice | Minigames lists itself in Africa. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. 141.11.59.200:10009 is its address.
What is the performance like on Hyper AimTrain Ranked PvP | 1v1 | Bot Practice | Minigames?
Average server fps for the last 48 hours is 240; the floor was 238. The entity count reached 4,677, covering buildings, deployables and all else in the world. Memory use peaked at 2,516 MB. Low fps and growing entities are the source of felt lag.
Hyper AimTrain Ranked PvP | 1v1 | Bot Practice | Minigames runs which version of Rust?
The build is Rust network protocol 2634 and build 167781 on Linux, running on Hyper AimTrain Ranked PvP | 1v1 | Bot Practice | Minigames. Your game needs the same protocol to get in; Steam takes care of the update.
What is the uptime and reliability of Hyper AimTrain Ranked PvP | 1v1 | Bot Practice | Minigames?
The server is live: Hyper AimTrain Ranked PvP | 1v1 | Bot Practice | Minigames is online. The reported uptime puts its last restart at about 37 minutes ago. 100% is its uptime for the last 7 full days, 168 of 168 hours. First sighting by Rust Analytics: 13 September 2026.
Tags and Rankings
What is the meaning of the tags on Hyper AimTrain Ranked PvP | 1v1 | Bot Practice | Minigames?
Published by Hyper AimTrain Ranked PvP | 1v1 | Bot Practice | Minigames for the game's server browser to read: gmrust (Game mode): Survival in the standard Rust format; mp250 (Max players): Capacity: 250 slots; ts8 (Group limit): At the game default, teams hold up to 8; v2634 (Protocol): To join, your game needs protocol 2634; cs167781 (Build): It runs build 167781; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): Region code: none set; ^e (Minigames): Minigames such as arenas, Bedwars and parkour; ^d (Combat training): A practice server for aim and PvP, with loot provided; ^o (Oxide): The plugin framework Oxide (uMod) is in use; ^z (Modded): The Modded listing applies: plugins or settings change play; AF (Africa): The browser places this server in Africa. The tags also carry its current players, queue and world creation time; this page shows them at the top.
Hyper AimTrain Ranked PvP | 1v1 | Bot Practice | Minigames appears in which of the lists and filters on Rust Analytics?
On Rust Analytics, Hyper AimTrain Ranked PvP | 1v1 | Bot Practice | Minigames matches these lists: Modded Rust servers and Rust aim training servers. It appears under these filters on the server list: Region: Africa; Type: Modded; Server tag: Minigames ^e, Combat training ^d, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Connection
How can I connect to Hyper AimTrain Ranked PvP | 1v1 | Bot Practice | Minigames?
Type client.connect 141.11.59.200:10009 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you. You can reach its website at https://hyperservers.lovable.app/.
Server tags
what each one meansPublished as mp250,ptrak,$r?,v2634,^e,^d,AF,gmrust,cs167781,ts8,^o^z
Game
gmrust
mp250
ts8
v2634
cs167781
ptrak
$r?
Gameplay
^e
^d
Mods and access
^o
^z
Region
AF
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
