Node 5 - Creative Proc Gen
Key statistics
the figures behind the quote- Players now
- 0/ 1000 0% full
- Change · 24h
- ▪n/a no reading a day ago
- 7-day average
- 0 peak –
- Rank
- #15,049 no region published
- Rank · 7d ago
- – not ranked a week ago
- Last wipe
- 29d ago no schedule published
- Next wipe
- – no wipe seen yet
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 0 player hours, last seven days
- Map
- – Procedural Map
- First seen
- 14 Sep 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | [EU] Builders Sanctuary 3.0 Creative | Sandbox | Minigames |EU · groups of 8+ · 106 on average | 91/999 | ▼−4−4.5% | |
| 2 | [NA] Builders Sanctuary 3.0 Creative | Sandbox | Minigames |NA · groups of 8+ · 87 on average | 51/999 | ▲+20+66.3% | |
| 3 | [AU] Rusticated.com - Creative Sandbox | Build | Never WipesOC · groups of 8+ · 54 on average | 93/150 | ▲+12+14.3% | |
| 4 | Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFAEU · groups of 30+ · weekly · 31 on average | 39/100 | ▲+5+14.1% | |
| 5 | AQRUX RUST BUILD | CREATIVE | SANDBOXEU · groups of 8+ · monthly · 25 on average | 27/100 | ▼−26−49.1% | |
| 6 | KoalaKopters - Minicopter / Helicopter Training|Arena|Dogfightgroups of 8+ · 19 on average | 9/100 | ▼−6−39.7% |
Quick answers
from the figures on this pageRules & Settings
What settings and rules are in place on Node 5 - Creative Proc Gen?
The name of Node 5 - Creative Proc Gen carries no gather rate. The default group size of 8 players applies here. survival is the mode, gather, build and raid in the standard game. PvP and raiding are enabled. Modded is its category in the server browser; plugins or settings modify the game. Oxide plugins are in use. It uses the term vanilla for itself: facepunch's build, untouched: no rate changes, no kits, no rule changes. VAC, Valve's anti-cheat, is enabled.
Which map is played on Node 5 - Creative Proc Gen?
A procedural map runs on Node 5 - Creative Proc Gen, created by the game.
Player Count
What position does Node 5 - Creative Proc Gen hold in the server rankings?
In the top – of all ranked servers, Node 5 - Creative Proc Gen is #15,049 on player hours over the last seven days.
How full is Node 5 - Creative Proc Gen?
Right now, Node 5 - Creative Proc Gen is offline; the last sighting was 29 days 21 hours ago.
Wipe Cycle
When does Node 5 - Creative Proc Gen schedule its wipes?
No rhythm can be told for Node 5 - Creative Proc Gen yet: too few of its wipes are on record. At the monthly force wipe, every Rust server wipes. That happens next on Thursday 5 November at 19:00 UTC. 29 days 21 hours ago the current world was created.
Server Info
Where can Node 5 - Creative Proc Gen be found?
For Node 5 - Creative Proc Gen, no region is published. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. 141.95.145.53:28615 is its address.
Node 5 - Creative Proc Gen is on which Rust version?
Rust network protocol 2633 and build 163794 on Linux is what Node 5 - Creative Proc Gen runs. Your game needs the same protocol to get in; Steam takes care of the update.
What is the uptime and reliability of Node 5 - Creative Proc Gen?
Node 5 - Creative Proc Gen is down. The last time we saw it was 29 days 21 hours ago. The last 7 full days give 0% uptime, 0 hours on out of 168. First sighting by Rust Analytics: 14 September 2026.
Server Tags
How should you interpret the tags on Node 5 - Creative Proc Gen?
These tags are published by Node 5 - Creative Proc Gen and read by the game's server browser: gmvanilla (Game mode): The vanilla survival ruleset; mp1000 (Max players): Capacity: 1,000 slots; ts8 (Group limit): At the game default, teams hold up to 8; v2633 (Protocol): To join, your game needs protocol 2633; cs163794 (Build): Build 163794; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): The region code is absent; ^v (Vanilla): Facepunch's build, untouched: no rate changes, no kits, no rule changes; ^o (Oxide): The plugin framework Oxide (uMod) is in use; ^z (Modded): Modded listing: the game is changed by plugins or settings. The top of this page and the tags both show its players now, its queue and when its world was made.
Node 5 - Creative Proc Gen appears in which of the lists and filters on Rust Analytics?
The following Rust Analytics lists feature Node 5 - Creative Proc Gen: Modded Rust servers, Rust build and creative servers and Rust creative servers. It appears under these filters on the server list: Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more.
Joining the Server
What is the process to join Node 5 - Creative Proc Gen?
The console route: start Rust, press F1, enter client.connect 141.95.145.53:28615. The page's Launch Rust button opens Rust through Steam and connects you instead.
Server tags
what each one meansPublished as mp1000,ptrak,$r?,v2633,^v,gmvanilla,cs163794,ts8,^o^z
Game
gmvanilla
mp1000
ts8
v2633
cs163794
ptrak
$r?
Difficulty
^v
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.