[US East] Facepunch Primitive 1
Key statistics
the figures behind the quote- Players now
- 22/ 400 6% full
- Change · 24h
- ▼−1 −5.7% from 23
- 7-day average
- 26 peak 49
- Rank
- #666 top 3%
- Rank · 7d ago
- #638 ▼28 places down
- Last wipe
- 12d ago monthly schedule
- Next wipe
- 23d 1h Thu 5 Nov, 19:00 UTC FW
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 4,389 player hours, last seven days
- Map
- 4250 Procedural Map · seed 135398213
- First seen
- 13 Sep 2026 us__east__primitive__1.playrust.com
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC. Busiest hour of the two days: 48 players.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 3% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
force wipes only- wipe-day peak
- 76 players, last three wipes
Coming wipes
- 23d 1hThu 5 Nov, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 76, 5 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 17:39 UTC FW12d ago | 76 | – | running | 14 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | JumpRust.com - US 3x|Primitive|Full PVP|Shop|Kits|TP|Clans|NA · groups of 16+ · 3x · biweekly · 3 on average | 1/120 | ▼−1−50.0% | |
| 2 | Rust4Noobs | Solo/Duo | Primitive Monthly | No BP WipeEU · duo · monthly · 6 on average | 14/100 | ▲+6+68.0% | |
| 3 | JumpRust.com - EU 3x|Primitive|Full PVP|Shop|Kits|TP|Clans|EU · groups of 16+ · 3x · biweekly · 4 on average | 6/120 | ▲+2+50.0% |
Quick answers
from the figures on this pageServer Rules
How is [US East] Facepunch Primitive 1 configured in terms of rules and settings?
The name of [US East] Facepunch Primitive 1 carries no gather rate. Groups can contain a maximum of 8 players, the default for the game. It runs primitive, firearms are excluded, leaving bows, spears and melee. Combat and raiding between players are allowed. It is listed in the Official tab in-game. VAC is active.
Which map is played on [US East] Facepunch Primitive 1?
A procedural map of size 4,250 with seed 135398213 runs on [US East] Facepunch Primitive 1, created by the game. Because size and seed determine the map, RustMaps offers a view of it from this page.
Player Count
Where does [US East] Facepunch Primitive 1 sit in the rankings?
In the top 3% of all ranked servers, [US East] Facepunch Primitive 1 is #666 on player hours over the last seven days.
How many players does [US East] Facepunch Primitive 1 have?
22 of 400 slots on [US East] Facepunch Primitive 1 are filled at the moment. Average players over seven days: 26; peak: 49. The busiest hour in the last 48 hours was 22:00 UTC, with an average of 42 players.
Wipe Cycle
What happens on wipe day at [US East] Facepunch Primitive 1?
The average peak across its recent wipes is 76 players. 5 hours after the latest wipe, the crowd reached its peak.
How often does [US East] Facepunch Primitive 1 wipe?
The only wipe at [US East] Facepunch Primitive 1 is the monthly force wipe. On Thursday 5 November at 19:00 UTC comes the force wipe, its next wipe, and every Rust server wipes then. This world has been running for 12 days. Its tags list a wipe each month.
Server Info
What is the server location for [US East] Facepunch Primitive 1?
No region tag is published by [US East] Facepunch Primitive 1, though its name points to North America. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. You can reach it at 40.160.19.53:28015.
How is the performance on [US East] Facepunch Primitive 1?
The last 48 hours average 231 server fps, the low being 214. The entity count reached 150,122, covering buildings, deployables and all else in the world. Up to 6,069 MB of memory was used. A climbing entity count plus low fps is the lag players report.
[US East] Facepunch Primitive 1 runs which version of Rust?
Rust network protocol 2634 and build 167781 on Windows is what [US East] Facepunch Primitive 1 runs. Joining requires the same protocol on your game, which Steam updates.
How reliable is [US East] Facepunch Primitive 1 and is it currently online?
[US East] Facepunch Primitive 1 is up. It is taking players now. 5 hours ago is when it last restarted, judging by the uptime it reports. 7 full days have passed with 100% uptime, 168 of 168 hours. First sighting by Rust Analytics: 13 September 2026.
Tags & Filters
How should you interpret the tags on [US East] Facepunch Primitive 1?
These tags are published by [US East] Facepunch Primitive 1 and read by the game's server browser: official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmprimitive (Game mode): Bows, spears and melee replace guns under primitive rules; mp400 (Max players): Slot count: 400; ts8 (Group limit): Team size stays at the game default of 8; v2634 (Protocol): To join, your game needs protocol 2634; cs167781 (Build): Build 167781; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): The region code is absent; ^m (Monthly): Facepunch's force wipe sets the schedule: one wipe a month; ^t (Tutorial on): Facepunch's tutorial is offered for new players; sc2 (Custom tag): The owner or a plugin added this; it is not part of the standard Rust tag set. The tags also carry its current players, queue and world creation time; this page shows them at the top.
Who operates [US East] Facepunch Primitive 1?
A playrust.com hostname is published by [US East] Facepunch Primitive 1 and by 124 other servers we track, which indicates one operator.
[US East] Facepunch Primitive 1 appears in which of the lists and filters on Rust Analytics?
The following Rust Analytics lists feature [US East] Facepunch Primitive 1: Rust tutorial servers, by population, Official Rust servers, Primitive Rust servers: live list and North America Rust servers. These filters bring it up on the server list: Region: North America; Type: No plugins at all; Game mode: Primitive; Server tag: Monthly ^m and Tutorial on ^t; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks; Players now: At least 10; Average players: 25+ on average; Boxes: Official only.
Joining the Server
How can I connect to [US East] Facepunch Primitive 1?
The console route: start Rust, press F1, enter client.connect 40.160.19.53:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.
Server tags
what each one meansPublished as mp400,ptrak,$r?,v2634,^m,^t,gmprimitive,cs167781,sc2,ts8
On Rust Analytics
Game
gmprimitive
mp400
ts8
v2634
cs167781
ptrak
$r?
Wipe schedule
^m
Gameplay
^t
Other
sc2
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
