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RUST ANALYTICS
LIVE49,001PLY11,601SRV
QUOTE 64.40.8.62:28019 Online NA checked 7m ago

RustForNoobs.com Primitive | Bow / Melee | Medieval

biweekly wipes moddedoxide
Players · last
2/ 50
+0−7.7%24h
4% full
Day range 0 3
7-day avg 1 peak 5
Players · 24 hourshourly average, then now · dashed: 24 hours ago
Launch Rust and join Website

Key statistics

the figures behind the quote
Players now
2/ 50
4% full
Change · 24h
+0
−7.7% from 2
7-day average
1
peak 5
Rank
#3,939
top 18% · #706 in NA
Rank · 7d ago
#3,368
571 places down
Last wipe
4d ago
biweekly schedule
Next wipe
9d 10h
Fri 23 Oct, 11:17 UTC
Group limit
16 max
players per team
Gather rate
–
no rate in the name
Score
108
player hours, last seven days
Map
3500
RustForNoobs Generated Maps · seed 5356
First seen
13 Sep 2026
usprim.rustfornoobs.com

Players

AveragePeak
0123401:0010:0019:0005:0014:0023:00

Hourly average and peak, UTC. Busiest hour of the two days: 3 players.

Server performance

02040608001:0010:0019:0005:0014:0023:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep25 Sep29 Sep4 Oct8 Oct13 Oct

Top 18% of all ranked servers, top 38% in NA. Ranked on player hours over the last seven days.

Wipe schedule

from its schedule tag
Next wipeFriday 23 October, 11:17 UTCin 9d 10h

Its biweekly schedule tag · low confidence

usual gap
7.6 days
between real wipes
on rhythm
67%
of its recent wipes
wipe-day peak
4
players, last three wipes
crowd held
33%
else halves by day 4

Coming wipes

  1. 9d 10hFri 23 Oct, 11:17 UTC
  2. 22d 18hThu 5 Nov, 19:00 UTCFW
  3. 23d 10hFri 6 Nov, 11:17 UTC
  4. 37d 10hFri 20 Nov, 11:17 UTC

The first 48 hours of its last wipes

Fri 9 OctThu 1 OctFri 25 Sep
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 4, 27 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 9 Oct, 11:17 UTC4d ago 4 – running 0
Thu 1 Oct, 17:49 UTC FW12d ago 5 halved by day 3 7.7 days 0
Fri 25 Sep, 11:18 UTC18d ago 4 held half 6.3 days 0
Thu 17 Sep, 21:54 UTC26d ago 3 halved by day 5 7.6 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1[US East] Facepunch Primitive 1NA · groups of 8+ · monthly · 26 on average37/400+4+11.6%
2JumpRust.com - US 3x|Primitive|Full PVP|Shop|Kits|TP|Clans|NA · groups of 16+ · 3x · biweekly · 3 on average6/120+0+0.0%
3[EU East] Facepunch Primitive 1EU · groups of 8+ · monthly · 18 on average11/400+2+24.5%
4JumpRust.com - EU 3x|Primitive|Full PVP|Shop|Kits|TP|Clans|EU · groups of 16+ · 3x · biweekly · 4 on average5/120+1+25.0%
5Rust4Noobs | Solo/Duo | Primitive Monthly | No BP WipeEU · duo · monthly · 6 on average3/100+0+12.5%

Quick answers

from the figures on this page

Map and Rules

How is RustForNoobs.com Primitive | Bow / Melee | Medieval configured in terms of rules and settings?

The name of RustForNoobs.com Primitive | Bow / Melee | Medieval carries no gather rate. Group size is capped at 16 players. It runs primitive, melee, bows and spears; no firearms. You can fight and raid other players. In the server browser it appears under Modded, with plugins or settings that change the game. Oxide plugins are in use. VAC is active.

What is the current map on RustForNoobs.com Primitive | Bow / Melee | Medieval?

RustForNoobs.com Primitive | Bow / Melee | Medieval uses a procedural map of size 3,500 with seed 5356, generated by the game. Because size and seed determine the map, RustMaps offers a view of it from this page. Its current map goes by RustForNoobs Generated Maps.

Activity

Where does RustForNoobs.com Primitive | Bow / Melee | Medieval sit in the rankings?

On seven-day player hours, RustForNoobs.com Primitive | Bow / Melee | Medieval sits at #3,939, in the top 18% across ranked servers and #706 in North America.

How many players does RustForNoobs.com Primitive | Bow / Melee | Medieval have?

On RustForNoobs.com Primitive | Bow / Melee | Medieval, 2 players are in now, out of 50 slots. Average players over seven days: 1; peak: 5. The busiest hour in the last 48 hours was 01:00 UTC, with an average of 2 players.

Wipe Schedule

What happens on wipe day at RustForNoobs.com Primitive | Bow / Melee | Medieval?

An average of 4 players marked the busiest point of its recent wipes. On the latest wipe, 27 hours after the wipe, the crowd peaked. Recent wipes kept the crowd above half the peak until the next wipe 33% of the time. Below half by day 4 is where the crowd fell when it did not hold.

On what cycle does RustForNoobs.com Primitive | Bow / Melee | Medieval wipe?

Its tag guides the prediction, as RustForNoobs.com Primitive | Bow / Melee | Medieval has too few wipes on record to confirm its schedule. On Friday 23 October at 11:17 UTC the next wipe is due. This world has been running for 4 days 13 hours. A fortnightly wipe is published in its tags.

Server Info

Where can RustForNoobs.com Primitive | Bow / Melee | Medieval be found?

In North America, RustForNoobs.com Primitive | Bow / Melee | Medieval lists itself with the NA tag. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. 64.40.8.62:28019 is its address.

What is the performance like on RustForNoobs.com Primitive | Bow / Melee | Medieval?

Average server fps for the last 48 hours is 22; the floor was 10. The entity count reached 84,402, covering buildings, deployables and all else in the world. Up to 4,735 MB of memory was used. What players feel as lag is low fps together with a rising entity count.

What Rust version is RustForNoobs.com Primitive | Bow / Melee | Medieval running?

The build is Rust network protocol 2634 and build 167781 on Windows, running on RustForNoobs.com Primitive | Bow / Melee | Medieval. Your game needs the same protocol to get in; Steam takes care of the update.

What is the uptime and reliability of RustForNoobs.com Primitive | Bow / Melee | Medieval?

The server is live: RustForNoobs.com Primitive | Bow / Melee | Medieval is online. Its own uptime figure dates the last restart to roughly 11 hours ago. 86% is its uptime for the last 7 full days, 144 of 168 hours. First sighting by Rust Analytics: 13 September 2026.

Server Tags

How should you interpret the tags on RustForNoobs.com Primitive | Bow / Melee | Medieval?

Published by RustForNoobs.com Primitive | Bow / Melee | Medieval for the game's server browser to read: gmprimitive (Game mode): No firearms: bows, spears and melee only in the primitive ruleset; mp50 (Max players): It holds 50 slots; ts16 (Group limit): Teams take no more than 16; v2634 (Protocol): Protocol 2634: matching game versions are required to join; cs167781 (Build): It runs build 167781; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): Region code: none set; ^b (Biweekly): A fortnight between wipes; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The Modded listing applies: plugins or settings change play; NA (North America): The server browser files it under North America. The top of this page and the tags both show its players now, its queue and when its world was made.

Who operates RustForNoobs.com Primitive | Bow / Melee | Medieval?

A rustfornoobs.com hostname is published by RustForNoobs.com Primitive | Bow / Melee | Medieval and by 51 other servers we track, which indicates one operator.

RustForNoobs.com Primitive | Bow / Melee | Medieval appears in which of the lists and filters on Rust Analytics?

The following Rust Analytics lists feature RustForNoobs.com Primitive | Bow / Melee | Medieval: Rust servers for new players, Modded Rust servers, Primitive Rust servers: live list and North America Rust servers. It appears under these filters on the server list: Region: North America; Type: Modded; Game mode: Primitive; Server tag: Biweekly ^b, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last week.

Joining the Server

How can I connect to RustForNoobs.com Primitive | Bow / Melee | Medieval?

The console route: start Rust, press F1, enter client.connect 64.40.8.62:28019. The page's Launch Rust button opens Rust through Steam and connects you instead. For more information, go to https://rustfornoobs.com.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,^b,NA,gmprimitive,cs167781,ts16,^o^z

Game

gmprimitive
Game mode No firearms: bows, spears and melee only in the primitive ruleset.
mp50
Max players It holds 50 slots.
ts16
Group limit Teams take no more than 16.
v2634
Protocol Protocol 2634: matching game versions are required to join.
cs167781
Build It runs build 167781.
ptrak
Networking RakNet, the network layer the game ships with.
$r?
Region code Region code: none set.

Wipe schedule

^b
Biweekly A fortnight between wipes.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded The Modded listing applies: plugins or settings change play.

Region

NA
North America The server browser files it under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.