TT_Server
Key statistics
the figures behind the quote- Players now
- 0/ 5 0% full
- Change · 24h
- ▪n/a no reading a day ago
- 7-day average
- 0 peak –
- Rank
- #15,517 no region published
- Rank · 7d ago
- – not ranked a week ago
- Last wipe
- 27d ago monthly schedule
- Next wipe
- 22d 4h Thu 5 Nov, 19:00 UTC FW
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 0 player hours, last seven days
- Map
- – Procedural Map
- First seen
- 17 Sep 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 86 on average | 52/1000 | ▼−51−49.6% | |
| 2 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 76 on average | 13/1000 | ▼−20−60.1% | |
| 3 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 72 on average | 69/700 | ▼−61−46.9% | |
| 4 | 666 RUST /ДЛЯ НОВИЧКОВ /РУССКИЙ 09.10EU · groups of 16+ · monthly · 67 on average | 18/650 | ▼−17−48.2% | |
| 5 | SURVIVORS.GG | 2 x Vanilla | Monthlygroups of 30+ · monthly · 66 on average | 61/200 | ▼−18−22.3% | |
| 6 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 07.10EU · groups of 16+ · monthly · 59 on average | 212/1000 | ▲+198+1362.1% |
Quick answers
from the figures on this pageMap and Rules
How is TT_Server configured in terms of rules and settings?
No gather rate is given in the name of TT_Server. Groups can contain a maximum of 8 players, the default for the game. It runs survival, gather, build and raid in the standard game. You can fight and raid other players. Modded is its category in the server browser; plugins or settings modify the game. Oxide plugins are in use. VAC, Valve's anti-cheat, is enabled.
Which map is played on TT_Server?
TT_Server uses a procedural map, which the game generates.
Player Count
Where does TT_Server sit in the rankings?
For the last seven days, TT_Server holds rank #15,517 on player hours, in the top – of all ranked servers.
How full is TT_Server?
Right now, TT_Server is offline; the last sighting was 27 days 12 hours ago.
Wipe Frequency
How often does TT_Server wipe?
From the force wipe, the next wipe at TT_Server is estimated. On Thursday 5 November at 19:00 UTC comes the force wipe, its next wipe, and every Rust server wipes then. 27 days 14 hours ago the current world was created. Its tags list a wipe each month.
Server Info
Where can TT_Server be found?
No region is published by TT_Server. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. 142.180.218.239:28015 is its address.
TT_Server is on which Rust version?
Rust network protocol 2633 and build 163794 on Windows is what TT_Server runs. Joining requires the same protocol on your game, which Steam updates.
What is the uptime and reliability of TT_Server?
Offline at this moment: TT_Server. Last seen 27 days 12 hours ago. The last 7 full days give 0% uptime, 0 hours on out of 168. The earliest Rust Analytics saw it was 17 September 2026.
Server Tags
What is the meaning of the tags on TT_Server?
Published by TT_Server for the game's server browser to read: gmvanilla (Game mode): The vanilla survival ruleset; mp5 (Max players): Capacity: 5 slots; ts8 (Group limit): At the game default, teams hold up to 8; v2633 (Protocol): Your game must run protocol 2633 to connect; cs163794 (Build): Build 163794; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): Region code: none set; ^m (Monthly): Facepunch's force wipe sets the schedule: one wipe a month; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Categorised as Modded: plugins or settings alter gameplay. The tags also carry its current players, queue and world creation time; this page shows them at the top.
On Rust Analytics, which lists and filters feature TT_Server?
The following Rust Analytics lists feature TT_Server: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
How to Join
What is the process to join TT_Server?
The console route: start Rust, press F1, enter client.connect 142.180.218.239:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.
Server tags
what each one meansPublished as mp5,ptrak,$r?,v2633,^m,gmvanilla,cs163794,ts8,^o^z
Game
gmvanilla
mp5
ts8
v2633
cs163794
ptrak
$r?
Wipe schedule
^m
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.