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RUST ANALYTICS
LIVE90,774PLY11,775SRV
QUOTE 23.27.211.145:28018 Online checked 12m ago

KoalaKopters - Minicopter / Helicopter Training|Arena|Dogfight

moddedoxide
Players · last
19/ 100
−4−18.3%24h
19% full
Day range 11 37
7-day avg 19 peak 40
Players · 24 hourshourly average, then now · dashed: 24 hours ago
Launch Rust and join Website

Key statistics

the figures behind the quote
Players now
19/ 100
19% full
Change · 24h
−4
−18.3% from 23
7-day average
19
peak 40
Rank
#777
top 3%
Rank · 7d ago
#787
10 places up
Last wipe
12d ago
no schedule published
Next wipe
–
no rhythm it keeps
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
3,209
player hours, last seven days
Map
4000
Custom Map · seed 1
First seen
13 Sep 2026
no hostname published

Players

AveragePeak
01020304019:0004:0013:0023:0008:0017:00

Hourly average and peak, UTC. Busiest hour of the two days: 37 players.

Server performance

01020304019:0004:0013:0023:0008:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12505007501k20 Sep25 Sep29 Sep4 Oct8 Oct13 Oct

Top 3% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap
6.2 days
between real wipes
on rhythm
0%
of its recent wipes
wipe-day peak
67
players, last three wipes
crowd held
100%
of its cycles kept half the crowd

The first 48 hours of its last wipes

Thu 1 OctThu 1 OctSat 19 Sep
0255075100+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 58, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:10 UTC FW12d ago 58 – running 58
Thu 1 Oct, 11:14 UTC12d ago 95+5 queue – 0.3 days 18
Sat 19 Sep, 08:03 UTC24d ago 48 held half 12.1 days 17

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1[EU] Builders Sanctuary 3.0 Creative | Sandbox | Minigames |EU · groups of 8+ · 102 on average230/999+44+23.5%
2[NA] Builders Sanctuary 3.0 Creative | Sandbox | Minigames |NA · groups of 8+ · 84 on average80/999−66−45.4%
3[AU] Rusticated.com - Creative Sandbox | Build | Never WipesOC · groups of 8+ · 53 on average30/150+0−0.3%
4Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFAEU · groups of 30+ · weekly · 31 on average25/100−4−12.3%
5AQRUX RUST BUILD | CREATIVE | SANDBOXEU · groups of 8+ · monthly · 24 on average58/100+26+82.7%
6Intoxicated EU Sandbox - Creative | Build | NoclipEU · groups of 8+ · 17 on average19/150−13−41.1%

Quick answers

from the figures on this page

Rules & Settings

What settings and rules are in place on KoalaKopters - Minicopter / Helicopter Training|Arena|Dogfight?

No gather rate is given in the name of KoalaKopters - Minicopter / Helicopter Training|Arena|Dogfight. Up to 8 players per group, which is the game's default. minigames & battle royale is the mode, battle royale, Bedwars, parkour and arenas. The server browser lists it as Modded: plugins or settings change the game. Oxide plugins are in use. VAC is active.

What is the current map on KoalaKopters - Minicopter / Helicopter Training|Arena|Dogfight?

The map on KoalaKopters - Minicopter / Helicopter Training|Arena|Dogfight is procedural, size 4,000, with seed 1, and generated by the game. You can see the map on RustMaps from this page, as the same size and seed give the same map. The map in use is Custom Map.

Population

Where does KoalaKopters - Minicopter / Helicopter Training|Arena|Dogfight sit in the rankings?

In the top 3% of all ranked servers, KoalaKopters - Minicopter / Helicopter Training|Arena|Dogfight is #777 on player hours over the last seven days.

What is the population on KoalaKopters - Minicopter / Helicopter Training|Arena|Dogfight?

19 of 100 slots on KoalaKopters - Minicopter / Helicopter Training|Arena|Dogfight are filled at the moment. The seven-day average is 19 players, with a peak of 40. The busiest hour in the last 48 hours was 19:00 UTC, with an average of 30 players.

Wipe Schedule

What can you expect on wipe day for KoalaKopters - Minicopter / Helicopter Training|Arena|Dogfight?

An average of 67 players marked the busiest point of its recent wipes. 0 hours after the latest wipe, the crowd reached its peak. Recent wipes kept the crowd above half the peak until the next wipe 100% of the time.

When does KoalaKopters - Minicopter / Helicopter Training|Arena|Dogfight schedule its wipes?

There is no next wipe to predict for KoalaKopters - Minicopter / Helicopter Training|Arena|Dogfight, which wipes at irregular times. At the monthly force wipe, every Rust server wipes. That happens next on Thursday 5 November at 19:00 UTC. This world has been running for 12 days.

Server Overview

Where can KoalaKopters - Minicopter / Helicopter Training|Arena|Dogfight be found?

No region is published by KoalaKopters - Minicopter / Helicopter Training|Arena|Dogfight. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. You can reach it at 23.27.211.145:28018.

What is the performance like on KoalaKopters - Minicopter / Helicopter Training|Arena|Dogfight?

Server fps over the last 48 hours: 30 on average, 28 at the lowest. The entity count reached 13,126, covering buildings, deployables and all else in the world. Up to 6,681 MB of memory was used. Low fps and growing entities are the source of felt lag.

What Rust version is KoalaKopters - Minicopter / Helicopter Training|Arena|Dogfight running?

The build is Rust network protocol 2634 and build 167398 on Linux, running on KoalaKopters - Minicopter / Helicopter Training|Arena|Dogfight. Your game needs the same protocol to get in; Steam takes care of the update.

What is the uptime and reliability of KoalaKopters - Minicopter / Helicopter Training|Arena|Dogfight?

KoalaKopters - Minicopter / Helicopter Training|Arena|Dogfight is up. It is taking players now. The reported uptime puts its last restart at about 4 days 3 hours ago. The last 7 full days give 100% uptime, 168 hours on out of 168. 13 September 2026 is when Rust Analytics first saw it.

Tags & Filters

How should you interpret the tags on KoalaKopters - Minicopter / Helicopter Training|Arena|Dogfight?

Published by KoalaKopters - Minicopter / Helicopter Training|Arena|Dogfight for the game's server browser to read: gmrust (Game mode): Rust's standard survival mode; mp100 (Max players): It holds 100 slots; ts8 (Group limit): At the game default, teams hold up to 8; v2634 (Protocol): Your game must run protocol 2634 to connect; cs167398 (Build): It runs build 167398; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): No region code has been set; ^c (Creative): Creative building with no gathering; build as you please; ^e (Minigames): The minigame list covers arenas, Bedwars, parkour and others; ^d (Combat training): Loot is handed over for aim and PvP practice; ^i (Battlefield): Kits and high rates for quick PvP; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Categorised as Modded: plugins or settings alter gameplay. The top of this page and the tags both show its players now, its queue and when its world was made.

On Rust Analytics, which lists and filters feature KoalaKopters - Minicopter / Helicopter Training|Arena|Dogfight?

The following Rust Analytics lists feature KoalaKopters - Minicopter / Helicopter Training|Arena|Dogfight: Modded Rust servers, Rust aim training servers, Best Rust battlefield servers, Rust build and creative servers and Rust creative servers. It appears under these filters on the server list: Type: Modded; Server tag: Creative ^c, Minigames ^e, Combat training ^d, Battlefield ^i, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks; Players now: At least 10; Average players: 10+ on average.

How to Join

How can I connect to KoalaKopters - Minicopter / Helicopter Training|Arena|Dogfight?

Type client.connect 23.27.211.145:28018 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you. You can visit its website at https://koalakopters.gg.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2634,^c,^e,^d,^i,gmrust,cs167398,ts8,^o^z

Game

gmrust
Game mode Rust's standard survival mode.
mp100
Max players It holds 100 slots.
ts8
Group limit At the game default, teams hold up to 8.
v2634
Protocol Your game must run protocol 2634 to connect.
cs167398
Build It runs build 167398.
ptrak
Networking The standard network layer, RakNet.
$r?
Region code No region code has been set.

Gameplay

^c
Creative Creative building with no gathering; build as you please.
^e
Minigames The minigame list covers arenas, Bedwars, parkour and others.
^d
Combat training Loot is handed over for aim and PvP practice.
^i
Battlefield Kits and high rates for quick PvP.

Mods and access

^o
Oxide The plugin framework here is Oxide (uMod).
^z
Modded Categorised as Modded: plugins or settings alter gameplay.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.