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RUST ANALYTICS
LIVE57,547PLY11,656SRV
QUOTE 141.98.75.145:28015 Offline checked 24d ago

GameCloud

Players · last
0/ 20
n/a24h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 20
0% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#15,413
no region published
Rank · 7d ago
–
not ranked a week ago
Last wipe
24d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
–
Procedural Map
First seen
19 Sep 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep24 Sep25 Sep26 Sep

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 409 on average274/325+34+14.3%
2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 360 on average257/325+72+38.7%
3Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 345 on average308/350−94−23.3%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 336 on average238/300+76+46.9%
5Rustoria.co - EU MainEU · groups of 16+ · weekly · 299 on average48/250−1−1.4%
6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 282 on average216/350+53+32.9%

Quick answers

from the figures on this page

Map and Rules

What settings and rules are in place on GameCloud?

No gather rate appears in the name of GameCloud. The default group size of 8 players applies here. survival is the mode, gather, build and raid in the standard game. You can fight and raid other players. Community is its listing in the server browser. The server has VAC, Valve's anti-cheat, switched on.

What is the current map on GameCloud?

The game generates the procedural map on GameCloud.

Player Count

What position does GameCloud hold in the server rankings?

In the top – of all ranked servers, GameCloud is #15,413 on player hours over the last seven days.

How many players does GameCloud have?

At present, GameCloud is offline; the last sighting was 24 days 5 hours ago.

Wipe Schedule

When does GameCloud schedule its wipes?

There are too few wipes on record for GameCloud to reveal its rhythm. The monthly force wipe applies to every Rust server. The next one falls on Thursday 5 November at 19:00 UTC. This world has been running for 24 days 5 hours.

Server Details

Where can GameCloud be found?

For GameCloud, no region is published. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. You can reach it at 141.98.75.145:28015.

What Rust version is GameCloud running?

Rust network protocol 2633 and build 164530 on Linux is what GameCloud runs. Your game needs the same protocol to get in; Steam takes care of the update.

What is the uptime and reliability of GameCloud?

No response from GameCloud. It was last seen 24 days 5 hours ago. 7 full days have passed with 0% uptime, 0 of 168 hours. First sighting by Rust Analytics: 19 September 2026.

Server Tags

What is the meaning of the tags on GameCloud?

The game's server browser reads gmrust (Game mode): Survival in the standard Rust format; mp20 (Max players): Capacity: 20 slots; ts8 (Group limit): Team size stays at the game default of 8; v2633 (Protocol): Your game must run protocol 2633 to connect; cs164530 (Build): It runs build 164530; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): No region code has been set, which GameCloud publishes. The top of this page and the tags both show its players now, its queue and when its world was made.

GameCloud appears in which of the lists and filters on Rust Analytics?

On Rust Analytics, GameCloud matches these lists: Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Joining the Server

What is the process to join GameCloud?

Type client.connect 141.98.75.145:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp20,ptrak,$r?,v2633,gmrust,cs164530,ts8

Game

gmrust
Game mode Survival in the standard Rust format.
mp20
Max players Capacity: 20 slots.
ts8
Group limit Team size stays at the game default of 8.
v2633
Protocol Your game must run protocol 2633 to connect.
cs164530
Build It runs build 164530.
ptrak
Networking Runs on RakNet, Rust's default network layer.
$r?
Region code No region code has been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.