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RUST ANALYTICS
LIVE51,854PLY11,573SRV
QUOTE 142.44.215.167:33377 Offline checked 30d ago

ForgottenSMP

Players · last
0/ 50
n/a24h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 50
0% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#15,049
no region published
Rank · 7d ago
–
not ranked a week ago
Last wipe
30d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
–
Procedural Map
First seen
14 Sep 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 399 on average280/300+58+26.1%
2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 337 on average213/250+7+3.3%
3Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 328 on average405/425+40+11.0%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 318 on average194/225+6+3.1%
5Rustoria.co - EU MainEU · groups of 16+ · weekly · 296 on average30/250−4−12.8%
6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 271 on average207/300+41+24.9%

Quick answers

from the figures on this page

Map and Rules

What settings and rules are in place on ForgottenSMP?

The name of ForgottenSMP carries no gather rate. Groups can contain a maximum of 8 players, the default for the game. survival is the mode, gather, build and raid in the standard game. PvP and raiding are enabled. Community is its listing in the server browser. The server has VAC, Valve's anti-cheat, switched on.

Which map is played on ForgottenSMP?

A procedural map runs on ForgottenSMP, created by the game.

Activity

What position does ForgottenSMP hold in the server rankings?

In the top – of all ranked servers, ForgottenSMP is #15,049 on player hours over the last seven days.

What is the population on ForgottenSMP?

Right now, ForgottenSMP is offline; the last sighting was 30 days 10 hours ago.

Wipe Frequency

How often does ForgottenSMP wipe?

The record holds too few of ForgottenSMP's wipes to establish its rhythm. The monthly force wipe applies to every Rust server. The next one falls on Thursday 5 November at 19:00 UTC. Its world now is 30 days 10 hours old.

Server Details

What is the server location for ForgottenSMP?

There is no region published for ForgottenSMP. Rust Analytics reports the location a server claims, not the machine's actual location. You can reach it at 142.44.215.167:33377.

ForgottenSMP is on which Rust version?

Rust network protocol 2633 and build 163794 on Linux is what ForgottenSMP runs. The protocol has to match for you to join, and Steam applies that update.

What is the uptime and reliability of ForgottenSMP?

ForgottenSMP is down. The last time we saw it was 30 days 10 hours ago. The last 7 full days give 0% uptime, 0 hours on out of 168. First sighting by Rust Analytics: 14 September 2026.

Tags & Filters

How should you interpret the tags on ForgottenSMP?

The game's server browser reads gmrust (Game mode): Survival in the standard Rust format; mp50 (Max players): It holds 50 slots; ts8 (Group limit): At the game default, teams hold up to 8; v2633 (Protocol): Protocol 2633: matching game versions are required to join; cs163794 (Build): Build 163794; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): The region code is absent, which ForgottenSMP publishes. The top of this page and the tags both show its players now, its queue and when its world was made.

Where does ForgottenSMP show up in Rust Analytics lists and filters?

The following Rust Analytics lists feature ForgottenSMP: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Connection

What is the process to join ForgottenSMP?

Type client.connect 142.44.215.167:33377 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2633,gmrust,cs163794,ts8

Game

gmrust
Game mode Survival in the standard Rust format.
mp50
Max players It holds 50 slots.
ts8
Group limit At the game default, teams hold up to 8.
v2633
Protocol Protocol 2633: matching game versions are required to join.
cs163794
Build Build 163794.
ptrak
Networking RakNet, the network layer the game ships with.
$r?
Region code The region code is absent.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.