4Netplayers Rust Server
Key statistics
the figures behind the quote- Players now
- 0/ 10 0% full
- Change · 24h
- ▪n/a no reading a day ago
- 7-day average
- 0 peak –
- Rank
- #15,901 top 71%
- Rank · 7d ago
- #16,709 ▲808 places up
- Last wipe
- 8d ago no schedule published
- Next wipe
- – too few wipes seen yet
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 0 player hours, last seven days
- Map
- 3072 Procedural Map · seed 20261003
- First seen
- 3 Oct 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 3 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yet- wipe-day peak
- 0 players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 5 Oct, 19:53 UTC8d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | [US East] Facepunch Primitive 1NA · groups of 8+ · monthly · 26 on average | 21/400 | ▼−4−17.4% | |
| 2 | [EU East] Facepunch Primitive 1EU · groups of 8+ · monthly · 18 on average | 31/400 | ▼−3−9.5% | |
| 3 | JumpRust.com - EU 3x|Primitive|Full PVP|Shop|Kits|TP|Clans|EU · groups of 16+ · 3x · biweekly · 4 on average | 7/120 | ▲+2+40.0% | |
| 4 | JumpRust.com - US 3x|Primitive|Full PVP|Shop|Kits|TP|Clans|NA · groups of 16+ · 3x · biweekly · 3 on average | 1/120 | ▼−1−36.8% | |
| 5 | Rust4Noobs | Solo/Duo | Primitive Monthly | No BP WipeEU · duo · monthly · 6 on average | 8/100 | ▼−4−30.9% |
Quick answers
from the figures on this pageMap and Rules
How is 4Netplayers Rust Server configured in terms of rules and settings?
No gather rate appears in the name of 4Netplayers Rust Server. Groups can contain a maximum of 8 players, the default for the game. primitive is the mode, melee, bows and spears; no firearms. PvP and raiding are enabled. The server browser lists it as Modded: plugins or settings change the game. Oxide plugins are running. VAC is active.
What is the current map on 4Netplayers Rust Server?
4Netplayers Rust Server uses a procedural map of size 3,072 with seed 20261003, generated by the game. Because size and seed determine the map, RustMaps offers a view of it from this page.
Player Count
What is the rank of 4Netplayers Rust Server?
In the top 71% of all ranked servers, 4Netplayers Rust Server is #15,901 on player hours over the last seven days.
How full is 4Netplayers Rust Server?
Right now, 4Netplayers Rust Server is offline; the last sighting was 27 hours ago. Average players over the last seven days: 0.
Wipe Cycle
How does 4Netplayers Rust Server handle wipe day?
An average of 0 players marked the busiest point of its recent wipes. 0 hours after the latest wipe, the crowd reached its peak.
How often does 4Netplayers Rust Server wipe?
The record holds too few of 4Netplayers Rust Server's wipes to establish its rhythm. The monthly force wipe takes every Rust server. Next: Thursday 5 November at 19:00 UTC. 8 days 19 hours ago the current world was created.
Server Details
What is the location of 4Netplayers Rust Server?
There is no region published for 4Netplayers Rust Server. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. You can reach it at 141.94.74.199:21000.
Is 4Netplayers Rust Server performing well?
The last 48 hours average 30 server fps, the low being 28. 45,386 entities is the maximum carried: buildings, deployables and everything else. The memory ceiling reached 2,487 MB. What players feel as lag is low fps together with a rising entity count.
4Netplayers Rust Server runs which version of Rust?
The build is Rust network protocol 2634 and build 167231 on Linux, running on 4Netplayers Rust Server. Joining requires the same protocol on your game, which Steam updates.
How reliable is 4Netplayers Rust Server and is it currently online?
No response from 4Netplayers Rust Server. It was last seen 27 hours ago. 4 days 4 hours ago is when it last restarted, judging by the uptime it reports. 7 full days have passed with 93% uptime, 156 of 168 hours. First sighting by Rust Analytics: 3 October 2026.
Server Tags
What is the meaning of the tags on 4Netplayers Rust Server?
These tags are published by 4Netplayers Rust Server and read by the game's server browser: gmprimitive (Game mode): No firearms: bows, spears and melee only in the primitive ruleset; mp10 (Max players): Slot count: 10; ts8 (Group limit): Team size stays at the game default of 8; v2634 (Protocol): Your game must run protocol 2634 to connect; cs167231 (Build): Build 167231; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): Region code: none set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Modded listing: the game is changed by plugins or settings. The tags also carry its current players, queue and world creation time; this page shows them at the top.
4Netplayers Rust Server appears in which of the lists and filters on Rust Analytics?
On Rust Analytics, 4Netplayers Rust Server matches these lists: Modded Rust servers and Primitive Rust servers: live list. It appears under these filters on the server list: Type: Modded; Game mode: Primitive; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
How to Join
What is the process to join 4Netplayers Rust Server?
The console route: start Rust, press F1, enter client.connect 141.94.74.199:21000. The page's Launch Rust button opens Rust through Steam and connects you instead.
Server tags
what each one meansPublished as mp10,ptrak,$r?,v2634,gmprimitive,cs167231,ts8,^o^z
Game
gmprimitive
mp10
ts8
v2634
cs167231
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.