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RUST ANALYTICS
LIVE41,552PLY11,481SRV
QUOTE 141.95.34.154:28080 Offline checked 14d ago

[DE] JunkLab 2x | Solo | Vanilla+ | Biweekly | 50% Upkeep

2x moddedcarbon
Players · last
0/ 50
n/a24h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 50
0% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#16,838
top 70%
Rank · 7d ago
#5,602
11236 places down
Last wipe
20d ago
no schedule published
Next wipe
–
too few wipes seen yet
Group limit
8
8, the default
Gather rate
2x
read from the name
Score
0
player hours, last seven days
Map
3500
Procedural Map · seed 1829923550
First seen
13 Sep 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep23 Sep27 Sep30 Sep4 Oct7 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak
2
players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 23 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 24 Sep, 17:12 UTC20d ago 2 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Atlas - EU 2X Monthly | Vanilla+ | No BP WipesEU · groups of 16+ · 2x · monthly · 608 on average124/150−30−19.4%
2Vital Rust - EU Monthly | 2x | Vanilla+ | No BP WipesEU · groups of 16+ · 2x · monthly · 390 on average73/100−17−19.0%
3MIRAGE RUST | MONTHLY 2x | VANILLA+ | Wipe 01.10EU · groups of 300+ · 2x · monthly · 302 on average66/500+11+19.5%
4MIRAGE RUST | MAIN 2x | VANILLA+ | Wipe 09.10EU · groups of 300+ · 2x · weekly · 295 on average2/1000−3−57.9%
5Magic Rust #18 — Vanilla 2x | Baйп 14.10EU · groups of 150+ · 2x · weekly · 259 on average272/340+268+6428.0%
6Magic Rust #27 — Vanilla 2x (Monthly) | PyccкийEU · groups of 150+ · 2x · monthly · 242 on average63/300+7+11.7%

Quick answers

from the figures on this page

Rules & Settings

What settings and rules are in place on [DE] JunkLab 2x | Solo | Vanilla+ | Biweekly | 50% Upkeep?

[DE] JunkLab 2x | Solo | Vanilla+ | Biweekly | 50% Upkeep carries its gather rate in its name: 2x. Groups can contain a maximum of 8 players, the default for the game. It runs survival, gather, build and raid in the standard game. Combat and raiding between players are allowed. Modded is its category in the server browser; plugins or settings modify the game. Carbon plugins are running. VAC is active.

Which map is played on [DE] JunkLab 2x | Solo | Vanilla+ | Biweekly | 50% Upkeep?

A procedural map of size 3,500 with seed 1829923550 runs on [DE] JunkLab 2x | Solo | Vanilla+ | Biweekly | 50% Upkeep, created by the game. Because size and seed determine the map, RustMaps offers a view of it from this page.

Population

What position does [DE] JunkLab 2x | Solo | Vanilla+ | Biweekly | 50% Upkeep hold in the server rankings?

For the last seven days, [DE] JunkLab 2x | Solo | Vanilla+ | Biweekly | 50% Upkeep holds rank #16,838 on player hours, in the top 70% of all ranked servers.

How many players does [DE] JunkLab 2x | Solo | Vanilla+ | Biweekly | 50% Upkeep have?

At present, [DE] JunkLab 2x | Solo | Vanilla+ | Biweekly | 50% Upkeep is offline; the last sighting was 14 days 17 hours ago.

Wipe Schedule

What can you expect on wipe day for [DE] JunkLab 2x | Solo | Vanilla+ | Biweekly | 50% Upkeep?

An average of 2 players marked the busiest point of its recent wipes. 23 hours after the latest wipe, the crowd reached its peak.

When does [DE] JunkLab 2x | Solo | Vanilla+ | Biweekly | 50% Upkeep schedule its wipes?

There are too few wipes on record for [DE] JunkLab 2x | Solo | Vanilla+ | Biweekly | 50% Upkeep to reveal its rhythm. At the monthly force wipe, every Rust server wipes. That happens next on Thursday 5 November at 19:00 UTC. Its world now is 20 days 8 hours old.

Server Info

What is the location of [DE] JunkLab 2x | Solo | Vanilla+ | Biweekly | 50% Upkeep?

There is no region published for [DE] JunkLab 2x | Solo | Vanilla+ | Biweekly | 50% Upkeep. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. 141.95.34.154:28080 is its address.

[DE] JunkLab 2x | Solo | Vanilla+ | Biweekly | 50% Upkeep runs which version of Rust?

Rust network protocol 2633 and build 162929 on Windows is what [DE] JunkLab 2x | Solo | Vanilla+ | Biweekly | 50% Upkeep runs. The protocol has to match for you to join, and Steam applies that update.

How reliable is [DE] JunkLab 2x | Solo | Vanilla+ | Biweekly | 50% Upkeep and is it currently online?

No response from [DE] JunkLab 2x | Solo | Vanilla+ | Biweekly | 50% Upkeep. It was last seen 14 days 17 hours ago. The last 7 full days give 0% uptime, 0 hours on out of 168. The earliest Rust Analytics saw it was 13 September 2026.

Server Tags

What is the meaning of the tags on [DE] JunkLab 2x | Solo | Vanilla+ | Biweekly | 50% Upkeep?

The game's server browser reads gmrust (Game mode): Survival in the standard Rust format; mp50 (Max players): Slot count: 50; ts8 (Group limit): At the game default, teams hold up to 8; v2633 (Protocol): Your game must run protocol 2633 to connect; cs162929 (Build): Build 162929; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): The region code is absent; ^z (Modded): Categorised as Modded: plugins or settings alter gameplay; ^y (Carbon): The plugin framework here is Carbon, which [DE] JunkLab 2x | Solo | Vanilla+ | Biweekly | 50% Upkeep publishes. The top of this page and the tags both show its players now, its queue and when its world was made.

On Rust Analytics, which lists and filters feature [DE] JunkLab 2x | Solo | Vanilla+ | Biweekly | 50% Upkeep?

On Rust Analytics, [DE] JunkLab 2x | Solo | Vanilla+ | Biweekly | 50% Upkeep matches these lists: 2x Rust servers and Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Gather rate: 2x.

Joining the Server

How can I connect to [DE] JunkLab 2x | Solo | Vanilla+ | Biweekly | 50% Upkeep?

The console route: start Rust, press F1, enter client.connect 141.95.34.154:28080. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2633,gmrust,cs162929,ts8,^z,^y

Game

gmrust
Game mode Survival in the standard Rust format.
mp50
Max players Slot count: 50.
ts8
Group limit At the game default, teams hold up to 8.
v2633
Protocol Your game must run protocol 2633 to connect.
cs162929
Build Build 162929.
ptrak
Networking RakNet, the network layer the game ships with.
$r?
Region code The region code is absent.

Mods and access

^z
Modded Categorised as Modded: plugins or settings alter gameplay.
^y
Carbon The plugin framework here is Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.